Player Matchup

Lancelot
Lancelot
CitingChannel45
Lancelot
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,593 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MAU3437
Morgan Le Fay
Level 146
God Stats
2W - 1L
1,642 SR
Queue Stats
22W - 13L
1,542 Elo+
Party 1
King Arthur
King Arthur
gvgcajeco
King Arthur
Level 124
God Stats
1W - 0L
1,324 SR
Queue Stats
42W - 25L
1,616 Elo+
Party 1
Team Averages
Level 127
1,489 SR
1,584 Elo+

VS

Team Averages
Level 126
1,761 SR
1,503 Elo+
Neith
Neith
BlueSkyNoise
Neith
Level 94
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Goat Capin
Baron Samedi
Level 155
God Stats
3W - 2L
1,789 SR
Queue Stats
341W - 361L
1,508 Elo+
Solo
Hercules
Hercules
SuhVeer_
Hercules
Level 129
God Stats
8W - 6L
1,804 SR
Queue Stats
302W - 293L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
2 / 11 / 15
15,405
670
16,150
30,745
17,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MAU3437
Morgan Le Fay
20
9 / 7 / 8
16,927
736
26,245
25,953
15,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
gvgcajeco
King Arthur
20
10 / 6 / 11
18,091
787
28,076
43,921
62,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 7 / 7
16,092
700
32,058
22,178
9,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Goat Capin
Baron Samedi
19
4 / 9 / 17
15,717
683
24,116
24,797
13,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
SuhVeer_
Hercules
20
7 / 5 / 13
16,091
700
30,024
39,833
43,008
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
61
21
Kills
24
24
Deaths
21
34
Assists
37
Player
Kills
Deaths
Assists
KDA
L
13
7
7
2.36
W
Lancelot
2
11
15
0.86
L
Baron Samedi
Goat Capin
Baron Samedi
4
9
17
1.39
W
Morgan Le Fay
MAU3437
Morgan Le Fay
9
7
8
1.86
L
Hercules
SuhVeer_
Hercules
7
5
13
2.7
W
King Arthur
gvgcajeco
King Arthur
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,471
Damage
86,198
100,619
Taken
86,808
94,759
Mitigated
65,952
13,133
Healing
23,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,058
19,218
0
2,809
22,178
9,431
2,075
8,219
13,449
0
72,518
W
Lancelot
16,150
1,771
1,723
4,850
30,745
17,058
1,268
8,065
22,199
0
56,097
L
Baron Samedi
Goat Capin
Baron Samedi
24,116
1,436
2,046
6,226
24,797
13,513
485
7,376
16,969
76,803
0
W
Morgan Le Fay
MAU3437
Morgan Le Fay
26,245
862
0
2,009
25,953
15,501
1,353
5,436
20,028
72,537
0
L
Hercules
SuhVeer_
Hercules
30,024
9,039
698
11,541
39,833
43,008
178
9,830
29,443
0
63,578
W
King Arthur
gvgcajeco
King Arthur
28,076
2,921
1,648
2,903
43,921
62,200
135
11,039
31,941
0
76,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,423
Gold Earned
47,900
241
Minions Killed
241
9
Camps Cleared
10
1,299,382
Distance Traveled
1,047,237
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,092
700
78
3
1
342,693
0
W
Lancelot
15,405
670
62
3
4
413,765
1
L
Baron Samedi
15,717
683
102
4
4
316,794
1
W
Morgan Le Fay
16,927
736
92
4
4
434,385
1
L
Hercules
16,091
700
61
3
5
387,750
5
W
King Arthur
18,091
787
87
4
1
451,232
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role