Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DatPoptart29
Chaac
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 43L
1,383 Elo+
Party 1
Ah Puch
Ah Puch
Tallburger
Ah Puch
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 124L
1,451 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,445 Elo+

VS

Team Averages
Level 100
1,443 SR
1,481 Elo+
Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
UD CookieMonsta
Lancelot
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,544 Elo+
Party 2
Ra
Ra
jota111111
Ra
Level 51
God Stats
5W - 10L
1,330 SR
Queue Stats
186W - 240L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 8 / 6
9,078
605
10,909
16,583
7,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 6
10,204
680
8,267
18,641
10,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Tallburger
Ah Puch
15
6 / 5 / 3
10,308
687
15,339
16,276
7,572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
6 / 1 / 10
10,983
732
22,302
16,852
6,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
14
6 / 8 / 7
10,830
722
13,388
18,022
11,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 1 / 10
11,347
756
9,090
10,188
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
10
Kills
18
18
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
8
6
0.5
W
Ullr
 
Ullr
6
1
10
11
L
3
5
6
1.2
L
Ah Puch
Tallburger
Ah Puch
6
5
3
1.5
W
Lancelot
6
8
7
1.19
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,515
Damage
44,780
51,500
Taken
45,062
25,009
Mitigated
22,641
7,117
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,909
5,565
0
2,716
16,583
7,194
0
2,762
13,639
0
38,251
W
Ullr
 
Ullr
22,302
7,564
0
5,334
16,852
6,874
1,391
4,845
12,007
0
52,025
L
8,267
2,225
0
1,730
18,641
10,243
0
5,220
13,124
0
21,937
L
Ah Puch
Tallburger
Ah Puch
15,339
1,041
0
2,671
16,276
7,572
0
1,560
14,550
35,126
0
W
Lancelot
13,388
1,700
0
3,664
18,022
11,647
391
7,943
10,079
0
31,763
W
9,090
1,227
3,073
4,377
10,188
4,120
845
3,377
6,811
47,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
33,160
140
Minions Killed
184
3
Camps Cleared
8
721,187
Distance Traveled
853,491
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,078
605
65
4
0
205,299
6
W
Ullr
10,983
732
63
4
3
275,378
5
L
Chaac
10,204
680
31
2
2
268,604
1
L
Ah Puch
10,308
687
44
3
1
247,284
2
W
Lancelot
10,830
722
31
2
4
273,507
1
W
Ra
11,347
756
90
6
1
304,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role