Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Bluerosesthorn
Nike
Level 103
God Stats
14W - 15L
1,448 SR
Queue Stats
200W - 196L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
D3ZF1RE
Danzaburou
Level 125
God Stats
20W - 7L
1,569 SR
Queue Stats
154W - 154L
1,521 Elo+
Solo
Chaac
Chaac
GodsZealot
Chaac
Level 138
God Stats
5W - 3L
1,480 SR
Queue Stats
248W - 249L
1,464 Elo+
Party 2
Hades
Hades
Zingetorix
Hades
Level 65
God Stats
9W - 8L
1,510 SR
Queue Stats
121W - 111L
1,497 Elo+
Party 2
Team Averages
Level 107
1,501 SR
1,484 Elo+

VS

Team Averages
Level 38
1,280 SR
1,188 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Absinthe_Rider
Yemoja
Level 31
God Stats
3W - 14L
1,203 SR
Queue Stats
43W - 107L
1,166 Elo+
Party 1
Hou Yi
Hou Yi
DRKLotus_Ace
Hou Yi
Level 65
God Stats
1W - 1L
1,678 SR
Queue Stats
73W - 218L
1,113 Elo+
Party 1
Loki
Loki
TheTeaghannator
Loki
Level 16
God Stats
2W - 24L
1,034 SR
Queue Stats
4W - 42L
1,028 Elo+
Party 1
Camazotz
Camazotz
goatedkiller24
Camazotz
Level 17
God Stats
1W - 6L
987 SR
Queue Stats
14W - 67L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
4 / 0 / 10
10,261
1,026
10,061
5,724
3,258
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 0 / 14
10,222
1,022
9,719
6,181
4,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
D3ZF1RE
Danzaburou
17
9 / 0 / 9
12,512
1,251
17,925
9,907
4,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
16
2 / 0 / 10
10,818
1,082
11,252
10,480
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
16
2 / 0 / 13
10,281
1,028
9,838
4,495
3,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

323

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 0 / 0
9,124
912
6,692
3,148
1,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 4 / 0
8,911
891
7,748
15,285
13,180
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
14
0 / 3 / 0
8,875
888
5,900
11,604
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 0
8,968
897
3,447
11,578
4,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
14
0 / 7 / 0
8,762
876
5,993
21,645
11,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
0
19
Kills
0
0
Deaths
19
56
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
10
9
L
Nu Wa
 
Nu Wa
0
0
0
0
L
0
4
0
0
W
2
0
14
9
W
Danzaburou
D3ZF1RE
Danzaburou
9
0
9
13.5
L
Hou Yi
0
3
0
0
W
Chaac
2
0
10
7
L
0
5
0
0
W
Hades
2
0
13
8.5
L
Camazotz
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,795
Damage
29,780
36,787
Taken
63,260
24,940
Mitigated
35,589
16,418
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,061
1,535
0
0
5,724
3,258
0
1,316
4,408
0
19,422
L
Nu Wa
 
Nu Wa
6,692
2,804
0
0
3,148
1,074
0
0
3,148
32,664
0
L
7,748
918
564
326
15,285
13,180
0
2,780
12,505
23,509
0
W
9,719
2,637
317
2,329
6,181
4,405
0
2,505
3,676
0
25,725
W
Danzaburou
D3ZF1RE
Danzaburou
17,925
11,378
0
4,907
9,907
4,726
0
4,476
5,431
0
59,782
L
Hou Yi
5,900
1,749
0
684
11,604
4,761
0
1,364
10,240
0
18,116
W
Chaac
11,252
2,944
478
4,757
10,480
9,348
0
4,081
6,399
0
35,345
L
3,447
601
0
124
11,578
4,877
0
2,520
9,058
0
12,406
W
Hades
9,838
2,279
677
2,953
4,495
3,203
0
2,062
2,433
18,938
0
L
Camazotz
5,993
1,654
0
1,963
21,645
11,697
0
3,174
18,471
0
11,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
44,640
237
Minions Killed
137
12
Camps Cleared
4
1,050,108
Distance Traveled
922,921
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,261
1,026
29
3
4
251,212
0
L
Nu Wa
9,124
912
49
5
0
155,579
1
L
Yemoja
8,911
891
30
3
0
184,568
0
W
Nike
10,222
1,022
30
3
2
222,951
1
W
Danzaburou
12,512
1,251
100
10
5
182,707
2
L
Hou Yi
8,875
888
30
3
0
178,492
0
W
Chaac
10,818
1,082
50
5
0
210,453
0
L
Loki
8,968
897
21
2
2
196,793
1
W
Hades
10,281
1,028
28
3
1
182,785
0
L
Camazotz
8,762
876
7
1
2
207,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role