Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
BerzerK speed
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,588 Elo+
Party 2
Horus
Horus
DHT Hulk
Horus
Level 121
God Stats
2W - 7L
1,577 SR
Queue Stats
72W - 67L
1,540 Elo+
Party 2
Ullr
Ullr
Shinpuru2612
Ullr
Level 128
God Stats
0W - 2L
1,756 SR
Queue Stats
36W - 36L
1,531 Elo+
Party 2
Chronos
Chronos
SuudPanda
Chronos
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 22L
1,554 Elo+
Party 2
Team Averages
Level 113
1,567 SR
1,543 Elo+

VS

Team Averages
Level 112
1,692 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
Davakis
Morgan Le Fay
Level 107
God Stats
5W - 3L
1,698 SR
Queue Stats
73W - 77L
1,543 Elo+
Party 1
Camazotz
Camazotz
Evergreen178
Camazotz
Level 121
God Stats
2W - 1L
1,734 SR
Queue Stats
95W - 97L
1,564 Elo+
Party 1
Xbalanque
Xbalanque
HomieKenobi6288
Xbalanque
Level 65
God Stats
6W - 5L
1,640 SR
Queue Stats
53W - 43L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lPEGI
Cu Chulainn
Level 139
God Stats
3W - 2L
1,613 SR
Queue Stats
166W - 165L
1,513 Elo+
Party 1
Ganesha
Ganesha
thebestmurray
Ganesha
Level 129
God Stats
7W - 8L
1,774 SR
Queue Stats
432W - 430L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
2 / 5 / 3
13,494
482
16,812
33,454
46,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
BerzerK speed
Lancelot
18
3 / 4 / 6
12,153
434
10,727
21,306
11,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
DHT Hulk
Horus
15
1 / 5 / 6
10,864
388
10,284
28,008
38,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 4 / 3
13,409
479
19,968
27,704
14,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chronos
SuudPanda
Chronos
19
4 / 3 / 2
13,143
469
15,429
19,843
10,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Davakis
Morgan Le Fay
20
4 / 5 / 5
13,216
472
16,203
15,840
8,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Evergreen178
Camazotz
20
6 / 2 / 6
14,204
507
10,703
27,870
17,969
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
HomieKenobi6288
Xbalanque
20
6 / 2 / 8
14,270
510
28,263
23,333
11,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
lPEGI
Cu Chulainn
20
4 / 1 / 10
15,241
544
27,735
30,152
42,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
19
1 / 4 / 18
13,351
477
13,810
30,446
42,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
14
Kills
21
21
Deaths
14
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
3
0.7
L
Lancelot
BerzerK speed
Lancelot
3
4
6
1.5
L
Horus
DHT Hulk
Horus
1
5
6
0.8
W
Morgan Le Fay
Davakis
Morgan Le Fay
4
5
5
1.3
W
Camazotz
Evergreen178
Camazotz
6
2
6
4.5
W
Xbalanque
HomieKenobi6288
Xbalanque
6
2
8
5
L
4
4
3
1.38
L
Chronos
SuudPanda
Chronos
4
3
2
1.67
W
Cu Chulainn
lPEGI
Cu Chulainn
4
1
10
9
W
Ganesha
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,220
Damage
96,714
130,315
Taken
127,641
122,185
Mitigated
123,609
29,186
Healing
40,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,812
1,917
0
4,735
33,454
46,840
90
4,172
29,222
276
112,924
L
Lancelot
BerzerK speed
Lancelot
10,727
1,811
0
6,828
21,306
11,645
0
5,649
15,657
0
105,280
L
Horus
DHT Hulk
Horus
10,284
3,782
1,379
4,958
28,008
38,781
0
8,050
19,958
0
37,944
W
Morgan Le Fay
Davakis
Morgan Le Fay
16,203
1,342
295
3,940
15,840
8,430
1,733
2,344
13,496
110,961
0
W
Camazotz
Evergreen178
Camazotz
10,703
2,631
0
18,774
27,870
17,969
1,428
2,980
24,890
0
148,101
W
Xbalanque
HomieKenobi6288
Xbalanque
28,263
14,351
0
8,771
23,333
11,772
5,482
1,701
21,632
0
125,197
L
19,968
5,276
0
5,126
27,704
14,412
192
6,488
21,216
0
106,729
L
Chronos
SuudPanda
Chronos
15,429
6,899
0
6,160
19,843
10,507
1,242
6,878
12,965
127,870
0
W
Cu Chulainn
lPEGI
Cu Chulainn
27,735
5,264
0
5,273
30,152
42,503
479
3,321
26,831
202
143,042
W
Ganesha
13,810
1,767
0
3,738
30,446
42,935
201
5,183
25,263
51,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,063
Gold Earned
70,282
681
Minions Killed
765
0
Camps Cleared
0
2,537,546
Distance Traveled
2,594,598
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,494
482
172
6
0
477,967
7
L
Lancelot
12,153
434
120
4
0
662,265
0
L
Horus
10,864
388
38
1
0
476,409
5
W
Morgan Le Fay
13,216
472
176
6
0
503,264
10
W
Camazotz
14,204
507
184
7
0
575,627
10
W
Xbalanque
14,270
510
165
6
0
503,427
2
L
Ullr
13,409
479
167
6
0
453,391
8
L
Chronos
13,143
469
184
7
0
467,514
5
W
Cu Chulainn
15,241
544
234
8
0
501,060
4
W
Ganesha
13,351
477
6
0
0
511,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role