Player Matchup

Da Ji
Da Ji
BulletProofPanda
Da Ji
Level 49
God Stats
2W - 4L
1,498 SR
Queue Stats
230W - 235L
1,451 Elo+
Solo
Merlin
Merlin
Moosetradamus
Merlin
Level 88
God Stats
1W - 1L
1,719 SR
Queue Stats
64W - 66L
1,514 Elo+
Party 3
Ullr
Ullr
PartyAminals
Ullr
Level 31
God Stats
1W - 1L
1,816 SR
Queue Stats
71W - 84L
1,485 Elo+
Party 3
Neith
Neith
SilverbackStot
Neith
Level 27
God Stats
9W - 12L
1,516 SR
Queue Stats
29W - 55L
1,810 Elo+
Party 2
Atlas
Atlas
Zenilla
Atlas
Level 89
God Stats
6W - 5L
1,556 SR
Queue Stats
94W - 111L
1,541 Elo+
Party 2
Team Averages
Level 57
1,621 SR
1,560 Elo+

VS

Team Averages
Level 92
1,578 SR
1,498 Elo+
Mulan
Mulan
CooSlayer
Mulan
Level 145
God Stats
4W - 3L
1,742 SR
Queue Stats
55W - 45L
1,530 Elo+
Solo
Fafnir
Fafnir
IsCrooksy
Fafnir
Level 148
God Stats
6W - 4L
1,551 SR
Queue Stats
182W - 172L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
Leganday
Gilgamesh
Level 28
God Stats
2W - 2L
1,710 SR
Queue Stats
24W - 21L
1,531 Elo+
Party 1
Izanami
Izanami
Maelstrom7
Izanami
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Eset
Eset
ScrotumStompy
Eset
Level 125
God Stats
9W - 9L
1,388 SR
Queue Stats
145W - 122L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,908
491
2,735
8,162
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 6 / 1
5,190
519
3,683
7,015
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 3 / 0
4,667
467
3,648
7,469
2,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 1
5,284
528
3,655
5,806
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Zenilla
Atlas
9
1 / 1 / 1
5,844
584
3,684
8,833
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CooSlayer
Mulan
11
2 / 0 / 2
6,292
629
4,862
7,875
6,808
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fafnir
IsCrooksy
Fafnir
9
2 / 0 / 3
6,177
618
6,069
6,915
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Leganday
Gilgamesh
10
8 / 0 / 1
6,810
681
5,518
7,266
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Maelstrom7
Izanami
10
1 / 2 / 1
5,772
577
5,317
6,453
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 1 / 6
6,864
686
4,464
6,067
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
16
16
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Mulan
CooSlayer
Mulan
2
0
2
3
W
Fafnir
IsCrooksy
Fafnir
2
0
3
3.5
W
Gilgamesh
Leganday
Gilgamesh
8
0
1
8.5
W
Izanami
Maelstrom7
Izanami
1
2
1
0.75
L
0
6
1
0.08
L
0
3
0
0
W
3
1
6
6
L
1
2
1
0.75
L
Atlas
Zenilla
Atlas
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,405
Damage
26,230
37,285
Taken
34,576
16,437
Mitigated
20,463
8,003
Healing
13,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,735
543
0
1,228
8,162
2,913
0
1,963
6,199
0
23,990
W
Mulan
CooSlayer
Mulan
4,862
875
0
3,011
7,875
6,808
0
166
7,709
0
40,791
W
Fafnir
IsCrooksy
Fafnir
6,069
1,494
0
4,426
6,915
5,514
0
1,911
5,004
16,679
0
W
Gilgamesh
Leganday
Gilgamesh
5,518
2,281
0
3,071
7,266
3,593
684
1,297
5,969
0
35,245
W
Izanami
Maelstrom7
Izanami
5,317
3,751
0
1,677
6,453
2,050
576
847
5,606
0
44,190
L
3,683
185
0
555
7,015
2,731
0
2,248
4,767
30,512
0
L
3,648
917
0
390
7,469
2,657
0
277
7,192
0
22,021
W
4,464
535
0
1,461
6,067
2,498
0
3,146
2,921
43,937
0
L
3,655
1,450
0
1,721
5,806
1,870
550
1,923
3,883
0
37,640
L
Atlas
Zenilla
Atlas
3,684
1,505
241
3,868
8,833
6,266
0
4,122
4,711
19,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,893
Gold Earned
31,915
229
Minions Killed
319
0
Camps Cleared
0
942,810
Distance Traveled
1,054,911
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,908
491
45
5
0
181,316
3
W
Mulan
6,292
629
69
7
0
192,557
4
W
Fafnir
6,177
618
17
2
0
223,895
5
W
Gilgamesh
6,810
681
70
7
0
251,674
3
W
Izanami
5,772
577
77
8
0
180,407
2
L
Merlin
5,190
519
58
6
0
187,181
4
L
Ullr
4,667
467
37
4
0
200,446
3
W
Eset
6,864
686
86
9
0
206,378
2
L
Neith
5,284
528
65
7
0
181,498
4
L
Atlas
5,844
584
24
2
0
192,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role