Player Matchup

Artio
Artio
ARainingSage01
Artio
Level 36
God Stats
3W - 2L
1,335 SR
Queue Stats
41W - 72L
1,282 Elo+
Party 2
Amaterasu
Amaterasu
RighteousMonty
Amaterasu
Level 22
God Stats
1W - 7L
1,243 SR
Queue Stats
4W - 9L
1,410 Elo+
Party 2
Poseidon
Poseidon
Snappyturtle4563
Poseidon
Level 47
God Stats
2W - 4L
1,214 SR
Queue Stats
47W - 76L
1,325 Elo+
Party 2
Thor
Thor
meh666
Thor
Level 63
God Stats
39W - 54L
1,333 SR
Queue Stats
296W - 348L
1,314 Elo+
Party 3
Neith
Neith
neonpanda831V2
Neith
Level 43
God Stats
3W - 3L
1,482 SR
Queue Stats
80W - 109L
1,317 Elo+
Party 3
Team Averages
Level 42
1,322 SR
1,330 Elo+

VS

Team Averages
Level 83
1,422 SR
1,419 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
EllenDegeneres
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,384 Elo+
Solo
Lancelot
Lancelot
HealthGawth
Lancelot
Level 83
God Stats
8W - 12L
1,500 SR
Queue Stats
200W - 246L
1,409 Elo+
Party 1
Anubis
Anubis
KannybalZK
Anubis
Level 103
God Stats
17W - 21L
1,356 SR
Queue Stats
425W - 455L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
marvmarvdadragon
Gilgamesh
Level 61
God Stats
0W - 4L
1,255 SR
Queue Stats
186W - 194L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,214
451
4,946
12,911
9,350
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
RighteousMonty
Amaterasu
15
1 / 0 / 0
8,711
544
6,519
10,714
8,884
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 2 / 2
8,570
536
7,173
10,940
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
meh666
Thor
14
1 / 1 / 6
8,356
522
7,366
10,561
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 4
8,288
518
10,026
7,261
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 4 / 1
6,622
414
6,150
14,260
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 0
6,852
428
3,853
15,513
13,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
HealthGawth
Lancelot
12
1 / 2 / 0
7,124
445
5,778
11,634
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
KannybalZK
Anubis
15
3 / 2 / 0
9,189
574
11,355
11,133
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
12
0 / 2 / 0
7,594
475
6,522
13,195
9,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
5
5
Deaths
15
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
1
0.13
W
3
1
7
6.5
L
1
5
0
0.2
L
Lancelot
HealthGawth
Lancelot
1
2
0
0.5
L
Anubis
KannybalZK
Anubis
3
2
0
1.5
W
Amaterasu
RighteousMonty
Amaterasu
1
0
0
1
W
6
2
2
3.5
L
Gilgamesh
0
2
0
0
W
Thor
meh666
Thor
1
1
6
4
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,030
Damage
33,658
52,387
Taken
65,735
28,662
Mitigated
38,251
21,944
Healing
26,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,150
2,194
0
6,582
14,260
4,810
296
2,132
12,128
0
53,312
W
4,946
1,909
855
5,333
12,911
9,350
565
4,576
8,335
19,396
0
L
3,853
1,120
232
2,915
15,513
13,631
248
5,002
10,511
13,458
0
L
Lancelot
HealthGawth
Lancelot
5,778
1,222
0
5,342
11,634
4,664
0
522
11,112
0
52,691
L
Anubis
KannybalZK
Anubis
11,355
556
0
6,844
11,133
5,402
440
3,488
7,645
83,393
0
W
Amaterasu
RighteousMonty
Amaterasu
6,519
3,074
0
5,188
10,714
8,884
1,552
227
10,487
0
59,588
W
7,173
2,041
0
4,297
10,940
3,210
1,042
6,350
4,590
59,391
0
L
Gilgamesh
6,522
2,754
0
4,671
13,195
9,744
0
975
12,220
0
49,802
W
Thor
meh666
Thor
7,366
1,966
0
4,678
10,561
3,927
0
2,973
7,588
0
66,221
W
10,026
5,068
0
1,593
7,261
3,291
1,318
1,082
6,179
0
58,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,139
Gold Earned
37,381
459
Minions Killed
421
0
Camps Cleared
0
1,448,391
Distance Traveled
1,403,503
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,622
414
68
4
0
279,580
0
W
Artio
7,214
451
34
2
0
282,933
0
L
Fafnir
6,852
428
18
1
0
292,946
3
L
Lancelot
7,124
445
93
6
0
354,871
0
L
Anubis
9,189
574
145
9
0
267,438
2
W
Amaterasu
8,711
544
122
8
0
257,715
4
W
Poseidon
8,570
536
85
5
0
305,466
5
L
Gilgamesh
7,594
475
97
6
0
208,668
2
W
Thor
8,356
522
104
7
0
304,582
0
W
Neith
8,288
518
114
7
0
297,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role