Player Matchup

Athena
Athena
Silver I
CrippledGamer2
Athena
Silver I
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Thanatos
Thanatos
Gold I
NíggerIssues
Thanatos
Gold I
Level 158
God Stats
6W - 2L
1,689 SR
Queue Stats
13W - 10L
1,723 MMR
Party 2
Hades
Hades
Platinum I
PackhamX
Hades
Platinum I
Level 133
God Stats
8W - 6L
1,765 SR
Queue Stats
64W - 71L
2,009 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,651 SR
1,744 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,506 SR
1,578 MMR
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum I
 
King Arthur
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum V
Xazzey
Achilles
Platinum V
Level 149
God Stats
6W - 8L
1,517 SR
Queue Stats
163W - 169L
1,735 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 12
11,043
736
12,211
17,312
10,379
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
NíggerIssues
Thanatos
17
11 / 5 / 7
12,468
831
20,751
17,177
8,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
PackhamX
Hades
15
5 / 5 / 9
10,784
719
14,320
19,613
15,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetAh Muzen CabShivaAtlas

VS

Bans
PersephoneGebBaron SamediGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 7 / 5
10,686
712
16,382
16,148
7,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
 
King Arthur
14
1 / 7 / 11
10,031
669
11,117
19,940
22,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Xazzey
Achilles
15
6 / 5 / 6
10,416
694
15,677
19,952
19,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
19
Kills
12
13
Deaths
19
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
7
5
1.07
L
King Arthur
 
King Arthur
1
7
11
0.93
W
3
3
12
3
W
Thanatos
NíggerIssues
Thanatos
11
5
7
2.9
W
Hades
PackhamX
Hades
5
5
9
1.9
L
Achilles
Xazzey
Achilles
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,282
Damage
43,176
54,102
Taken
56,040
33,494
Mitigated
49,814
25,462
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
16,382
217
0
4,499
16,148
7,074
0
6,834
9,314
36,576
0
L
King Arthur
 
King Arthur
11,117
2,109
0
2,904
19,940
22,875
0
9,992
9,948
0
35,603
W
12,211
2,761
865
3,345
17,312
10,379
386
5,889
11,241
33,268
0
W
Thanatos
NíggerIssues
Thanatos
20,751
7,034
0
13,621
17,177
8,014
1,507
4,032
12,612
0
45,409
W
Hades
PackhamX
Hades
14,320
1,496
1,200
6,431
19,613
15,101
684
6,759
12,491
39,897
0
L
Achilles
Xazzey
Achilles
15,677
5,004
360
3,416
19,952
19,865
0
9,906
10,046
0
30,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,295
Gold Earned
31,133
156
Minions Killed
129
7
Camps Cleared
6
865,915
Distance Traveled
734,904
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,686
712
58
4
4
223,565
3
L
King Arthur
10,031
669
54
4
1
248,430
3
W
Athena
11,043
736
57
4
2
313,857
5
W
Thanatos
12,468
831
45
3
3
307,416
3
W
Hades
10,784
719
54
4
2
244,642
1
L
Achilles
10,416
694
17
1
1
262,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role