Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Joshmen22
Zeus
Level 82
God Stats
11W - 15L
1,530 SR
Queue Stats
130W - 152L
1,297 Elo+
Solo
Serqet
Serqet
Ripyizu
Serqet
Level 54
God Stats
19W - 15L
1,365 SR
Queue Stats
231W - 274L
1,318 Elo+
Solo
Achilles
Achilles
deathvoltrevived
Achilles
Level 76
God Stats
69W - 90L
1,396 SR
Queue Stats
374W - 400L
1,306 Elo+
Solo
Skadi
Skadi
mack1997
Skadi
Level 45
God Stats
10W - 18L
1,296 SR
Queue Stats
47W - 81L
1,220 Elo+
Solo
Team Averages
Level 69
1,417 SR
1,328 Elo+

VS

Team Averages
Level 60
1,364 SR
1,324 Elo+
Thanatos
Thanatos
CateredHAViiCk
Thanatos
Level 45
God Stats
34W - 23L
1,389 SR
Queue Stats
94W - 84L
1,382 Elo+
Solo
Poseidon
Poseidon
STWStoner
Poseidon
Level 67
God Stats
18W - 8L
1,574 SR
Queue Stats
160W - 126L
1,386 Elo+
Solo
Sobek
Sobek
UmamiNoodle
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,189 Elo+
Party 1
Merlin
Merlin
briis01
Merlin
Level 89
God Stats
324W - 330L
1,425 SR
Queue Stats
378W - 394L
1,287 Elo+
Solo
Odin
Odin
iRaTe BoBCaT
Odin
Level 78
God Stats
3W - 1L
934 SR
Queue Stats
180W - 178L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
4 / 4 / 1
11,957
460
15,574
23,844
27,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
16
3 / 12 / 2
10,652
410
17,893
23,714
8,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Ripyizu
Serqet
17
1 / 7 / 6
11,534
444
8,699
25,172
11,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 1
9,691
373
10,652
25,107
19,747
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
mack1997
Skadi
14
1 / 7 / 3
9,419
362
13,287
16,376
6,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
4 / 1 / 11
13,461
518
8,008
22,138
11,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
STWStoner
Poseidon
20
21 / 4 / 6
15,386
592
37,870
21,655
10,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 2 / 14
12,101
465
6,315
24,854
37,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
briis01
Merlin
19
6 / 4 / 10
12,513
481
21,272
25,983
14,158
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 1 / 6
14,264
549
14,310
19,886
26,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
85
11
Kills
38
38
Deaths
12
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
4
1
1.13
W
Thanatos
4
1
11
9.5
L
Zeus
3
12
2
0.33
L
Serqet
Ripyizu
Serqet
1
7
6
0.57
W
Poseidon
STWStoner
Poseidon
21
4
6
6
W
1
2
14
4
W
Merlin
briis01
Merlin
6
4
10
2.75
L
2
8
1
0.31
W
6
1
6
9
L
Skadi
mack1997
Skadi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,105
Damage
87,775
114,213
Taken
114,516
74,412
Mitigated
100,386
12,792
Healing
53,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
15,574
2,253
0
1,296
23,844
27,976
0
5,415
18,429
0
75,115
W
Thanatos
8,008
1,880
0
25,032
22,138
11,167
0
3,655
18,483
0
123,116
L
Zeus
17,893
2,262
0
4,087
23,714
8,686
1,364
15,717
7,997
58,753
0
L
Serqet
Ripyizu
Serqet
8,699
1,387
0
4,819
25,172
11,721
0
12,294
12,878
0
91,865
W
Poseidon
STWStoner
Poseidon
37,870
6,446
0
10,125
21,655
10,932
2,372
5,709
15,508
142,305
0
W
6,315
835
0
5,559
24,854
37,413
1,026
3,363
20,999
34,082
0
W
Merlin
briis01
Merlin
21,272
681
699
11,039
25,983
14,158
2,789
4,173
20,944
110,514
0
L
10,652
851
275
2,300
25,107
19,747
373
17,686
7,421
0
43,575
W
14,310
2,892
0
880
19,886
26,716
2,118
1,545
18,133
0
104,353
L
Skadi
mack1997
Skadi
13,287
6,351
0
15
16,376
6,282
250
14,345
2,031
0
63,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,253
Gold Earned
67,725
446
Minions Killed
678
0
Camps Cleared
0
2,187,865
Distance Traveled
2,453,149
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,957
460
108
4
0
482,576
1
W
Thanatos
13,461
518
160
6
0
517,456
6
L
Zeus
10,652
410
63
2
0
370,037
0
L
Serqet
11,534
444
122
5
0
458,248
1
W
Poseidon
15,386
592
166
6
0
515,983
1
W
Sobek
12,101
465
38
1
0
478,463
0
W
Merlin
12,513
481
157
6
0
434,816
1
L
Achilles
9,691
373
62
2
0
465,247
0
W
Odin
14,264
549
157
6
0
506,431
1
L
Skadi
9,419
362
91
4
0
411,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role