Player Matchup

Chaac
Chaac
Alpha_Wolf_AD
Chaac
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 116L
1,449 Elo+
Solo
Cupid
Cupid
Bailey Snowden
Cupid
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 168L
1,481 Elo+
Party 2
Anubis
Anubis
ExaltedImmortal
Anubis
Level 128
God Stats
12W - 4L
1,306 SR
Queue Stats
512W - 477L
1,526 Elo+
Solo
Lancelot
Lancelot
KaiCollins22
Lancelot
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 81L
1,534 Elo+
Party 2
Jormungandr
Jormungandr
Kxpro
Jormungandr
Level 159
God Stats
38W - 22L
1,687 SR
Queue Stats
557W - 416L
1,619 Elo+
Solo
Team Averages
Level 121
1,499 SR
1,522 Elo+

VS

Team Averages
Level 110
1,592 SR
1,551 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Nezukσ
Lancelot
Level 160
God Stats
3W - 1L
1,783 SR
Queue Stats
234W - 115L
1,782 Elo+
Solo
Camazotz
Camazotz
PaiNz_AcE
Camazotz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,585 Elo+
Party 1
Zeus
Zeus
lazo-amigo2
Zeus
Level 87
God Stats
67W - 46L
1,582 SR
Queue Stats
720W - 691L
1,491 Elo+
Solo
Atlas
Atlas
zl_2LochOlaf
Atlas
Level 25
God Stats
11W - 9L
1,595 SR
Queue Stats
21W - 30L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
10,192
536
9,481
17,619
20,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 1 / 2
10,124
533
10,619
14,167
5,719
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 7
9,853
519
11,187
16,824
9,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
KaiCollins22
Lancelot
17
8 / 2 / 3
11,088
584
12,429
17,461
9,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Kxpro
Jormungandr
18
3 / 1 / 1
11,430
602
14,049
12,388
13,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 3 / 1
9,957
524
15,987
16,291
6,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Nezukσ
Lancelot
18
0 / 0 / 0
10,548
555
3,496
14,593
14,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
PaiNz_AcE
Camazotz
12
0 / 6 / 3
7,481
394
6,212
21,292
8,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
0 / 7 / 1
7,770
409
13,069
16,064
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 4
8,949
471
6,162
14,411
12,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
7
7
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
3
1
1.83
W
1
1
4
3
W
3
1
2
4
W
1
2
7
2.25
W
Lancelot
KaiCollins22
Lancelot
8
2
3
4.75
W
Jormungandr
Kxpro
Jormungandr
3
1
1
3.5
L
Lancelot
Nezukσ
Lancelot
0
0
0
0
L
Camazotz
PaiNz_AcE
Camazotz
0
6
3
0.25
L
0
7
1
0.07
L
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,765
Damage
44,926
78,459
Taken
82,651
59,225
Mitigated
46,594
31,512
Healing
26,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,987
9,103
0
6,313
16,291
6,082
60
1,128
15,163
0
75,040
W
9,481
1,705
2,472
7,367
17,619
20,769
283
4,579
13,040
0
60,231
W
10,619
5,484
498
3,606
14,167
5,719
828
1,396
12,771
0
81,888
W
11,187
639
0
8,193
16,824
9,652
0
8,299
8,525
77,739
0
W
Lancelot
KaiCollins22
Lancelot
12,429
2,352
0
7,445
17,461
9,114
0
2,523
14,938
134
97,122
W
Jormungandr
Kxpro
Jormungandr
14,049
4,662
0
1,931
12,388
13,971
184
2,968
9,420
112,150
0
L
Lancelot
Nezukσ
Lancelot
3,496
135
0
2,400
14,593
14,361
0
7,532
7,061
0
106,073
L
Camazotz
PaiNz_AcE
Camazotz
6,212
1,792
0
7,665
21,292
8,197
0
5,698
15,594
0
42,658
L
13,069
823
0
2,420
16,064
5,360
0
8,701
7,363
66,986
0
L
6,162
2,341
3,627
3,971
14,411
12,594
0
2,311
12,100
32,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,687
Gold Earned
44,705
687
Minions Killed
559
0
Camps Cleared
0
1,891,025
Distance Traveled
1,744,098
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,957
524
132
7
0
285,623
1
W
Chaac
10,192
536
82
4
0
360,466
4
W
Cupid
10,124
533
132
7
0
363,809
4
W
Anubis
9,853
519
119
6
0
328,763
5
W
Lancelot
11,088
584
132
7
0
471,206
6
W
Jormungandr
11,430
602
222
12
0
366,781
5
L
Lancelot
10,548
555
227
12
0
410,935
3
L
Camazotz
7,481
394
63
3
0
376,253
0
L
Zeus
7,770
409
108
6
0
299,795
5
L
Atlas
8,949
471
29
2
0
371,492
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role