Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Aaiyq
Sobek
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,387 Elo+
Party 1
Izanami
Izanami
Cesar16agus
Izanami
Level 159
God Stats
6W - 2L
1,654 SR
Queue Stats
390W - 407L
1,534 Elo+
Solo
Thanatos
Thanatos
Falkers
Thanatos
Level 124
God Stats
2W - 2L
1,407 SR
Queue Stats
71W - 79L
1,473 Elo+
Party 1
Rama
Rama
oBatman
Rama
Level 157
God Stats
0W - 1L
1,304 SR
Queue Stats
6W - 4L
1,626 Elo+
Solo
Team Averages
Level 140
1,473 SR
1,504 Elo+

VS

Team Averages
Level 108
1,552 SR
1,473 Elo+
Sol
Sol
BrunoOstermaNN
Sol
Level 159
God Stats
15W - 6L
1,788 SR
Queue Stats
594W - 649L
1,433 Elo+
Solo
Ne Zha
Ne Zha
DR4C4RYS
Ne Zha
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 139L
1,519 Elo+
Solo
Fenrir
Fenrir
FeitanxMG
Fenrir
Level 116
God Stats
12W - 14L
1,472 SR
Queue Stats
925W - 941L
1,412 Elo+
Solo
Artio
Artio
Furtadorj
Artio
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thoth
Thoth
TheDarkGaming
Thoth
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 4 / 6
9,775
611
15,485
14,901
5,891
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Aaiyq
Sobek
17
3 / 6 / 6
10,197
637
6,419
25,722
29,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Cesar16agus
Izanami
18
1 / 6 / 7
10,390
649
13,536
14,210
6,650
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Falkers
Thanatos
16
6 / 8 / 3
11,155
697
8,047
16,010
6,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
oBatman
Rama
17
1 / 2 / 8
9,909
619
7,872
9,827
4,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 15
12,077
755
14,368
10,374
5,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
DR4C4RYS
Ne Zha
19
5 / 4 / 16
11,321
708
24,163
17,086
8,889
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
FeitanxMG
Fenrir
19
7 / 2 / 13
11,647
728
11,511
16,779
10,543
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
Furtadorj
Artio
17
0 / 2 / 20
10,412
651
3,287
16,954
21,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 3 / 13
11,758
735
20,520
11,687
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
103
12
Kills
26
26
Deaths
13
30
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
6
1
L
Sobek
Aaiyq
Sobek
3
6
6
1
W
6
2
15
6.75
L
Izanami
Cesar16agus
Izanami
1
6
7
0.75
W
Ne Zha
DR4C4RYS
Ne Zha
5
4
16
3.25
L
Thanatos
Falkers
Thanatos
6
8
3
0.94
W
Fenrir
FeitanxMG
Fenrir
7
2
13
6.75
W
Artio
Furtadorj
Artio
0
2
20
5
W
8
3
13
4.83
L
Rama
oBatman
Rama
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,359
Damage
73,849
80,670
Taken
72,880
53,335
Mitigated
50,478
24,106
Healing
31,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,485
4,423
622
5,487
14,901
5,891
469
5,881
9,020
31,184
0
L
Sobek
Aaiyq
Sobek
6,419
368
515
4,797
25,722
29,916
0
11,956
13,766
11,901
0
W
14,368
5,179
770
2,804
10,374
5,026
4,752
2,844
7,530
44,249
0
L
Izanami
Cesar16agus
Izanami
13,536
9,156
456
1,479
14,210
6,650
850
8,209
6,001
0
42,552
W
Ne Zha
DR4C4RYS
Ne Zha
24,163
3,403
2,522
4,635
17,086
8,889
920
5,333
11,076
0
42,508
L
Thanatos
Falkers
Thanatos
8,047
427
1,006
6,064
16,010
6,821
0
7,074
8,936
0
10,954
W
Fenrir
FeitanxMG
Fenrir
11,511
1,969
2,943
3,581
16,779
10,543
1,219
5,575
11,204
0
18,052
W
Artio
Furtadorj
Artio
3,287
611
4,572
4,963
16,954
21,503
638
5,097
11,857
11,305
0
W
20,520
561
1,889
2,395
11,687
4,517
735
3,055
8,632
41,502
0
L
Rama
oBatman
Rama
7,872
6,115
373
3,307
9,827
4,057
235
5,055
4,772
0
21,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,426
Gold Earned
57,215
160
Minions Killed
166
0
Camps Cleared
0
1,297,617
Distance Traveled
1,600,174
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,775
611
26
2
0
275,954
1
L
Sobek
10,197
637
12
1
0
268,539
1
W
Sol
12,077
755
70
4
0
279,292
3
L
Izanami
10,390
649
81
5
0
232,844
2
W
Ne Zha
11,321
708
33
2
0
344,331
3
L
Thanatos
11,155
697
5
0
0
276,651
0
W
Fenrir
11,647
728
9
1
0
338,510
0
W
Artio
10,412
651
20
1
0
347,864
1
W
Thoth
11,758
735
34
2
0
290,177
2
L
Rama
9,909
619
36
2
0
243,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role