Player Matchup

Neith
Neith
Deadpool TBH
Neith
Level 149
God Stats
4W - 2L
1,407 SR
Queue Stats
134W - 158L
1,489 Elo+
Party 1
Ra
Ra
Flawless_100x
Ra
Level 79
God Stats
2W - 3L
1,254 SR
Queue Stats
150W - 149L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
Im2High4ThisJT
Cthulhu
Level 82
God Stats
5W - 3L
1,238 SR
Queue Stats
26W - 25L
1,431 Elo+
Party 1
Ao Kuang
Ao Kuang
The_-Benja-_420
Ao Kuang
Level 64
God Stats
13W - 11L
1,489 SR
Queue Stats
359W - 383L
1,382 Elo+
Solo
Bellona
Bellona
abjectlimbo
Bellona
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 210L
1,303 Elo+
Party 2
Team Averages
Level 96
1,378 SR
1,399 Elo+

VS

Team Averages
Level 70
1,468 SR
1,340 Elo+
Anhur
Anhur
Gulvank
Anhur
Level 102
God Stats
1W - 2L
1,236 SR
Queue Stats
88W - 99L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Popjayuzi
Cthulhu
Level 29
God Stats
6W - 14L
1,462 SR
Queue Stats
41W - 50L
1,273 Elo+
Party 3
Hades
Hades
Scarfers
Hades
Level 63
God Stats
15W - 12L
1,604 SR
Queue Stats
99W - 103L
1,352 Elo+
Solo
Cliodhna
Cliodhna
SirBeast211552
Cliodhna
Level 68
God Stats
0W - 2L
1,537 SR
Queue Stats
51W - 51L
1,277 Elo+
Party 3
Jing Wei
Jing Wei
flysoll101
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 73L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,445
605
2,624
3,484
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
5,111
568
2,169
4,636
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 0 / 1
5,043
560
1,953
5,612
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
8
2 / 2 / 1
5,098
566
2,438
7,286
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
abjectlimbo
Bellona
8
2 / 2 / 2
5,613
624
3,197
6,269
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gulvank
Anhur
1
0 / 0 / 0
1,707
190
0
0
0
Cthulhu
Popjayuzi
Cthulhu
7
1 / 0 / 0
4,036
448
2,781
5,936
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
Scarfers
Hades
1
0 / 0 / 0
1,707
190
0
0
0
Cliodhna
8
2 / 3 / 2
4,874
542
5,797
6,732
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
flysoll101
Jing Wei
8
2 / 2 / 2
4,995
555
3,998
6,417
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
5
5
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
1
1
0
1
L
Anhur
Gulvank
Anhur
0
0
0
0
W
0
0
1
0.5
L
Cthulhu
Popjayuzi
Cthulhu
1
0
0
1
L
Hades
Scarfers
Hades
0
0
0
0
L
Cliodhna
2
3
2
1
W
Ao Kuang
2
2
1
1.25
W
Bellona
abjectlimbo
Bellona
2
2
2
1.5
L
Jing Wei
flysoll101
Jing Wei
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,381
Damage
12,576
27,287
Taken
19,085
11,622
Mitigated
7,817
9,041
Healing
3,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,624
1,629
0
2,562
3,484
1,275
1,755
1,198
2,286
0
41,395
W
2,169
488
28
835
4,636
1,437
630
202
4,434
29,892
0
L
Anhur
Gulvank
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
1,953
274
0
1,784
5,612
2,923
363
848
4,764
12,932
0
L
Cthulhu
Popjayuzi
Cthulhu
2,781
151
62
0
5,936
2,939
0
1,478
4,458
12,412
0
L
Hades
Scarfers
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
5,797
1,464
0
1,598
6,732
2,542
0
2,908
3,824
0
21,725
W
Ao Kuang
2,438
540
0
1,113
7,286
2,289
141
170
7,116
18,868
0
W
Bellona
abjectlimbo
Bellona
3,197
1,095
0
2,719
6,269
3,698
504
363
5,906
0
20,396
L
Jing Wei
flysoll101
Jing Wei
3,998
2,590
0
1,550
6,417
2,336
0
2,174
4,243
0
17,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,310
Gold Earned
17,319
224
Minions Killed
78
0
Camps Cleared
0
885,583
Distance Traveled
548,416
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,445
605
83
9
0
136,782
0
W
Ra
5,111
568
48
5
0
180,956
0
L
Anhur
1,707
190
0
0
0
0
0
W
Cthulhu
5,043
560
22
2
0
197,039
0
L
Cthulhu
4,036
448
14
2
0
189,058
1
L
Hades
1,707
190
0
0
0
0
0
L
Cliodhna
4,874
542
35
4
0
196,507
0
W
Ao Kuang
5,098
566
37
4
0
185,175
1
W
Bellona
5,613
624
34
4
0
185,631
1
L
Jing Wei
4,995
555
29
3
0
162,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role