Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HeLLMaIsTrOz
Sobek
Level 115
God Stats
2W - 0L
1,814 SR
Queue Stats
184W - 161L
1,607 Elo+
Party 1
Serqet
Serqet
OurSaucyWill
Serqet
Level 159
God Stats
18W - 12L
1,730 SR
Queue Stats
459W - 454L
1,579 Elo+
Solo
King Arthur
King Arthur
sustribe
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 15L
1,724 Elo+
Solo
Team Averages
Level 141
1,609 SR
1,582 Elo+

VS

Team Averages
Level 87
1,592 SR
1,466 Elo+
Atlas
Atlas
B0lbi
Atlas
Level 66
God Stats
8W - 6L
1,626 SR
Queue Stats
144W - 151L
1,443 Elo+
Party 2
Artemis
Artemis
ChibiGamerOG
Artemis
Level 85
God Stats
2W - 3L
1,504 SR
Queue Stats
86W - 95L
1,467 Elo+
Party 2
Vulcan
Vulcan
EngineerGaming72
Vulcan
Level 69
God Stats
6W - 2L
1,645 SR
Queue Stats
36W - 40L
1,452 Elo+
Party 2
Lancelot
Lancelot
PvT Insanity
Lancelot
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 40L
1,473 Elo+
Party 2
Chronos
Chronos
SydeLightning
Chronos
Level 88
God Stats
2W - 1L
1,685 SR
Queue Stats
75W - 83L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 0 / 8
9,698
808
11,280
11,294
6,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
 
Yu Huang
17
4 / 0 / 10
9,437
786
22,065
7,561
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 0 / 8
9,008
751
6,941
12,637
14,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
16
5 / 1 / 5
9,174
765
8,718
12,240
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
sustribe
King Arthur
16
3 / 2 / 8
8,858
738
7,583
11,191
9,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
B0lbi
Atlas
13
0 / 2 / 2
7,277
606
5,199
15,765
10,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ChibiGamerOG
Artemis
15
0 / 6 / 3
8,370
698
7,571
13,127
5,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 1
8,216
685
11,324
10,110
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
PvT Insanity
Lancelot
14
1 / 5 / 1
7,891
658
8,804
14,371
6,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
14
0 / 2 / 1
7,605
634
3,314
10,916
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
19
Kills
3
3
Deaths
19
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
8
7
W
Yu Huang
 
Yu Huang
4
0
10
9
L
Atlas
B0lbi
Atlas
0
2
2
0.5
L
Artemis
ChibiGamerOG
Artemis
0
6
3
0.25
L
2
4
1
0.63
W
4
0
8
8
W
Serqet
5
1
5
7.5
L
Lancelot
PvT Insanity
Lancelot
1
5
1
0.3
L
Chronos
0
2
1
0.25
W
King Arthur
sustribe
King Arthur
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,587
Damage
36,212
54,923
Taken
64,289
40,440
Mitigated
32,050
7,534
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,280
3,440
0
2,758
11,294
6,218
4,819
3,500
7,794
0
45,948
W
Yu Huang
 
Yu Huang
22,065
3,138
0
453
7,561
3,691
187
2,496
5,065
46,393
0
L
Atlas
B0lbi
Atlas
5,199
837
694
1,703
15,765
10,707
0
8,450
7,068
14,198
0
L
Artemis
ChibiGamerOG
Artemis
7,571
1,766
0
0
13,127
5,787
0
5,886
6,960
0
37,194
L
11,324
2,047
0
614
10,110
4,955
0
4,762
5,213
36,454
0
W
6,941
0
0
3,373
12,637
14,849
302
4,745
7,892
25,406
0
W
Serqet
8,718
1,592
0
950
12,240
5,991
62
2,533
9,707
0
30,820
L
Lancelot
PvT Insanity
Lancelot
8,804
1,618
0
178
14,371
6,204
32
4,027
9,527
0
25,341
L
Chronos
3,314
1,359
0
2,986
10,916
4,397
0
5,226
5,504
16,367
0
W
King Arthur
sustribe
King Arthur
7,583
575
0
0
11,191
9,691
40
6,563
4,628
0
17,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,175
Gold Earned
39,359
242
Minions Killed
206
0
Camps Cleared
0
1,373,187
Distance Traveled
1,223,742
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,698
808
84
7
0
249,222
0
W
Yu Huang
9,437
786
64
5
0
268,387
3
L
Atlas
7,277
606
7
1
0
229,384
7
L
Artemis
8,370
698
70
6
0
217,457
4
L
Vulcan
8,216
685
58
5
0
246,113
1
W
Sobek
9,008
751
36
3
0
277,588
4
W
Serqet
9,174
765
34
3
0
309,812
4
L
Lancelot
7,891
658
37
3
0
268,620
0
L
Chronos
7,605
634
34
3
0
262,168
0
W
King Arthur
8,858
738
24
2
0
268,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role