Player Matchup

Medusa
Medusa
IJamesI
Medusa
Level 132
God Stats
10W - 3L
1,834 SR
Queue Stats
108W - 106L
1,462 Elo+
Party 3
Discordia
Discordia
KayTheAlien
Discordia
Level 58
God Stats
5W - 4L
1,603 SR
Queue Stats
28W - 39L
1,423 Elo+
Party 3
Da Ji
Da Ji
Lr_Ea_Tv_Se_
Da Ji
Level 143
God Stats
3W - 3L
1,577 SR
Queue Stats
39W - 34L
1,414 Elo+
Party 2
Sobek
Sobek
Ls_Ik_Ti_En_
Sobek
Level 129
God Stats
1W - 0L
1,484 SR
Queue Stats
16W - 13L
1,440 Elo+
Party 2
Lancelot
Lancelot
XIGhostVeNomIX
Lancelot
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 65L
1,470 Elo+
Party 3
Team Averages
Level 117
1,600 SR
1,442 Elo+

VS

Team Averages
Level 107
1,410 SR
1,419 Elo+
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
A_Pimp_Named_Tex
Awilix
Level 87
God Stats
14W - 23L
1,333 SR
Queue Stats
405W - 495L
1,379 Elo+
Party 1
Janus
Janus
AceTempest314
Janus
Level 117
God Stats
8W - 19L
1,328 SR
Queue Stats
767W - 803L
1,385 Elo+
Party 1
Ganesha
Ganesha
Zire-7
Ganesha
Level 76
God Stats
39W - 31L
1,552 SR
Queue Stats
289W - 340L
1,364 Elo+
Party 1
Rama
Rama
xCerealManx
Rama
Level 95
God Stats
8W - 15L
1,337 SR
Queue Stats
557W - 593L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IJamesI
Medusa
15
4 / 0 / 3
9,148
508
11,644
14,331
6,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
KayTheAlien
Discordia
12
1 / 5 / 5
8,068
448
5,485
8,998
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
17 / 0 / 5
11,030
613
19,863
13,748
6,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 2 / 14
8,470
471
6,575
16,156
17,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
16
4 / 0 / 4
9,736
541
11,384
10,547
8,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
0 / 4 / 0
8,303
461
8,166
14,646
15,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 0
7,202
400
4,037
14,634
9,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 9 / 1
7,875
438
10,089
13,752
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Zire-7
Ganesha
11
0 / 4 / 4
7,525
418
2,878
17,845
19,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 1
7,540
419
11,188
16,990
6,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
26
Kills
7
7
Deaths
27
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
0
0
L
2
4
0
0.5
L
4
9
1
0.5
W
Medusa
IJamesI
Medusa
4
0
3
5.5
W
Discordia
KayTheAlien
Discordia
1
5
5
0.7
W
17
0
5
19.5
W
0
2
14
3.5
W
Lancelot
4
0
4
6
L
Ganesha
Zire-7
Ganesha
0
4
4
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,951
Damage
36,358
63,780
Taken
77,867
42,503
Mitigated
56,520
18,078
Healing
18,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,166
3,572
414
5,115
14,646
15,046
0
1,062
13,584
0
61,059
L
4,037
1,594
0
2,991
14,634
9,860
0
1,773
12,861
0
38,786
L
10,089
662
0
213
13,752
5,560
0
2,874
10,878
51,766
0
W
Medusa
IJamesI
Medusa
11,644
5,576
0
4,480
14,331
6,125
0
2,479
11,852
0
82,594
W
Discordia
KayTheAlien
Discordia
5,485
993
0
1,884
8,998
3,579
1,085
5,144
3,854
41,456
0
W
19,863
5,755
0
1,553
13,748
6,860
1,442
2,325
11,423
0
74,193
W
6,575
339
246
5,068
16,156
17,204
132
2,779
13,377
21,729
0
W
Lancelot
11,384
2,775
0
4,847
10,547
8,735
948
240
10,307
130
63,466
L
Ganesha
Zire-7
Ganesha
2,878
334
325
3,939
17,845
19,760
0
4,183
13,662
18,327
0
L
11,188
9,306
0
5,839
16,990
6,294
0
2,294
14,696
0
62,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,452
Gold Earned
38,445
451
Minions Killed
391
0
Camps Cleared
0
1,805,828
Distance Traveled
1,585,793
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,303
461
125
7
0
316,348
0
L
Awilix
7,202
400
69
4
0
357,443
1
L
Janus
7,875
438
80
4
0
303,756
2
W
Medusa
9,148
508
131
7
0
324,276
1
W
Discordia
8,068
448
83
5
0
325,980
0
W
Da Ji
11,030
613
100
6
0
403,241
3
W
Sobek
8,470
471
23
1
0
369,438
6
W
Lancelot
9,736
541
114
6
0
382,893
0
L
Ganesha
7,525
418
8
0
0
333,057
5
L
Rama
7,540
419
109
6
0
275,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role