Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Hormiga20
Sylvanus
Level 123
God Stats
0W - 1L
1,673 SR
Queue Stats
1W - 4L
1,372 Elo+
Party 1
Team Averages
Level 118
1,558 SR
1,457 Elo+

VS

Team Averages
Level 87
1,516 SR
1,437 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GuilhermeeGS7
Zeus
Level 44
God Stats
4W - 1L
1,828 SR
Queue Stats
11W - 25L
1,181 Elo+
Solo
Loki
Loki
srBolseiroo
Loki
Level 125
God Stats
2W - 0L
1,220 SR
Queue Stats
29W - 28L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 6 / 0
7,561
687
10,783
13,844
6,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
 
Ah Puch
9
0 / 5 / 3
6,600
600
3,355
8,547
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Hormiga20
Sylvanus
12
1 / 1 / 2
7,607
692
3,890
7,484
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
6 / 1 / 6
8,493
772
11,641
11,090
12,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 3 / 9
8,195
745
4,627
6,533
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 2 / 5
7,722
702
7,381
8,246
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
12
12
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
6
0
0.67
L
Ah Puch
 
Ah Puch
0
5
3
0.3
W
Jormungandr
 
Jormungandr
6
1
6
9
W
3
3
9
2.5
L
Sylvanus
Hormiga20
Sylvanus
1
1
2
2
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,028
Damage
23,649
29,875
Taken
25,869
17,324
Mitigated
19,358
9,137
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,783
2,346
0
2,308
13,844
6,321
0
6,824
6,646
0
28,119
L
Ah Puch
 
Ah Puch
3,355
559
265
777
8,547
3,970
0
4,753
3,588
14,422
0
W
Jormungandr
 
Jormungandr
11,641
4,782
0
300
11,090
12,865
572
4,105
6,985
28,089
0
W
4,627
1,306
0
2,238
6,533
2,449
256
1,670
4,863
21,898
0
L
Sylvanus
Hormiga20
Sylvanus
3,890
1,071
1,896
3,891
7,484
7,033
0
4,339
2,792
14,003
0
W
7,381
1,720
0
1,707
8,246
4,044
0
1,891
6,355
0
25,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,768
Gold Earned
24,410
90
Minions Killed
141
2
Camps Cleared
8
572,313
Distance Traveled
608,513
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,561
687
37
3
2
225,291
2
L
Ah Puch
6,600
600
37
3
0
134,511
1
W
Jormungandr
8,493
772
53
5
2
213,908
3
W
Zeus
8,195
745
57
5
1
167,844
0
L
Sylvanus
7,607
692
16
1
0
212,511
0
W
Loki
7,722
702
31
3
5
226,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role