Player Matchup

Lancelot
Lancelot
BrendanYo
Lancelot
Level 29
God Stats
3W - 2L
1,622 SR
Queue Stats
127W - 95L
1,539 Elo+
Party 1
Medusa
Medusa
Insytr
Medusa
Level 158
God Stats
1W - 2L
1,626 SR
Queue Stats
79W - 67L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
NickoMode
Baron Samedi
Level 154
God Stats
4W - 1L
1,185 SR
Queue Stats
256W - 217L
1,500 Elo+
Party 1
Fafnir
Fafnir
TwinkyKiller42
Fafnir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 91L
1,495 Elo+
Party 1
Yu Huang
Yu Huang
oogabooga16
Yu Huang
Level 144
God Stats
8W - 6L
1,547 SR
Queue Stats
80W - 72L
1,524 Elo+
Party 1
Team Averages
Level 123
1,496 SR
1,510 Elo+

VS

Team Averages
Level 69
1,618 SR
1,512 Elo+
Sol
Sol
HighImLucifer
Sol
Level 54
God Stats
0W - 1L
1,488 SR
Queue Stats
50W - 69L
1,480 Elo+
Party 2
Ymir
Ymir
Jaylonzo
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
OARDBOARD
Ah Puch
Level 119
God Stats
1W - 1L
1,780 SR
Queue Stats
31W - 34L
1,597 Elo+
Party 2
Izanami
Izanami
ryaam
Izanami
Level 44
God Stats
7W - 5L
1,498 SR
Queue Stats
63W - 73L
1,506 Elo+
Party 2
Vamana
Vamana
xGavino333x
Vamana
Level 126
God Stats
1W - 3L
1,823 SR
Queue Stats
22W - 24L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BrendanYo
Lancelot
12
5 / 1 / 0
7,282
607
4,575
8,968
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Insytr
Medusa
12
8 / 2 / 1
7,931
661
14,257
10,618
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
NickoMode
Baron Samedi
12
0 / 1 / 2
7,387
616
2,361
8,137
4,044
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 6
6,972
581
2,742
9,569
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
oogabooga16
Yu Huang
12
0 / 0 / 4
7,064
589
5,672
3,905
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,593
466
1,628
8,015
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
0 / 4 / 1
5,228
436
2,917
10,158
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
OARDBOARD
Ah Puch
11
2 / 2 / 1
6,288
524
6,252
6,568
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ryaam
Izanami
8
1 / 3 / 0
5,233
436
4,502
8,956
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
10
0 / 1 / 4
5,848
487
5,450
11,004
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
4
5
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BrendanYo
Lancelot
5
1
0
5
L
1
4
1
0.38
W
Medusa
Insytr
Medusa
8
2
1
4.25
L
Ymir
0
4
1
0.13
W
Baron Samedi
NickoMode
Baron Samedi
0
1
2
1
L
Ah Puch
OARDBOARD
Ah Puch
2
2
1
1.25
W
1
1
6
4
W
Yu Huang
oogabooga16
Yu Huang
0
0
4
2
L
Izanami
ryaam
Izanami
1
3
0
0.33
L
Vamana
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,607
Damage
20,749
41,197
Taken
44,701
23,321
Mitigated
17,677
17,528
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BrendanYo
Lancelot
4,575
561
0
4,431
8,968
4,225
364
1,061
7,907
0
38,863
L
1,628
869
0
1,641
8,015
2,300
0
2,044
5,971
25,565
0
W
Medusa
Insytr
Medusa
14,257
9,188
0
5,139
10,618
4,020
711
2,871
7,747
0
59,113
L
Ymir
2,917
1,100
0
593
10,158
6,265
0
1,795
8,363
18,650
0
W
Baron Samedi
NickoMode
Baron Samedi
2,361
255
46
4,042
8,137
4,044
1,155
4,592
3,545
46,602
0
L
Ah Puch
OARDBOARD
Ah Puch
6,252
382
0
2,106
6,568
2,508
0
2,806
3,762
34,853
0
W
2,742
924
0
3,030
9,569
9,571
173
2,036
7,533
13,449
0
W
Yu Huang
oogabooga16
Yu Huang
5,672
451
0
840
3,905
1,461
650
237
3,668
53,716
0
L
Izanami
ryaam
Izanami
4,502
3,036
0
1,100
8,956
2,104
0
959
7,997
0
28,254
L
Vamana
5,450
2,989
0
1,710
11,004
4,500
0
3,171
7,833
0
45,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,636
Gold Earned
28,190
417
Minions Killed
241
0
Camps Cleared
0
1,141,604
Distance Traveled
1,141,276
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,282
607
85
7
0
254,407
3
L
Sol
5,593
466
40
3
0
207,532
0
W
Medusa
7,931
661
89
7
0
190,037
0
L
Ymir
5,228
436
24
2
0
220,852
0
W
Baron Samedi
7,387
616
114
10
0
221,651
2
L
Ah Puch
6,288
524
58
5
0
211,222
0
W
Fafnir
6,972
581
19
2
0
232,227
2
W
Yu Huang
7,064
589
110
9
0
243,282
4
L
Izanami
5,233
436
46
4
0
224,380
0
L
Vamana
5,848
487
73
6
0
277,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role