Player Matchup

Chaac
Chaac
Darkwonn
Chaac
Level 65
God Stats
6W - 3L
1,467 SR
Queue Stats
88W - 136L
1,264 Elo+
Party 1
Bastet
Bastet
Lividusxx
Bastet
Level 85
God Stats
2W - 4L
1,608 SR
Queue Stats
32W - 54L
1,250 Elo+
Party 1
Sol
Sol
MurphyMystery
Sol
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 150L
1,299 Elo+
Party 1
Team Averages
Level 85
1,525 SR
1,271 Elo+

VS

Team Averages
Level 72
1,585 SR
1,383 Elo+
Cliodhna
Cliodhna
D1MOND MAN
Cliodhna
Level 67
God Stats
0W - 6L
1,500 SR
Queue Stats
14W - 17L
1,365 Elo+
Party 2
Horus
Horus
SAJROD1113
Horus
Level 81
God Stats
1W - 4L
1,597 SR
Queue Stats
11W - 17L
1,395 Elo+
Party 2
Neith
Neith
opal covey7811
Neith
Level 68
God Stats
5W - 10L
1,656 SR
Queue Stats
50W - 79L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Darkwonn
Chaac
15
2 / 1 / 7
9,122
702
12,197
14,244
9,000
Bastet
Lividusxx
Bastet
14
5 / 1 / 4
9,597
738
7,386
9,751
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 6
8,860
682
12,690
11,192
4,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
D1MOND MAN
Cliodhna
10
0 / 5 / 2
6,910
532
8,935
16,464
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
10
0 / 2 / 3
7,415
570
5,214
7,389
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 0
7,726
594
8,267
13,144
5,223
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
2
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
D1MOND MAN
Cliodhna
0
5
2
0.2
W
Chaac
Darkwonn
Chaac
2
1
7
5.5
W
Bastet
Lividusxx
Bastet
5
1
4
7
W
3
1
6
6
L
Horus
0
2
3
0.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,273
Damage
22,416
35,187
Taken
36,997
17,331
Mitigated
15,319
16,199
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
D1MOND MAN
Cliodhna
8,935
1,874
0
748
16,464
5,938
0
5,393
10,576
0
18,096
W
Chaac
Darkwonn
Chaac
12,197
2,287
972
5,701
14,244
9,000
305
99
14,145
0
38,140
W
Bastet
Lividusxx
Bastet
7,386
2,568
683
3,030
9,751
3,826
1,647
369
9,382
0
33,055
W
12,690
3,888
0
5,813
11,192
4,505
316
304
10,888
33,396
0
L
Horus
5,214
3,075
864
1,730
7,389
4,158
0
2,322
4,802
0
15,433
L
8,267
2,048
316
2,875
13,144
5,223
0
4,069
8,783
0
24,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,579
Gold Earned
22,051
150
Minions Killed
80
8
Camps Cleared
2
699,725
Distance Traveled
590,725
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,910
532
12
1
1
227,721
0
W
Chaac
9,122
702
46
4
0
246,276
2
W
Bastet
9,597
738
51
4
6
247,102
3
W
Sol
8,860
682
53
4
2
206,347
1
L
Horus
7,415
570
20
2
1
154,233
0
L
Neith
7,726
594
48
4
0
208,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role