Player Matchup

Chaac
Chaac
DarkArcher20
Chaac
Level 81
God Stats
13W - 8L
1,450 SR
Queue Stats
98W - 88L
1,461 Elo+
Party 2
Sobek
Sobek
LittleMac1758
Sobek
Level 15
God Stats
8W - 4L
1,453 SR
Queue Stats
31W - 18L
1,531 Elo+
Party 2
Ah Puch
Ah Puch
Meatdaddy_21
Ah Puch
Level 35
God Stats
6W - 5L
1,706 SR
Queue Stats
200W - 233L
1,438 Elo+
Solo
Lancelot
Lancelot
king papa15
Lancelot
Level 109
God Stats
3W - 3L
1,385 SR
Queue Stats
104W - 89L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
supershadow235
Morgan Le Fay
Level 127
God Stats
2W - 1L
1,330 SR
Queue Stats
56W - 36L
1,591 Elo+
Party 2
Team Averages
Level 73
1,465 SR
1,504 Elo+

VS

Team Averages
Level 73
1,516 SR
1,476 Elo+
Baron Samedi
Baron Samedi
Cambiament0
Baron Samedi
Level 40
God Stats
9W - 4L
1,753 SR
Queue Stats
103W - 125L
1,426 Elo+
Party 3
Vulcan
Vulcan
Defor2pls
Vulcan
Level 69
God Stats
0W - 2L
1,242 SR
Queue Stats
185W - 212L
1,413 Elo+
Party 3
Yu Huang
Yu Huang
ICeasedToExist08
Yu Huang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,543 Elo+
Party 1
Pele
Pele
Sir_Vagrekor
Pele
Level 125
God Stats
0W - 2L
1,281 SR
Queue Stats
18W - 13L
1,508 Elo+
Party 1
Izanami
Izanami
TeaForOnePlease
Izanami
Level 82
God Stats
11W - 9L
1,806 SR
Queue Stats
212W - 237L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 8
11,359
1,136
5,574
5,681
5,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 2 / 10
11,091
1,109
5,195
17,610
18,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
Meatdaddy_21
Ah Puch
17
1 / 2 / 8
10,691
1,069
9,863
4,800
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
king papa15
Lancelot
17
10 / 1 / 5
12,330
1,233
20,704
12,480
9,811
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
supershadow235
Morgan Le Fay
17
3 / 1 / 15
11,587
1,159
21,412
7,760
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

251

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cambiament0
Baron Samedi
15
1 / 4 / 4
10,032
1,003
9,575
14,460
7,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Defor2pls
Vulcan
16
2 / 2 / 4
10,653
1,065
8,415
9,593
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 2
9,604
960
6,499
6,981
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 8 / 2
10,371
1,037
8,144
20,159
8,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 5
10,294
1,029
9,430
15,504
6,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
19
Kills
6
6
Deaths
19
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cambiament0
Baron Samedi
1
4
4
0.75
W
4
0
8
8
L
Vulcan
Defor2pls
Vulcan
2
2
4
2
L
0
3
2
0.33
W
1
2
10
3
W
Ah Puch
Meatdaddy_21
Ah Puch
1
2
8
2.5
L
2
8
2
0.38
L
1
2
5
1.75
W
Lancelot
king papa15
Lancelot
10
1
5
12.5
W
Morgan Le Fay
supershadow235
Morgan Le Fay
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,748
Damage
42,063
48,331
Taken
66,697
40,053
Mitigated
30,803
12,007
Healing
4,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cambiament0
Baron Samedi
9,575
456
901
1,000
14,460
7,704
0
7,413
6,846
21,764
0
W
5,574
0
561
1,800
5,681
5,394
0
2,037
3,476
0
17,996
L
Vulcan
Defor2pls
Vulcan
8,415
3,752
0
0
9,593
4,446
0
5,593
3,832
19,261
0
L
6,499
812
0
395
6,981
3,098
0
3,754
3,117
26,154
0
W
5,195
41
534
5,606
17,610
18,580
0
8,914
7,881
13,482
0
W
Ah Puch
Meatdaddy_21
Ah Puch
9,863
565
0
527
4,800
2,287
0
3,200
1,468
38,802
0
L
8,144
1,590
0
2,242
20,159
8,711
0
12,203
7,367
0
24,193
L
9,430
7,072
0
340
15,504
6,844
0
8,738
6,334
0
37,435
W
Lancelot
king papa15
Lancelot
20,704
2,401
0
2,555
12,480
9,811
0
5,706
6,405
4,126
27,193
W
Morgan Le Fay
supershadow235
Morgan Le Fay
21,412
1,394
0
424
7,760
3,981
0
3,014
4,612
47,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,058
Gold Earned
50,954
228
Minions Killed
257
5
Camps Cleared
4
1,080,074
Distance Traveled
968,797
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,032
1,003
43
4
0
186,231
0
W
Chaac
11,359
1,136
29
3
1
223,596
0
L
Vulcan
10,653
1,065
37
4
2
210,091
0
L
Yu Huang
9,604
960
64
6
0
180,483
1
W
Sobek
11,091
1,109
17
2
0
196,568
2
W
Ah Puch
10,691
1,069
76
8
1
197,283
0
L
Pele
10,371
1,037
42
4
1
190,495
1
L
Izanami
10,294
1,029
71
7
1
201,497
0
W
Lancelot
12,330
1,233
25
3
0
249,078
0
W
Morgan Le Fay
11,587
1,159
81
8
3
213,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role