Player Matchup

Hachiman
Hachiman
GoldenSkillz54
Hachiman
Level 114
God Stats
2W - 1L
1,757 SR
Queue Stats
8W - 9L
1,674 Elo+
Solo
Sol
Sol
Puffy PROD
Sol
Level 130
God Stats
49W - 40L
1,511 SR
Queue Stats
348W - 279L
1,643 Elo+
Solo
Vamana
Vamana
TheHomeDepot771
Vamana
Level 152
God Stats
3W - 1L
1,651 SR
Queue Stats
156W - 185L
1,545 Elo+
Solo
Team Averages
Level 132
1,640 SR
1,620 Elo+

VS

Team Averages
Level 120
1,604 SR
1,589 Elo+
Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
PolillaDeSol
Baron Samedi
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 110L
1,741 Elo+
Solo
Lancelot
Lancelot
RuddiestWeevil9
Lancelot
Level 74
God Stats
13W - 16L
1,812 SR
Queue Stats
39W - 57L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
5 / 1 / 7
13,260
737
18,411
11,487
5,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 5 / 9
11,707
650
20,830
19,339
8,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 5 / 7
12,834
713
18,637
21,707
20,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 6 / 9
10,951
608
12,972
29,523
21,548
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
PolillaDeSol
Baron Samedi
17
3 / 3 / 5
11,895
661
15,224
20,594
12,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
17
7 / 5 / 4
12,805
711
13,176
18,984
9,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
14
Kills
11
11
Deaths
14
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
6
9
0.92
W
Hachiman
5
1
7
8.5
L
Baron Samedi
PolillaDeSol
Baron Samedi
3
3
5
1.83
W
3
5
9
1.5
L
Lancelot
7
5
4
1.8
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,878
Damage
41,372
52,533
Taken
69,101
34,288
Mitigated
43,480
17,510
Healing
19,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,972
2,078
1,555
4,232
29,523
21,548
224
8,773
20,750
0
31,675
W
Hachiman
18,411
6,372
0
2,908
11,487
5,106
2,113
8,109
3,378
0
62,216
L
Baron Samedi
PolillaDeSol
Baron Samedi
15,224
562
3,416
9,197
20,594
12,124
48
3,917
16,677
57,665
0
W
20,830
7,137
0
8,484
19,339
8,309
748
3,998
15,341
62,003
7,100
L
Lancelot
13,176
2,962
0
1,394
18,984
9,808
513
6,765
12,219
0
38,278
W
18,637
8,426
0
6,118
21,707
20,873
584
4,120
17,587
0
41,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,801
Gold Earned
35,651
203
Minions Killed
187
10
Camps Cleared
6
964,068
Distance Traveled
966,125
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,951
608
48
3
2
322,004
0
W
Hachiman
13,260
737
88
5
1
319,039
3
L
Baron Samedi
11,895
661
96
5
3
299,118
5
W
Sol
11,707
650
75
4
5
288,665
4
L
Lancelot
12,805
711
43
2
1
345,003
1
W
Vamana
12,834
713
40
2
4
356,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role