Player Matchup

Cupid
Cupid
 
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BeachBabeBeefy
Terra
Level 66
God Stats
4W - 2L
1,613 SR
Queue Stats
112W - 103L
1,484 Elo+
Party 2
Raijin
Raijin
JazwindaBhati
Raijin
Level 157
God Stats
1W - 2L
1,180 SR
Queue Stats
183W - 166L
1,664 Elo+
Solo
Ne Zha
Ne Zha
Supertobster
Ne Zha
Level 107
God Stats
3W - 3L
1,258 SR
Queue Stats
203W - 163L
1,595 Elo+
Party 2
Lancelot
Lancelot
laglag0
Lancelot
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
634W - 565L
1,506 Elo+
Solo
Team Averages
Level 115
1,410 SR
1,550 Elo+

VS

Team Averages
Level 142
1,470 SR
1,562 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
I Munke I
Persephone
Level 141
God Stats
1W - 2L
1,300 SR
Queue Stats
300W - 303L
1,579 Elo+
Party 1
Kuzenbo
Kuzenbo
Moskie420
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 215L
1,658 Elo+
Party 1
Lancelot
Lancelot
SkullyRbLb
Lancelot
Level 127
God Stats
7W - 4L
1,548 SR
Queue Stats
106W - 104L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 1 / 1
4,528
503
4,444
5,397
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 1
4,651
517
1,555
4,931
2,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 0 / 0
5,570
619
4,093
4,125
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
9
1 / 0 / 1
4,995
555
3,327
5,553
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
laglag0
Lancelot
10
2 / 1 / 0
5,728
636
3,134
6,730
4,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 1 / 1
4,975
553
4,870
7,133
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
 
Ravana
8
1 / 0 / 0
4,624
514
3,070
4,344
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
I Munke I
Persephone
8
0 / 2 / 0
4,801
533
1,773
4,203
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Moskie420
Kuzenbo
7
0 / 0 / 1
4,663
518
1,957
5,336
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
SkullyRbLb
Lancelot
6
1 / 2 / 0
4,704
523
2,630
4,868
1,646
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
1
1
0.5
L
Jing Wei
 
Jing Wei
1
1
1
1.5
L
Ravana
 
Ravana
1
0
0
1
W
0
1
1
0.5
L
Persephone
I Munke I
Persephone
0
2
0
0
W
2
0
0
2
L
Kuzenbo
Moskie420
Kuzenbo
0
0
1
0.5
L
Lancelot
SkullyRbLb
Lancelot
1
2
0
0.5
W
Ne Zha
1
0
1
1.5
W
Lancelot
laglag0
Lancelot
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,553
Damage
14,300
26,736
Taken
25,884
11,166
Mitigated
10,749
8,382
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,444
2,597
154
1,997
5,397
1,341
0
725
4,672
0
29,124
L
Jing Wei
 
Jing Wei
4,870
3,091
0
2,710
7,133
2,251
0
1,015
6,090
0
42,501
L
Ravana
 
Ravana
3,070
935
0
1,940
4,344
1,749
0
705
3,587
0
26,897
W
1,555
498
1,230
1,901
4,931
2,330
0
1,033
3,898
7,402
0
L
Persephone
I Munke I
Persephone
1,773
196
0
1,130
4,203
1,265
0
2,241
1,708
32,382
0
W
4,093
246
0
222
4,125
1,543
0
1,833
2,292
45,213
0
L
Kuzenbo
Moskie420
Kuzenbo
1,957
902
0
1,960
5,336
3,838
0
1,316
3,983
14,478
0
L
Lancelot
SkullyRbLb
Lancelot
2,630
757
0
1,190
4,868
1,646
0
0
4,868
0
19,226
W
Ne Zha
3,327
1,236
0
1,169
5,553
1,684
0
139
5,414
0
32,162
W
Lancelot
laglag0
Lancelot
3,134
650
0
1,709
6,730
4,268
0
0
6,730
0
34,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,472
Gold Earned
23,767
301
Minions Killed
261
0
Camps Cleared
0
884,472
Distance Traveled
820,819
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,528
503
47
5
0
142,934
2
L
Jing Wei
4,975
553
79
9
0
154,671
3
L
Ravana
4,624
514
53
6
0
191,797
2
W
Terra
4,651
517
19
2
0
185,620
7
L
Persephone
4,801
533
70
8
0
166,529
1
W
Raijin
5,570
619
95
11
0
175,432
4
L
Kuzenbo
4,663
518
22
2
0
177,630
1
L
Lancelot
4,704
523
37
4
0
130,192
1
W
Ne Zha
4,995
555
63
7
0
197,894
4
W
Lancelot
5,728
636
77
9
0
182,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role