Player Matchup

Aphrodite
Aphrodite
DopamineKisses
Aphrodite
Level 26
God Stats
4W - 2L
1,724 SR
Queue Stats
152W - 123L
1,518 Elo+
Party 2
Lancelot
Lancelot
ElCompaSam
Lancelot
Level 47
God Stats
3W - 2L
1,138 SR
Queue Stats
192W - 159L
1,534 Elo+
Party 2
Cupid
Cupid
daviyo57
Cupid
Level 141
God Stats
274W - 231L
1,460 SR
Queue Stats
471W - 466L
1,467 Elo+
Solo
Team Averages
Level 71
1,440 SR
1,507 Elo+

VS

Team Averages
Level 78
1,410 SR
1,566 Elo+
Hercules
Hercules
BlazingNinja55
Hercules
Level 146
God Stats
0W - 1L
1,229 SR
Queue Stats
151W - 108L
1,699 Elo+
Party 1
Loki
Loki
imaginek
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
realityripper
Tiamat
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DopamineKisses
Aphrodite
16
2 / 2 / 7
13,030
686
4,091
8,163
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ElCompaSam
Lancelot
16
3 / 7 / 7
11,792
621
21,314
25,006
17,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
daviyo57
Cupid
19
8 / 4 / 5
14,214
748
17,848
22,785
9,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
9 / 2 / 3
13,125
691
21,057
19,046
21,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
15
1 / 7 / 7
11,099
584
9,238
19,304
6,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 4 / 8
12,133
639
17,914
14,273
8,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
13
Kills
13
13
Deaths
13
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
9
2
3
5.25
W
Aphrodite
DopamineKisses
Aphrodite
2
2
7
2.75
W
Lancelot
ElCompaSam
Lancelot
3
7
7
0.93
W
Cupid
daviyo57
Cupid
8
4
5
2.63
L
Loki
1
7
7
0.64
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,253
Damage
48,209
55,954
Taken
52,623
35,992
Mitigated
37,155
17,109
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
21,057
7,043
0
3,431
19,046
21,443
0
2,287
16,759
0
50,433
W
Aphrodite
DopamineKisses
Aphrodite
4,091
598
3,378
2,793
8,163
8,426
80
2,192
5,971
20,592
0
W
Lancelot
ElCompaSam
Lancelot
21,314
5,033
0
5,095
25,006
17,633
54
11,425
13,581
0
37,726
W
Cupid
daviyo57
Cupid
17,848
11,280
440
5,403
22,785
9,933
3,033
4,504
18,281
0
65,587
L
Loki
9,238
1,988
0
500
19,304
6,717
0
896
18,408
0
38,529
L
17,914
2,473
0
2,633
14,273
8,995
183
1,584
12,689
46,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,036
Gold Earned
36,357
174
Minions Killed
169
7
Camps Cleared
8
920,348
Distance Traveled
930,618
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,125
691
50
3
2
328,276
3
W
Aphrodite
13,030
686
38
2
1
282,182
0
W
Lancelot
11,792
621
29
2
1
359,215
3
W
Cupid
14,214
748
107
6
5
278,951
3
L
Loki
11,099
584
56
3
3
304,245
3
L
Tiamat
12,133
639
63
3
3
298,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role