Player Matchup

Ymir
Ymir
jjassassin23
Ymir
Level 123
God Stats
2W - 0L
1,343 SR
Queue Stats
30W - 21L
1,412 Elo+
Party 1
Hades
Hades
ohBlossomz
Hades
Level 135
God Stats
7W - 2L
1,509 SR
Queue Stats
337W - 157L
1,675 Elo+
Party 1
Chiron
Chiron
therealeddy
Chiron
Level 105
God Stats
1W - 1L
1,320 SR
Queue Stats
134W - 128L
1,549 Elo+
Party 1
Team Averages
Level 121
1,391 SR
1,546 Elo+

VS

Team Averages
Level 146
1,524 SR
1,555 Elo+
Merlin
Merlin
PaNiiC ko
Merlin
Level 127
God Stats
170W - 179L
1,532 SR
Queue Stats
463W - 467L
1,570 Elo+
Solo
Sobek
Sobek
TheHomeDepot771
Sobek
Level 152
God Stats
1W - 2L
1,539 SR
Queue Stats
156W - 185L
1,556 Elo+
Solo
Lancelot
Lancelot
betterdanyu
Lancelot
Level 159
God Stats
11W - 13L
1,500 SR
Queue Stats
411W - 470L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,825
783
6,780
9,228
9,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
13
6 / 1 / 4
7,799
780
8,116
8,956
5,373
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
11
2 / 0 / 7
6,973
697
8,321
7,455
3,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PaNiiC ko
Merlin
11
0 / 2 / 1
6,195
620
6,695
5,914
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 0
6,673
667
7,181
12,138
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
betterdanyu
Lancelot
9
0 / 6 / 1
5,870
587
3,382
8,980
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
PaNiiC ko
Merlin
0
2
1
0.25
L
1
3
0
0.33
L
Lancelot
betterdanyu
Lancelot
0
6
1
0.08
W
3
0
8
7
W
Hades
6
1
4
8
W
Chiron
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,217
Damage
17,258
25,639
Taken
27,032
17,646
Mitigated
20,579
8,831
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
PaNiiC ko
Merlin
6,695
411
0
464
5,914
2,432
0
4,831
1,083
28,854
0
L
7,181
1,182
0
4,183
12,138
13,811
0
4,763
7,375
16,368
0
L
Lancelot
betterdanyu
Lancelot
3,382
372
0
240
8,980
4,336
0
5,474
3,506
0
11,315
W
6,780
2,450
887
1,484
9,228
9,100
268
4,992
4,236
17,267
0
W
Hades
8,116
384
512
2,764
8,956
5,373
380
4,799
4,157
23,090
0
W
Chiron
8,321
4,117
1,194
1,990
7,455
3,173
162
4,423
3,032
0
27,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,597
Gold Earned
18,738
107
Minions Killed
97
7
Camps Cleared
2
564,278
Distance Traveled
521,891
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,195
620
57
6
2
160,387
4
L
Sobek
6,673
667
15
2
0
185,479
2
L
Lancelot
5,870
587
25
3
0
176,025
0
W
Ymir
7,825
783
31
3
0
177,373
3
W
Hades
7,799
780
32
3
5
195,917
5
W
Chiron
6,973
697
44
4
2
190,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role