Player Matchup

Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MisterLuur
Thanatos
Level 79
God Stats
0W - 3L
1,331 SR
Queue Stats
116W - 106L
1,505 Elo+
Solo
Chronos
Chronos
Mitzuri1553
Chronos
Level 29
God Stats
1W - 2L
1,726 SR
Queue Stats
62W - 77L
1,510 Elo+
Solo
Sylvanus
Sylvanus
Persnickety Pal
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
iFALL3N
Zhong Kui
Level 155
God Stats
15W - 13L
1,551 SR
Queue Stats
1,056W - 1,047L
1,510 Elo+
Solo
Team Averages
Level 102
1,522 SR
1,506 Elo+

VS

Team Averages
Level 99
1,428 SR
1,505 Elo+
Terra
Terra
Altamese
Terra
Level 158
God Stats
3W - 3L
1,165 SR
Queue Stats
353W - 379L
1,516 Elo+
Solo
Nu Wa
Nu Wa
HidekiGun
Nu Wa
Level 152
God Stats
5W - 2L
1,664 SR
Queue Stats
228W - 226L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
SmolShyGuy
Cu Chulainn
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,490 Elo+
Solo
Raijin
Raijin
SussyG
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
TilledTrain
Zhong Kui
Level 143
God Stats
3W - 2L
1,313 SR
Queue Stats
301W - 292L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
0 / 6 / 20
11,055
691
13,542
23,186
35,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
MisterLuur
Thanatos
20
15 / 5 / 9
12,801
800
29,074
26,373
15,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
Mitzuri1553
Chronos
19
3 / 6 / 14
11,540
721
15,327
21,320
10,605
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
20
5 / 6 / 18
11,587
724
9,919
23,385
30,287
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
iFALL3N
Zhong Kui
18
5 / 7 / 15
11,842
740
24,065
25,385
20,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Altamese
Terra
20
1 / 3 / 28
11,743
734
14,831
24,247
34,125
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
HidekiGun
Nu Wa
20
3 / 5 / 21
12,265
767
23,632
14,069
7,864
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
SmolShyGuy
Cu Chulainn
19
8 / 5 / 17
12,375
773
12,439
24,352
20,826
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
SussyG
Raijin
20
10 / 7 / 16
13,635
852
23,553
20,321
11,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
TilledTrain
Zhong Kui
20
8 / 9 / 13
12,805
800
24,421
27,159
19,924
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
125
28
Kills
30
30
Deaths
29
76
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
20
1.67
W
Terra
Altamese
Terra
1
3
28
5
W
Nu Wa
HidekiGun
Nu Wa
3
5
21
2.7
L
Thanatos
MisterLuur
Thanatos
15
5
9
3.9
L
Chronos
Mitzuri1553
Chronos
3
6
14
1.67
L
Sylvanus
5
6
18
2.33
W
Cu Chulainn
SmolShyGuy
Cu Chulainn
8
5
17
3.3
W
Raijin
SussyG
Raijin
10
7
16
2.57
W
Zhong Kui
TilledTrain
Zhong Kui
8
9
13
1.61
L
Zhong Kui
iFALL3N
Zhong Kui
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,927
Damage
98,876
119,649
Taken
110,148
112,997
Mitigated
94,182
56,047
Healing
42,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
13,542
742
715
3,202
23,186
35,925
393
15,640
7,318
35,338
0
W
Terra
Altamese
Terra
14,831
840
9,926
10,121
24,247
34,125
661
12,141
12,106
24,919
0
W
Nu Wa
HidekiGun
Nu Wa
23,632
3,971
1,515
1,549
14,069
7,864
2,775
10,019
4,050
52,494
0
L
Thanatos
MisterLuur
Thanatos
29,074
8,646
2,899
18,574
26,373
15,472
87
19,804
6,435
0
39,809
L
Chronos
Mitzuri1553
Chronos
15,327
3,767
1,211
2,885
21,320
10,605
4,145
16,145
5,140
46,277
0
L
Sylvanus
9,919
1,462
10,644
6,124
23,385
30,287
173
15,366
6,895
17,093
0
W
Cu Chulainn
SmolShyGuy
Cu Chulainn
12,439
4,098
2,379
2,729
24,352
20,826
958
11,526
12,826
0
24,937
W
Raijin
SussyG
Raijin
23,553
2,954
2,458
3,209
20,321
11,443
1,725
13,932
6,389
41,124
0
W
Zhong Kui
TilledTrain
Zhong Kui
24,421
574
3,254
5,367
27,159
19,924
1,757
15,235
11,924
38,887
0
L
Zhong Kui
iFALL3N
Zhong Kui
24,065
1,562
1,353
8,440
25,385
20,708
1,617
17,849
7,424
42,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,825
Gold Earned
62,823
185
Minions Killed
187
0
Camps Cleared
0
1,244,292
Distance Traveled
1,285,883
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,055
691
28
2
0
299,766
1
W
Terra
11,743
734
29
2
0
324,163
0
W
Nu Wa
12,265
767
54
3
0
237,870
0
L
Thanatos
12,801
800
30
2
0
276,676
0
L
Chronos
11,540
721
74
5
0
205,588
0
L
Sylvanus
11,587
724
16
1
0
225,029
0
W
Cu Chulainn
12,375
773
32
2
0
242,305
3
W
Raijin
13,635
852
36
2
0
234,075
0
W
Zhong Kui
12,805
800
36
2
0
247,470
1
L
Zhong Kui
11,842
740
37
2
0
237,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role