Player Matchup

Ao Kuang
Ao Kuang
Denvers Demon
Ao Kuang
Level 144
God Stats
5W - 3L
1,819 SR
Queue Stats
233W - 217L
1,548 Elo+
Party 1
Ra
Ra
Dorrammu
Ra
Level 67
God Stats
3W - 2L
1,714 SR
Queue Stats
3W - 4L
1,645 Elo+
Party 1
He Bo
He Bo
EXOTIC BRAIN756
He Bo
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
213W - 188L
1,472 Elo+
Party 1
Agni
Agni
InfamousEyes
Agni
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 121L
1,508 Elo+
Party 1
Vulcan
Vulcan
RoxStarzShark
Vulcan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 103
1,607 SR
1,535 Elo+

VS

Team Averages
Level 81
1,535 SR
1,621 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
RosaPercs_
Aphrodite
Level 129
God Stats
12W - 11L
1,611 SR
Queue Stats
593W - 398L
1,579 Elo+
Party 2
Baron Samedi
Baron Samedi
TheBearisKing
Baron Samedi
Level 49
God Stats
4W - 3L
1,566 SR
Queue Stats
116W - 115L
1,526 Elo+
Solo
Cthulhu
Cthulhu
jeboris
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 66L
1,860 Elo+
Party 2
Cupid
Cupid
lbuddahI
Cupid
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Denvers Demon
Ao Kuang
15
3 / 1 / 0
9,027
531
11,113
19,432
11,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 8 / 1
7,383
434
3,742
13,428
11,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 5 / 1
7,491
441
7,716
13,511
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 9 / 0
6,181
364
7,331
14,447
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 0
8,524
501
7,062
10,906
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
6 / 2 / 4
10,175
599
10,009
16,377
8,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
RosaPercs_
Aphrodite
15
4 / 0 / 10
9,647
567
7,001
13,158
7,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TheBearisKing
Baron Samedi
14
6 / 0 / 10
10,187
599
8,690
12,376
13,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
jeboris
Cthulhu
14
0 / 3 / 4
8,834
520
7,383
13,075
9,918
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
lbuddahI
Cupid
17
12 / 0 / 6
11,566
680
19,855
14,962
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
5
Kills
28
28
Deaths
5
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
2
4
4
L
Ao Kuang
Denvers Demon
Ao Kuang
3
1
0
3
L
0
8
1
0.06
L
0
5
1
0.1
L
0
9
0
0
W
Aphrodite
RosaPercs_
Aphrodite
4
0
10
9
L
2
5
0
0.4
W
Baron Samedi
TheBearisKing
Baron Samedi
6
0
10
11
W
Cthulhu
jeboris
Cthulhu
0
3
4
0.67
W
Cupid
lbuddahI
Cupid
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,964
Damage
52,938
71,724
Taken
69,948
37,298
Mitigated
46,227
20,880
Healing
41,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,009
4,833
0
6,849
16,377
8,882
1,111
5,010
11,172
0
78,872
L
Ao Kuang
Denvers Demon
Ao Kuang
11,113
1,582
0
11,793
19,432
11,053
0
8,815
10,617
62,913
0
L
3,742
541
502
1,891
13,428
11,365
100
4,475
8,953
30,184
0
L
7,716
770
0
3,991
13,511
4,775
582
3,415
10,096
58,351
0
L
7,331
451
0
1,147
14,447
4,938
198
2,482
11,965
36,034
0
W
Aphrodite
RosaPercs_
Aphrodite
7,001
682
3,871
8,765
13,158
7,015
1,167
7,950
5,064
69,523
0
L
7,062
2,890
0
1,556
10,906
5,167
0
3,887
7,019
54,930
0
W
Baron Samedi
TheBearisKing
Baron Samedi
8,690
1,683
5,304
5,659
12,376
13,828
1,211
5,445
6,425
38,988
0
W
Cthulhu
jeboris
Cthulhu
7,383
1,782
0
3,202
13,075
9,918
784
8,980
3,989
51,322
0
W
Cupid
lbuddahI
Cupid
19,855
11,509
0
7,589
14,962
6,584
3,172
8,625
5,871
0
100,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,606
Gold Earned
50,409
394
Minions Killed
570
0
Camps Cleared
0
1,534,483
Distance Traveled
1,714,081
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,175
599
128
8
0
376,714
0
L
Ao Kuang
9,027
531
109
6
0
327,247
3
L
Ra
7,383
434
37
2
0
279,625
3
L
He Bo
7,491
441
86
5
0
310,461
5
L
Agni
6,181
364
51
3
0
304,552
4
W
Aphrodite
9,647
567
133
8
0
354,881
5
L
Vulcan
8,524
501
111
7
0
312,598
9
W
Baron Samedi
10,187
599
44
3
0
323,296
5
W
Cthulhu
8,834
520
98
6
0
314,325
5
W
Cupid
11,566
680
167
10
0
344,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role