Player Matchup

Shiva
Shiva
ChacMonty
Shiva
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 15L
1,317 Elo+
Party 1
Gilgamesh
Gilgamesh
ElSharko23
Gilgamesh
Level 66
God Stats
4W - 4L
1,505 SR
Queue Stats
54W - 45L
1,395 Elo+
Party 1
Cupid
Cupid
Killswitch3722
Cupid
Level 33
God Stats
1W - 3L
1,266 SR
Queue Stats
187W - 164L
1,400 Elo+
Party 1
Ra
Ra
PipilasHardy
Ra
Level 160
God Stats
0W - 4L
1,248 SR
Queue Stats
385W - 382L
1,441 Elo+
Party 1
Mercury
Mercury
darkmare89_ttv
Mercury
Level 149
God Stats
36W - 47L
1,471 SR
Queue Stats
609W - 692L
1,405 Elo+
Solo
Team Averages
Level 87
1,398 SR
1,392 Elo+

VS

Team Averages
Level 68
1,498 SR
1,431 Elo+
Lancelot
Lancelot
 
Lancelot
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
CheveVictoria
Hades
Level 59
God Stats
13W - 6L
1,532 SR
Queue Stats
47W - 46L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
OPBat
Baron Samedi
Level 59
God Stats
16W - 6L
1,645 SR
Queue Stats
193W - 259L
1,432 Elo+
Party 2
Odin
Odin
SubjectOfTrial
Odin
Level 89
God Stats
4W - 4L
1,404 SR
Queue Stats
105W - 101L
1,438 Elo+
Solo
Danzaburou
Danzaburou
joaquin2644
Danzaburou
Level 62
God Stats
4W - 3L
1,409 SR
Queue Stats
29W - 41L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ChacMonty
Shiva
8
0 / 0 / 1
5,183
471
1,681
7,529
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ElSharko23
Gilgamesh
9
0 / 2 / 0
5,003
455
3,441
9,068
4,567
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 3 / 0
4,605
419
3,901
6,683
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 1
5,949
541
1,009
5,014
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,549
414
2,255
7,871
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
0 / 0 / 1
5,115
465
2,005
5,676
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
3 / 0 / 0
6,529
594
5,957
5,529
3,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
OPBat
Baron Samedi
10
3 / 1 / 0
6,358
578
4,828
5,943
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 0 / 1
5,957
542
4,491
5,154
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
joaquin2644
Danzaburou
9
0 / 1 / 3
5,534
503
3,672
5,791
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
8
8
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
0
1
0.5
L
Shiva
ChacMonty
Shiva
0
0
1
0.5
W
3
0
0
3
L
Gilgamesh
ElSharko23
Gilgamesh
0
2
0
0
L
1
3
0
0.33
W
Baron Samedi
OPBat
Baron Samedi
3
1
0
3
L
0
1
1
0.5
W
2
0
1
2.5
L
0
2
0
0
W
Danzaburou
joaquin2644
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,287
Damage
20,953
36,165
Taken
28,093
14,366
Mitigated
14,426
11,639
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,005
350
0
2,549
5,676
2,015
559
453
5,223
0
23,255
L
Shiva
ChacMonty
Shiva
1,681
528
408
2,446
7,529
3,514
0
0
7,529
0
19,865
W
5,957
1,314
25
3,190
5,529
3,124
353
0
5,529
41,588
0
L
Gilgamesh
ElSharko23
Gilgamesh
3,441
1,325
0
1,697
9,068
4,567
0
5,268
3,800
0
28,269
L
3,901
2,150
545
1,853
6,683
1,740
0
327
6,356
0
20,215
W
Baron Samedi
OPBat
Baron Samedi
4,828
509
77
2,217
5,943
2,623
0
556
5,387
39,323
0
L
1,009
264
34
1,502
5,014
2,015
0
3,361
1,653
42,890
0
W
4,491
736
200
1,922
5,154
4,846
0
0
5,154
0
18,989
L
2,255
617
0
3,154
7,871
2,530
0
1,829
6,042
0
19,567
W
Danzaburou
joaquin2644
Danzaburou
3,672
1,417
0
2,661
5,791
1,818
96
0
5,791
0
38,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
29,493
220
Minions Killed
288
0
Camps Cleared
0
1,057,703
Distance Traveled
982,629
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,115
465
52
5
0
201,705
0
L
Shiva
5,183
471
35
3
0
202,626
1
W
Hades
6,529
594
78
7
0
185,870
0
L
Gilgamesh
5,003
455
49
4
0
215,894
0
L
Cupid
4,605
419
30
3
0
177,396
0
W
Baron Samedi
6,358
578
77
7
0
193,611
1
L
Ra
5,949
541
70
6
0
213,947
2
W
Odin
5,957
542
24
2
0
221,303
3
L
Mercury
4,549
414
36
3
0
247,840
0
W
Danzaburou
5,534
503
57
5
0
180,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role