Player Matchup

Apollo
Apollo
BumpiStrangr
Apollo
Level 121
God Stats
23W - 30L
1,423 SR
Queue Stats
610W - 670L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
Chubby_Dragon999
Cthulhu
Level 99
God Stats
6W - 18L
1,168 SR
Queue Stats
856W - 880L
1,307 Elo+
Party 2
Zhong Kui
Zhong Kui
LongStunSilver
Zhong Kui
Level 127
God Stats
6W - 4L
1,518 SR
Queue Stats
163W - 155L
1,448 Elo+
Party 3
Lancelot
Lancelot
OhHeCanHit
Lancelot
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 58L
1,274 Elo+
Party 3
Chaac
Chaac
streetmeatfeet
Chaac
Level 116
God Stats
2W - 3L
1,269 SR
Queue Stats
101W - 97L
1,431 Elo+
Party 3
Team Averages
Level 94
1,376 SR
1,359 Elo+

VS

Team Averages
Level 48
1,521 SR
1,340 Elo+
Sobek
Sobek
Airoru
Sobek
Level 84
God Stats
3W - 1L
1,806 SR
Queue Stats
61W - 48L
1,432 Elo+
Solo
Raijin
Raijin
WhiteOwlWzrd420
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Bellona
Bellona
adfeja83
Bellona
Level 81
God Stats
7W - 5L
1,626 SR
Queue Stats
213W - 225L
1,355 Elo+
Solo
Thanatos
Thanatos
belleviewgoon352
Thanatos
Level 23
God Stats
0W - 1L
1,287 SR
Queue Stats
4W - 16L
1,234 Elo+
Party 1
Xbalanque
Xbalanque
theejohnblaze283
Xbalanque
Level 44
God Stats
3W - 12L
1,388 SR
Queue Stats
5W - 20L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
1 / 7 / 2
10,633
443
12,359
22,713
10,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 1
9,505
396
8,650
22,850
14,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
LongStunSilver
Zhong Kui
20
15 / 1 / 7
13,361
557
23,810
11,682
8,450
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
OhHeCanHit
Lancelot
20
8 / 2 / 3
12,933
539
11,988
23,127
13,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 1 / 2
11,322
472
10,845
20,133
26,218
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Airoru
Sobek
17
6 / 0 / 3
11,971
499
12,451
19,678
30,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 13 / 1
9,212
384
5,837
17,791
6,641
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
adfeja83
Bellona
18
1 / 2 / 0
10,646
444
7,557
18,264
28,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 9 / 1
10,384
433
6,139
22,148
9,250
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
17
4 / 4 / 8
11,136
464
22,808
19,304
9,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
25
Kills
16
16
Deaths
28
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
Airoru
Sobek
6
0
3
7.5
W
Apollo
1
7
2
0.29
W
0
5
1
0.1
W
Zhong Kui
LongStunSilver
Zhong Kui
15
1
7
18.5
W
Lancelot
OhHeCanHit
Lancelot
8
2
3
4.75
L
1
13
1
0.12
L
Bellona
adfeja83
Bellona
1
2
0
0.5
L
4
9
1
0.5
W
1
1
2
2
L
Xbalanque
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,652
Damage
54,792
100,505
Taken
97,185
73,350
Mitigated
84,173
37,492
Healing
22,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Airoru
Sobek
12,451
1,342
525
7,057
19,678
30,983
125
7,881
11,797
48,474
0
W
Apollo
12,359
9,025
0
7,264
22,713
10,765
0
4,148
18,565
0
99,054
W
8,650
1,529
338
7,675
22,850
14,661
297
4,846
18,004
56,540
7,353
W
Zhong Kui
LongStunSilver
Zhong Kui
23,810
2,688
0
3,483
11,682
8,450
570
3,277
8,405
98,490
0
W
Lancelot
OhHeCanHit
Lancelot
11,988
3,018
0
8,872
23,127
13,256
0
4,606
18,521
0
119,612
L
5,837
795
0
0
17,791
6,641
831
5,925
11,866
52,784
0
L
Bellona
adfeja83
Bellona
7,557
1,252
0
4,517
18,264
28,297
529
3,243
15,021
0
81,721
L
6,139
2,802
0
6,646
22,148
9,250
1,063
10,735
11,413
0
52,945
W
10,845
1,374
0
9,860
20,133
26,218
25
1,411
18,722
0
74,966
L
Xbalanque
22,808
15,218
0
4,112
19,304
9,002
594
4,199
15,105
0
91,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,754
Gold Earned
53,349
651
Minions Killed
485
0
Camps Cleared
0
2,344,139
Distance Traveled
2,120,653
38
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,971
499
59
2
0
479,745
3
W
Apollo
10,633
443
130
5
0
399,137
4
W
Cthulhu
9,505
396
90
4
0
445,372
14
W
Zhong Kui
13,361
557
139
6
0
479,496
7
W
Lancelot
12,933
539
170
7
0
535,507
2
L
Raijin
9,212
384
56
2
0
332,744
0
L
Bellona
10,646
444
136
6
0
425,268
3
L
Thanatos
10,384
433
95
4
0
437,252
0
W
Chaac
11,322
472
122
5
0
484,627
11
L
Xbalanque
11,136
464
139
6
0
445,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role