Player Matchup

Lancelot
Lancelot
DELICATER0SE
Lancelot
Level 107
God Stats
2W - 2L
1,312 SR
Queue Stats
85W - 70L
1,605 Elo+
Party 2
Guan Yu
Guan Yu
Lastglimmy
Guan Yu
Level 109
God Stats
4W - 2L
1,898 SR
Queue Stats
186W - 151L
1,627 Elo+
Party 2
Zeus
Zeus
bryan_leon17
Zeus
Level 147
God Stats
1W - 3L
1,560 SR
Queue Stats
181W - 147L
1,556 Elo+
Solo
Team Averages
Level 121
1,590 SR
1,596 Elo+

VS

Team Averages
Level 108
1,469 SR
1,586 Elo+
Medusa
Medusa
NewgenesisX
Medusa
Level 125
God Stats
2W - 5L
1,141 SR
Queue Stats
84W - 61L
1,590 Elo+
Party 1
Sobek
Sobek
OskyVader79
Sobek
Level 96
God Stats
1W - 0L
1,705 SR
Queue Stats
23W - 17L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
drimrejectz
Baron Samedi
Level 103
God Stats
17W - 8L
1,561 SR
Queue Stats
95W - 78L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DELICATER0SE
Lancelot
18
3 / 4 / 4
12,664
704
15,019
20,217
11,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Lastglimmy
Guan Yu
16
1 / 3 / 6
10,979
610
11,166
23,999
38,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 6 / 4
12,059
670
19,002
13,383
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
5 / 2 / 8
12,695
705
20,339
13,154
5,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 3 / 13
12,289
683
8,106
30,369
42,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
drimrejectz
Baron Samedi
19
8 / 2 / 5
13,508
750
22,198
15,242
8,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
7
Kills
13
13
Deaths
7
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DELICATER0SE
Lancelot
3
4
4
1.25
L
Guan Yu
Lastglimmy
Guan Yu
1
3
6
1.33
W
Medusa
5
2
8
4.5
W
0
3
13
2.17
L
3
6
4
0.83
W
Baron Samedi
drimrejectz
Baron Samedi
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,187
Damage
50,643
57,599
Taken
58,765
56,417
Mitigated
56,589
12,885
Healing
19,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DELICATER0SE
Lancelot
15,019
2,555
0
5,175
20,217
11,796
393
10,620
9,597
0
60,202
L
Guan Yu
Lastglimmy
Guan Yu
11,166
1,108
2,892
4,420
23,999
38,216
0
11,095
12,904
0
30,411
W
Medusa
20,339
11,648
0
1,069
13,154
5,594
1,802
4,431
8,723
0
58,623
W
8,106
695
579
6,530
30,369
42,099
158
8,598
21,771
18,545
0
L
19,002
1,300
0
398
13,383
6,405
687
9,318
4,065
45,817
0
W
Baron Samedi
drimrejectz
Baron Samedi
22,198
1,770
4,672
6,981
15,242
8,896
859
6,206
9,036
76,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,702
Gold Earned
38,492
193
Minions Killed
217
8
Camps Cleared
8
1,014,053
Distance Traveled
1,019,462
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,664
704
109
6
4
346,857
3
L
Guan Yu
10,979
610
25
1
2
346,878
4
W
Medusa
12,695
705
85
5
3
328,961
1
W
Sobek
12,289
683
26
1
0
360,601
5
L
Zeus
12,059
670
59
3
2
320,318
2
W
Baron Samedi
13,508
750
106
6
5
329,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role