Player Matchup

Fafnir
Fafnir
JacoMonCal
Fafnir
Level 27
God Stats
16W - 5L
1,612 SR
Queue Stats
27W - 9L
1,640 Elo+
Party 2
Chang'e
Chang'e
The1WhoKN0CKS2x
Chang'e
Level 155
God Stats
10W - 3L
1,842 SR
Queue Stats
209W - 136L
1,568 Elo+
Party 2
Lancelot
Lancelot
WolfHunter4455
Lancelot
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 74L
1,728 Elo+
Party 2
Team Averages
Level 92
1,651 SR
1,645 Elo+

VS

Team Averages
Level 79
1,431 SR
1,373 Elo+
Hou Yi
Hou Yi
DARKIVIagicMan
Hou Yi
Level 121
God Stats
7W - 18L
1,397 SR
Queue Stats
7W - 19L
1,170 Elo+
Solo
The Morrigan
The Morrigan
Huntingfish3300
The Morrigan
Level 89
God Stats
0W - 2L
1,191 SR
Queue Stats
143W - 198L
1,466 Elo+
Party 1
Lancelot
Lancelot
Odipzy
Lancelot
Level 26
God Stats
1W - 1L
1,706 SR
Queue Stats
48W - 50L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JacoMonCal
Fafnir
15
3 / 0 / 9
10,833
774
6,076
11,074
15,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 1 / 6
10,566
755
19,439
12,912
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
13
3 / 3 / 7
9,099
650
6,171
12,643
5,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,846
632
8,390
9,073
3,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Huntingfish3300
The Morrigan
13
3 / 7 / 1
8,917
637
8,806
13,508
5,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Odipzy
Lancelot
12
0 / 4 / 1
7,599
543
7,928
15,276
13,926
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
4
4
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
The Morrigan
Huntingfish3300
The Morrigan
3
7
1
0.5
W
Fafnir
JacoMonCal
Fafnir
3
0
9
7.5
L
Lancelot
Odipzy
Lancelot
0
4
1
0.13
W
8
1
6
11
W
Lancelot
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
25,124
36,629
Taken
37,857
26,342
Mitigated
23,617
18,474
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,390
4,994
364
523
9,073
3,723
370
5,322
3,751
0
30,063
L
The Morrigan
Huntingfish3300
The Morrigan
8,806
2,098
260
1,425
13,508
5,968
0
10,659
2,847
23,759
2,914
W
Fafnir
JacoMonCal
Fafnir
6,076
1,293
691
6,838
11,074
15,445
66
1,746
9,118
15,881
0
L
Lancelot
Odipzy
Lancelot
7,928
623
0
4
15,276
13,926
0
9,943
5,333
0
22,832
W
19,439
1,225
4,121
6,185
12,912
5,219
633
2,740
9,780
62,136
0
W
Lancelot
6,171
557
0
639
12,643
5,678
351
1,869
10,635
0
24,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,498
Gold Earned
25,362
157
Minions Killed
127
6
Camps Cleared
5
796,698
Distance Traveled
695,897
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,846
632
53
4
0
216,346
3
L
The Morrigan
8,917
637
46
3
4
199,904
1
W
Fafnir
10,833
774
13
1
0
246,716
6
L
Lancelot
7,599
543
28
2
1
279,647
0
W
Chang'e
10,566
755
106
8
3
274,153
3
W
Lancelot
9,099
650
38
3
3
275,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role