Player Matchup

Achilles
Achilles
Crilpp
Achilles
Level 47
God Stats
3W - 1L
1,715 SR
Queue Stats
51W - 47L
1,700 Elo+
Party 1
Olorun
Olorun
Mrpepino1243
Olorun
Level 62
God Stats
2W - 3L
1,587 SR
Queue Stats
330W - 310L
1,594 Elo+
Party 1
Hachiman
Hachiman
Trxch
Hachiman
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 5L
1,645 Elo+
Party 1
Team Averages
Level 59
1,673 SR
1,647 Elo+

VS

Team Averages
Level 81
1,495 SR
1,769 Elo+
Amaterasu
Amaterasu
MrAntlers
Amaterasu
Level 62
God Stats
10W - 1L
1,709 SR
Queue Stats
10W - 1L
1,842 Elo+
Party 2
Cabrakan
Cabrakan
Savage_Gummybear
Cabrakan
Level 160
God Stats
3W - 1L
1,299 SR
Queue Stats
40W - 17L
1,624 Elo+
Party 2
Kukulkan
Kukulkan
SlipSour
Kukulkan
Level 22
God Stats
23W - 4L
1,478 SR
Queue Stats
25W - 6L
1,842 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crilpp
Achilles
16
3 / 2 / 5
12,350
650
13,553
22,975
32,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
16
0 / 3 / 8
11,026
580
14,779
17,730
12,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Trxch
Hachiman
16
5 / 4 / 3
12,211
643
23,228
15,783
7,263
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MrAntlers
Amaterasu
18
6 / 2 / 2
13,205
695
8,725
20,790
24,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 3 / 8
12,283
646
13,419
30,027
47,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
SlipSour
Kukulkan
18
3 / 3 / 6
12,882
678
23,612
9,578
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
8
Kills
9
9
Deaths
8
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
Crilpp
Achilles
3
2
5
2.75
W
Amaterasu
MrAntlers
Amaterasu
6
2
2
3.5
L
Olorun
0
3
8
1.33
W
0
3
8
1.33
W
Kukulkan
SlipSour
Kukulkan
3
3
6
2
L
Hachiman
Trxch
Hachiman
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,560
Damage
45,756
56,488
Taken
60,395
51,487
Mitigated
77,091
13,978
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Crilpp
Achilles
13,553
3,235
0
2,479
22,975
32,147
191
14,053
8,492
0
25,450
W
Amaterasu
MrAntlers
Amaterasu
8,725
3,365
484
7,586
20,790
24,196
1,510
5,126
15,664
0
25,531
L
Olorun
14,779
5,488
3,068
6,911
17,730
12,077
1,495
12,341
4,972
45,530
4,391
W
13,419
1,382
130
5,548
30,027
47,435
208
6,459
23,568
30,628
0
W
Kukulkan
SlipSour
Kukulkan
23,612
1,547
0
250
9,578
5,460
1,912
1,865
7,713
73,442
0
L
Hachiman
Trxch
Hachiman
23,228
10,373
0
1,520
15,783
7,263
0
9,813
5,685
0
71,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,587
Gold Earned
38,370
191
Minions Killed
182
9
Camps Cleared
6
989,990
Distance Traveled
1,089,741
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,350
650
27
1
1
380,968
5
W
Amaterasu
13,205
695
28
1
0
396,082
6
L
Olorun
11,026
580
75
4
3
326,673
5
W
Cabrakan
12,283
646
24
1
2
354,593
3
W
Kukulkan
12,882
678
130
7
4
339,066
2
L
Hachiman
12,211
643
89
5
5
282,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role