Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DracThral
Mulan
Level 27
God Stats
10W - 10L
1,380 SR
Queue Stats
81W - 60L
1,360 Elo+
Party 2
Mercury
Mercury
RomeCantDoIt
Mercury
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 47L
1,384 Elo+
Party 2
Sobek
Sobek
SankBoi
Sobek
Level 115
God Stats
11W - 8L
1,616 SR
Queue Stats
117W - 85L
1,553 Elo+
Party 2
Ah Puch
Ah Puch
notquixxhd
Ah Puch
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 32L
1,547 Elo+
Party 2
Team Averages
Level 78
1,499 SR
1,469 Elo+

VS

Team Averages
Level 85
1,657 SR
1,636 Elo+
Poseidon
Poseidon
Boffes619
Poseidon
Level 24
God Stats
3W - 0L
1,869 SR
Queue Stats
27W - 8L
1,775 Elo+
Solo
Janus
Janus
CobraSL
Janus
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
JehovahsThicness
Izanami
Level 44
God Stats
3W - 1L
1,688 SR
Queue Stats
29W - 8L
1,640 Elo+
Party 1
Lancelot
Lancelot
newwskinn
Lancelot
Level 107
God Stats
6W - 1L
1,730 SR
Queue Stats
65W - 72L
1,527 Elo+
Party 1
Chaac
Chaac
thatmanb
Chaac
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
4 / 1 / 20
10,867
776
12,937
13,071
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
DracThral
Mulan
16
4 / 2 / 14
9,443
675
7,163
8,859
8,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
RomeCantDoIt
Mercury
20
14 / 4 / 12
12,044
860
18,835
18,276
9,780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
SankBoi
Sobek
16
1 / 3 / 17
9,311
665
8,901
22,034
24,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
notquixxhd
Ah Puch
17
5 / 2 / 13
10,327
738
10,165
10,101
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Boffes619
Poseidon
17
2 / 5 / 5
10,469
748
13,539
11,488
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
CobraSL
Janus
16
2 / 4 / 6
10,080
720
11,503
11,456
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 4 / 2
12,046
860
12,162
14,228
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
newwskinn
Lancelot
17
4 / 9 / 4
10,470
748
9,977
17,441
8,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
thatmanb
Chaac
15
1 / 6 / 3
9,346
668
5,572
21,583
24,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
28
Kills
12
12
Deaths
28
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
1
20
14
W
Poseidon
Boffes619
Poseidon
2
5
5
0.9
W
Janus
CobraSL
Janus
2
4
6
1.25
L
Mulan
DracThral
Mulan
4
2
14
5.5
W
3
4
2
1
L
Mercury
RomeCantDoIt
Mercury
14
4
12
5
L
Sobek
SankBoi
Sobek
1
3
17
3.17
W
Lancelot
newwskinn
Lancelot
4
9
4
0.67
L
Ah Puch
notquixxhd
Ah Puch
5
2
13
5.75
W
Chaac
thatmanb
Chaac
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,001
Damage
52,753
72,341
Taken
76,196
54,201
Mitigated
51,669
12,197
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,937
6,112
0
5,132
13,071
6,487
1,036
3,513
9,304
0
57,298
W
Poseidon
Boffes619
Poseidon
13,539
1,673
0
913
11,488
5,368
179
3,784
7,675
38,337
0
W
Janus
CobraSL
Janus
11,503
946
98
627
11,456
5,244
385
3,226
8,230
30,923
0
L
Mulan
DracThral
Mulan
7,163
446
0
468
8,859
8,496
351
3,212
5,499
0
10,224
W
12,162
8,179
0
2,916
14,228
7,616
6,133
3,144
10,997
0
64,776
L
Mercury
RomeCantDoIt
Mercury
18,835
8,977
0
975
18,276
9,780
0
6,599
11,437
0
42,290
L
Sobek
SankBoi
Sobek
8,901
925
0
4,476
22,034
24,846
0
7,254
14,468
21,020
0
W
Lancelot
newwskinn
Lancelot
9,977
1,226
0
1,849
17,441
8,955
0
3,900
13,451
0
31,715
L
Ah Puch
notquixxhd
Ah Puch
10,165
162
0
1,146
10,101
4,592
522
3,434
6,579
37,161
0
W
Chaac
thatmanb
Chaac
5,572
425
0
4,075
21,583
24,486
113
5,012
16,295
280
17,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,992
Gold Earned
52,411
242
Minions Killed
292
0
Camps Cleared
0
1,407,822
Distance Traveled
1,404,967
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,867
776
87
6
0
263,737
4
W
Poseidon
10,469
748
59
4
0
290,531
2
W
Janus
10,080
720
44
3
0
282,227
3
L
Mulan
9,443
675
11
1
0
295,164
1
W
Izanami
12,046
860
119
9
0
241,499
1
L
Mercury
12,044
860
56
4
0
298,116
4
L
Sobek
9,311
665
20
1
0
279,712
5
W
Lancelot
10,470
748
48
3
0
303,636
1
L
Ah Puch
10,327
738
68
5
0
271,093
0
W
Chaac
9,346
668
22
2
0
287,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role