Player Matchup

Fafnir
Fafnir
BX_GUNNAZ
Fafnir
Level 152
God Stats
3W - 1L
1,613 SR
Queue Stats
23W - 18L
1,700 Elo+
Party 2
Lancelot
Lancelot
LikeMyTendiesHot
Lancelot
Level 35
God Stats
6W - 2L
1,266 SR
Queue Stats
124W - 140L
1,445 Elo+
Solo
Poseidon
Poseidon
Nice694206049
Poseidon
Level 40
God Stats
8W - 3L
1,725 SR
Queue Stats
47W - 52L
1,547 Elo+
Solo
Bellona
Bellona
Pro_Clear
Bellona
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 3L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
xiiKeviN-
Danzaburou
Level 112
God Stats
11W - 8L
1,600 SR
Queue Stats
105W - 75L
1,671 Elo+
Party 2
Team Averages
Level 74
1,541 SR
1,546 Elo+

VS

Team Averages
Level 77
1,587 SR
1,533 Elo+
Lancelot
Lancelot
 
Lancelot
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Chuck1eNutz
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,545 Elo+
Party 1
Raijin
Raijin
HighKDA
Raijin
Level 38
God Stats
1W - 4L
1,725 SR
Queue Stats
65W - 41L
1,578 Elo+
Party 1
Heimdallr
Heimdallr
K1LL3R HUNTER
Heimdallr
Level 146
God Stats
5W - 6L
1,716 SR
Queue Stats
272W - 251L
1,533 Elo+
Party 3
Agni
Agni
Zehetsubo
Agni
Level 125
God Stats
2W - 3L
1,494 SR
Queue Stats
296W - 295L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BX_GUNNAZ
Fafnir
13
2 / 0 / 9
9,469
557
5,933
11,746
15,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 8
8,737
514
7,297
12,070
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Nice694206049
Poseidon
18
7 / 1 / 2
10,973
645
11,557
7,359
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Pro_Clear
Bellona
16
4 / 1 / 3
10,054
591
12,289
16,821
20,361
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
xiiKeviN-
Danzaburou
18
6 / 1 / 1
11,447
673
8,612
12,123
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
0 / 4 / 2
8,540
502
8,149
16,437
12,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Chuck1eNutz
Hercules
13
0 / 1 / 3
7,456
439
4,556
12,054
9,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
HighKDA
Raijin
13
1 / 5 / 0
7,991
470
3,783
10,860
7,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
K1LL3R HUNTER
Heimdallr
12
4 / 6 / 2
7,969
469
5,526
14,563
7,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
3 / 5 / 2
8,786
517
7,490
11,155
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
21
Kills
8
8
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
2
0.25
W
Fafnir
BX_GUNNAZ
Fafnir
2
0
9
6.5
L
Hercules
Chuck1eNutz
Hercules
0
1
3
1.5
L
Raijin
HighKDA
Raijin
1
5
0
0.2
L
Heimdallr
K1LL3R HUNTER
Heimdallr
4
6
2
0.83
W
2
5
8
1.2
W
Poseidon
Nice694206049
Poseidon
7
1
2
8
W
Bellona
Pro_Clear
Bellona
4
1
3
5.5
L
Agni
3
5
2
0.8
W
Danzaburou
xiiKeviN-
Danzaburou
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,688
Damage
29,504
60,119
Taken
65,069
49,683
Mitigated
41,378
16,483
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,149
1,816
0
2,685
16,437
12,884
0
1,482
14,933
0
64,090
W
Fafnir
BX_GUNNAZ
Fafnir
5,933
2,151
0
2,979
11,746
15,659
366
2,348
9,223
19,384
0
L
Hercules
Chuck1eNutz
Hercules
4,556
1,404
0
3,918
12,054
9,872
0
3,934
7,931
0
43,209
L
Raijin
HighKDA
Raijin
3,783
1,361
0
1,606
10,860
7,078
0
3,260
7,562
57,022
0
L
Heimdallr
K1LL3R HUNTER
Heimdallr
5,526
2,092
0
2,804
14,563
7,372
0
4,725
9,584
0
51,322
W
7,297
1,352
0
2,470
12,070
4,925
0
3,567
8,359
0
43,115
W
Poseidon
Nice694206049
Poseidon
11,557
1,289
0
1,741
7,359
3,337
492
1,945
5,345
96,503
0
W
Bellona
Pro_Clear
Bellona
12,289
3,035
0
1,938
16,821
20,361
15
546
16,240
0
80,904
L
Agni
7,490
382
76
2,384
11,155
4,172
0
3,318
7,569
67,765
0
W
Danzaburou
xiiKeviN-
Danzaburou
8,612
5,055
0
7,355
12,123
5,401
1,218
3,959
8,084
0
110,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,680
Gold Earned
40,742
574
Minions Killed
507
0
Camps Cleared
0
1,746,632
Distance Traveled
1,619,067
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,540
502
119
7
0
339,503
0
W
Fafnir
9,469
557
31
2
0
340,453
4
L
Hercules
7,456
439
78
5
0
355,257
2
L
Raijin
7,991
470
98
6
0
273,787
5
L
Heimdallr
7,969
469
85
5
0
340,271
0
W
Lancelot
8,737
514
60
4
0
365,144
1
W
Poseidon
10,973
645
178
10
0
352,922
3
W
Bellona
10,054
591
133
8
0
355,269
1
L
Agni
8,786
517
127
7
0
310,249
1
W
Danzaburou
11,447
673
172
10
0
332,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role