Player Matchup

Lancelot
Lancelot
GrumboPlumbis
Lancelot
Level 105
God Stats
0W - 6L
1,047 SR
Queue Stats
33W - 55L
1,365 Elo+
Party 3
Cerberus
Cerberus
Phr8singBoom
Cerberus
Level 102
God Stats
1W - 5L
1,516 SR
Queue Stats
40W - 51L
1,422 Elo+
Party 3
Baron Samedi
Baron Samedi
TAYTAYGOTTABLAST
Baron Samedi
Level 19
God Stats
1W - 5L
1,245 SR
Queue Stats
12W - 29L
1,284 Elo+
Party 3
Cernunnos
Cernunnos
stg1of1
Cernunnos
Level 17
God Stats
3W - 18L
1,187 SR
Queue Stats
9W - 29L
1,226 Elo+
Party 3
Mulan
Mulan
x_supreme_xMC
Mulan
Level 49
God Stats
1W - 5L
1,270 SR
Queue Stats
14W - 38L
1,263 Elo+
Party 3
Team Averages
Level 58
1,253 SR
1,312 Elo+

VS

Team Averages
Level 81
1,492 SR
1,464 Elo+
Kukulkan
Kukulkan
BlindxGuy93
Kukulkan
Level 109
God Stats
6W - 6L
1,500 SR
Queue Stats
71W - 102L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
Clappin_B00ty_
Kuzenbo
Level 102
God Stats
2W - 2L
1,556 SR
Queue Stats
57W - 70L
1,478 Elo+
Party 1
Neith
Neith
DIGO80
Neith
Level 18
God Stats
19W - 22L
1,432 SR
Queue Stats
24W - 25L
1,430 Elo+
Party 2
Scylla
Scylla
IHaveZeroHp
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,467 Elo+
Party 2
Thanatos
Thanatos
MrBllack007
Thanatos
Level 69
God Stats
38W - 59L
1,470 SR
Queue Stats
62W - 87L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GrumboPlumbis
Lancelot
19
6 / 7 / 7
14,331
1,102
18,656
27,874
12,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Phr8singBoom
Cerberus
19
3 / 3 / 6
13,357
1,027
10,400
24,887
21,153
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
TAYTAYGOTTABLAST
Baron Samedi
19
1 / 6 / 13
12,953
996
16,870
23,815
9,717
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
stg1of1
Cernunnos
19
4 / 11 / 6
13,399
1,031
19,805
28,629
11,785
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 6 / 10
13,267
1,021
11,404
27,284
26,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

52

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlindxGuy93
Kukulkan
20
7 / 4 / 16
15,133
1,164
36,645
12,589
5,216
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
2 / 4 / 16
13,220
1,017
14,847
21,699
28,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
DIGO80
Neith
20
7 / 2 / 14
14,534
1,118
27,091
18,323
7,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
8 / 1 / 14
15,560
1,197
27,241
12,213
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
MrBllack007
Thanatos
20
9 / 6 / 13
14,868
1,144
18,519
16,540
5,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
106
17
Kills
33
33
Deaths
17
42
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BlindxGuy93
Kukulkan
7
4
16
3.75
W
2
4
16
2.5
W
Neith
DIGO80
Neith
7
2
14
7
L
Lancelot
GrumboPlumbis
Lancelot
6
7
7
1.36
W
Scylla
8
1
14
15
W
Thanatos
MrBllack007
Thanatos
9
6
13
2.58
L
Cerberus
Phr8singBoom
Cerberus
3
3
6
2
L
Baron Samedi
TAYTAYGOTTABLAST
Baron Samedi
1
6
13
1.25
L
Cernunnos
stg1of1
Cernunnos
4
11
6
0.64
L
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,135
Damage
124,343
132,489
Taken
81,364
81,955
Mitigated
51,475
10,787
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BlindxGuy93
Kukulkan
36,645
2,660
0
652
12,589
5,216
0
3,094
9,126
68,321
0
W
14,847
4,828
0
0
21,699
28,928
0
9,436
11,799
22,243
0
W
Neith
DIGO80
Neith
27,091
16,005
0
4,318
18,323
7,301
0
4,360
13,721
0
43,851
L
Lancelot
GrumboPlumbis
Lancelot
18,656
1,542
0
44
27,874
12,568
0
18,077
9,797
0
40,103
W
Scylla
27,241
3,067
430
2,292
12,213
4,247
0
3,279
8,857
58,192
0
W
Thanatos
MrBllack007
Thanatos
18,519
7,229
206
7,281
16,540
5,783
0
7,101
9,055
0
28,228
L
Cerberus
Phr8singBoom
Cerberus
10,400
199
0
4,300
24,887
21,153
0
15,951
8,936
44,069
0
L
Baron Samedi
TAYTAYGOTTABLAST
Baron Samedi
16,870
2,133
2,500
2,680
23,815
9,717
0
14,001
9,814
37,200
0
L
Cernunnos
stg1of1
Cernunnos
19,805
13,979
0
206
28,629
11,785
0
17,724
10,905
0
53,673
L
11,404
2,395
0
1,057
27,284
26,732
0
12,980
14,304
0
21,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,307
Gold Earned
73,315
290
Minions Killed
234
7
Camps Cleared
9
1,278,048
Distance Traveled
1,305,712
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,133
1,164
73
6
2
269,637
1
W
Kuzenbo
13,220
1,017
18
1
1
276,245
0
W
Neith
14,534
1,118
44
3
0
224,661
0
L
Lancelot
14,331
1,102
50
4
3
318,274
0
W
Scylla
15,560
1,197
81
6
3
262,625
0
W
Thanatos
14,868
1,144
18
1
3
272,544
0
L
Cerberus
13,357
1,027
108
8
1
269,340
0
L
Baron Samedi
12,953
996
56
4
0
243,480
0
L
Cernunnos
13,399
1,031
49
4
2
233,840
0
L
Mulan
13,267
1,021
27
2
1
213,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role