Player Matchup

Chiron
Chiron
Bronze III
Evdawwwwwwwwg
Chiron
Bronze III
Level 83
God Stats
2W - 4L
1,143 SR
Queue Stats
3W - 5L
1,500 MMR
Party 1
Ares
Ares
Silver I
FreeClamChowder
Ares
Silver I
Level 117
God Stats
11W - 7L
1,795 SR
Queue Stats
13W - 8L
1,588 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
xxHxAxMxx
Ah Puch
Bronze III
Level 87
God Stats
8W - 4L
1,571 SR
Queue Stats
8W - 4L
1,600 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,503 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,540 SR
1,529 MMR
Horus
Horus
Gold I
Elixil
Horus
Gold I
Level 141
God Stats
204W - 197L
1,515 SR
Queue Stats
1,689W - 1,880L
1,540 MMR
Solo
Vulcan
Vulcan
Gold V
agingerbeast89
Vulcan
Gold V
Level 129
God Stats
3W - 3L
1,663 SR
Queue Stats
18W - 18L
1,568 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
unhued
Ah Muzen Cab
Silver I
Level 95
God Stats
2W - 3L
1,442 SR
Queue Stats
14W - 20L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 11
24,540
663
43,914
29,564
20,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 5 / 18
22,297
603
24,620
63,857
129,469
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
xxHxAxMxx
Ah Puch
20
9 / 4 / 12
24,428
660
54,328
40,716
30,487
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AphroditeAtlasLokiBacchusShiva

VS

Bans
CabrakanBastetChaacArtemisMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Elixil
Horus
20
2 / 4 / 10
21,784
589
20,307
52,267
94,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 6 / 6
22,385
605
44,884
43,272
40,475
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
unhued
Ah Muzen Cab
20
7 / 13 / 2
23,394
632
50,819
46,208
21,093
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
23
Kills
12
12
Deaths
23
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
Elixil
Horus
2
4
10
1.75
W
12
3
11
5.83
W
2
5
18
2.2
L
3
6
6
1
L
Ah Muzen Cab
unhued
Ah Muzen Cab
7
13
2
0.62
W
Ah Puch
xxHxAxMxx
Ah Puch
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,862
Damage
116,010
134,137
Taken
141,747
180,808
Mitigated
156,220
26,890
Healing
35,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Elixil
Horus
20,307
7,539
6,152
17,646
52,267
94,652
27
26,508
25,759
0
64,365
W
43,914
6,567
5,451
6,350
29,564
20,852
1,431
11,136
18,428
0
159,102
W
24,620
423
0
2,062
63,857
129,469
65
19,410
44,447
41,932
0
L
44,884
17,560
0
1,309
43,272
40,475
1,008
29,255
14,017
137,955
0
L
Ah Muzen Cab
unhued
Ah Muzen Cab
50,819
20,957
0
10,364
46,208
21,093
2,918
24,160
22,048
0
186,137
W
Ah Puch
xxHxAxMxx
Ah Puch
54,328
1,600
0
13,027
40,716
30,487
1,056
14,634
26,082
177,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,265
Gold Earned
67,563
462
Minions Killed
408
9
Camps Cleared
18
2,047,857
Distance Traveled
1,898,869
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
21,784
589
50
1
7
735,011
2
W
Chiron
24,540
663
184
5
3
710,148
5
W
Ares
22,297
603
44
1
1
681,834
5
L
Vulcan
22,385
605
153
4
5
629,434
5
L
Ah Muzen Cab
23,394
632
205
6
6
534,424
5
W
Ah Puch
24,428
660
234
6
5
655,875
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role