Player Matchup

Scylla
Scylla
Cazarak18
Scylla
Level 127
God Stats
7W - 1L
1,500 SR
Queue Stats
95W - 32L
1,730 Elo+
Party 1
Cabrakan
Cabrakan
DravinSteel
Cabrakan
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
61W - 16L
1,631 Elo+
Party 1
Nemesis
Nemesis
KingStampy
Nemesis
Level 158
God Stats
1W - 0L
1,677 SR
Queue Stats
200W - 86L
1,725 Elo+
Party 1
Team Averages
Level 102
1,559 SR
1,695 Elo+

VS

Team Averages
Level 57
1,546 SR
1,448 Elo+
Odin
Odin
Flaminhunter946
Odin
Level 26
God Stats
2W - 2L
1,574 SR
Queue Stats
11W - 18L
1,416 Elo+
Party 2
Lancelot
Lancelot
Fpsilverback
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
Tri0ptimum
Baron Samedi
Level 57
God Stats
3W - 3L
1,564 SR
Queue Stats
34W - 37L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cazarak18
Scylla
14
6 / 0 / 9
8,809
881
12,609
5,450
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
DravinSteel
Cabrakan
13
8 / 0 / 6
8,476
848
12,283
7,882
7,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
KingStampy
Nemesis
11
2 / 3 / 10
7,334
733
8,264
12,144
8,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,079
708
5,159
14,292
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Fpsilverback
Lancelot
9
1 / 6 / 2
6,590
659
5,487
11,338
4,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Tri0ptimum
Baron Samedi
10
1 / 6 / 2
6,844
684
7,805
10,869
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
3
3
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cazarak18
Scylla
6
0
9
10.5
W
Cabrakan
DravinSteel
Cabrakan
8
0
6
11
L
1
4
2
0.5
L
Lancelot
Fpsilverback
Lancelot
1
6
2
0.33
W
Nemesis
KingStampy
Nemesis
2
3
10
2.33
L
Baron Samedi
Tri0ptimum
Baron Samedi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,156
Damage
18,451
25,476
Taken
36,499
18,391
Mitigated
21,437
6,252
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cazarak18
Scylla
12,609
1,388
0
1,250
5,450
2,319
400
1,676
3,774
32,631
0
W
Cabrakan
DravinSteel
Cabrakan
12,283
1,663
284
1,840
7,882
7,365
0
1,950
5,932
23,080
0
L
5,159
786
0
1,746
14,292
11,585
0
9,871
3,963
0
14,032
L
Lancelot
Fpsilverback
Lancelot
5,487
656
0
1,891
11,338
4,928
0
7,149
3,959
0
12,530
W
Nemesis
KingStampy
Nemesis
8,264
3,154
0
2,878
12,144
8,707
0
4,444
7,700
0
21,468
L
Baron Samedi
Tri0ptimum
Baron Samedi
7,805
531
1,159
2,323
10,869
4,924
0
7,114
3,567
22,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
20,513
116
Minions Killed
76
7
Camps Cleared
3
584,302
Distance Traveled
573,327
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,809
881
62
6
2
190,647
0
W
Cabrakan
8,476
848
21
2
2
195,171
3
L
Odin
7,079
708
18
2
0
202,405
1
L
Lancelot
6,590
659
19
2
1
194,516
1
W
Nemesis
7,334
733
33
3
3
198,484
2
L
Baron Samedi
6,844
684
39
4
2
176,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role