Player Matchup

Lancelot
Lancelot
Dove
Lancelot
Level 128
God Stats
1W - 3L
1,736 SR
Queue Stats
6W - 7L
1,736 Elo+
Party 1
Anhur
Anhur
KatieHD
Anhur
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 9L
1,736 Elo+
Party 1
Mulan
Mulan
ziggyCA
Mulan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,736 Elo+
Party 1
Team Averages
Level 105
1,579 SR
1,736 Elo+

VS

Team Averages
Level 108
1,655 SR
1,497 Elo+
Cerberus
Cerberus
Feerms
Cerberus
Level 128
God Stats
6W - 7L
1,313 SR
Queue Stats
20W - 25L
1,352 Elo+
Solo
Chronos
Chronos
Wilier
Chronos
Level 107
God Stats
7W - 1L
1,921 SR
Queue Stats
100W - 69L
1,621 Elo+
Party 2
Lancelot
Lancelot
bonus0sniper
Lancelot
Level 89
God Stats
1W - 0L
1,731 SR
Queue Stats
209W - 201L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dove
Lancelot
16
6 / 2 / 7
11,615
683
14,709
18,827
20,708
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
KatieHD
Anhur
15
6 / 4 / 6
11,225
660
14,693
14,713
5,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
ziggyCA
Mulan
14
1 / 6 / 7
10,260
604
11,033
19,154
19,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Feerms
Cerberus
14
2 / 5 / 7
10,627
625
11,585
19,463
25,808
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Wilier
Chronos
18
2 / 4 / 7
11,844
697
13,751
15,330
6,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
bonus0sniper
Lancelot
17
8 / 4 / 3
12,842
755
17,373
14,985
9,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
13
Kills
12
12
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Dove
Lancelot
6
2
7
4.75
W
Cerberus
Feerms
Cerberus
2
5
7
1.1
L
Anhur
KatieHD
Anhur
6
4
6
2.25
W
Chronos
Wilier
Chronos
2
4
7
1.38
W
Lancelot
bonus0sniper
Lancelot
8
4
3
2.38
L
Mulan
ziggyCA
Mulan
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,435
Damage
42,709
52,694
Taken
49,778
45,395
Mitigated
41,294
5,075
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Dove
Lancelot
14,709
2,028
195
328
18,827
20,708
0
9,707
8,700
0
31,168
W
Cerberus
Feerms
Cerberus
11,585
440
0
2,471
19,463
25,808
0
0
19,119
24,690
0
L
Anhur
KatieHD
Anhur
14,693
8,877
0
2,611
14,713
5,187
35
7,903
6,616
0
37,797
W
Chronos
Wilier
Chronos
13,751
3,652
0
3,297
15,330
6,384
1,468
117
15,018
51,326
0
W
Lancelot
bonus0sniper
Lancelot
17,373
5,607
0
4,178
14,985
9,102
391
444
14,301
0
65,434
L
Mulan
ziggyCA
Mulan
11,033
1,690
0
1,941
19,154
19,500
0
7,233
11,647
0
26,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,100
Gold Earned
35,313
125
Minions Killed
196
2
Camps Cleared
13
801,237
Distance Traveled
941,822
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,615
683
32
2
2
328,312
0
W
Cerberus
10,627
625
31
2
0
275,481
5
L
Anhur
11,225
660
56
3
0
218,582
1
W
Chronos
11,844
697
78
5
4
308,896
3
W
Lancelot
12,842
755
87
5
9
357,445
4
L
Mulan
10,260
604
37
2
0
254,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role