Player Matchup

Chaac
Chaac
Flash-MackNahess
Chaac
Level 48
God Stats
3W - 5L
1,236 SR
Queue Stats
141W - 150L
1,410 Elo+
Party 1
Neith
Neith
Harry1Scillitoe
Neith
Level 47
God Stats
7W - 4L
1,422 SR
Queue Stats
97W - 75L
1,419 Elo+
Solo
Bacchus
Bacchus
MR_ToOmAhAwK
Bacchus
Level 47
God Stats
5W - 7L
1,391 SR
Queue Stats
19W - 40L
1,268 Elo+
Solo
Thanatos
Thanatos
acurussed
Thanatos
Level 55
God Stats
3W - 2L
1,732 SR
Queue Stats
7W - 7L
1,293 Elo+
Solo
Chang'e
Chang'e
xTaz_Yoyo_
Chang'e
Level 69
God Stats
34W - 24L
1,525 SR
Queue Stats
304W - 273L
1,427 Elo+
Party 1
Team Averages
Level 53
1,461 SR
1,363 Elo+

VS

Team Averages
Level 57
1,557 SR
1,389 Elo+
Bacchus
Bacchus
 
Bacchus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
AuRaJ0k3RzZ
Ares
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,421 Elo+
Solo
Jing Wei
Jing Wei
ByKlies
Jing Wei
Level 48
God Stats
1W - 2L
1,742 SR
Queue Stats
479W - 590L
1,361 Elo+
Solo
Lancelot
Lancelot
joelsierra234-jo
Lancelot
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
499W - 587L
1,452 Elo+
Solo
Hades
Hades
teealerkef-_-
Hades
Level 74
God Stats
7W - 4L
1,541 SR
Queue Stats
21W - 32L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,660
638
4,562
7,042
4,070
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 0 / 3
6,390
533
5,167
4,338
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MR_ToOmAhAwK
Bacchus
9
2 / 1 / 1
6,059
505
4,749
8,256
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
acurussed
Thanatos
10
0 / 1 / 2
6,173
514
1,143
8,339
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
xTaz_Yoyo_
Chang'e
13
3 / 0 / 0
7,670
639
7,326
6,072
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 1 / 0
5,528
461
3,798
7,598
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
5,041
420
1,836
8,358
7,281
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
ByKlies
Jing Wei
8
0 / 4 / 2
5,029
419
4,044
6,904
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
4,654
388
920
4,158
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 2
5,714
476
5,009
9,750
4,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
2
2
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
0
2
L
0
2
0
0
L
Jing Wei
ByKlies
Jing Wei
0
4
2
0.25
W
2
0
0
2
W
2
0
3
3.5
W
Bacchus
MR_ToOmAhAwK
Bacchus
2
1
1
2.5
W
Thanatos
acurussed
Thanatos
0
1
2
1
L
0
0
0
0
L
0
3
2
0.33
W
Chang'e
xTaz_Yoyo_
Chang'e
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,947
Damage
15,607
34,047
Taken
36,768
19,257
Mitigated
22,501
14,109
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,798
744
207
854
7,598
6,590
26
1,715
5,883
19,084
0
L
1,836
508
0
1,907
8,358
7,281
0
0
8,358
23,992
0
L
Jing Wei
ByKlies
Jing Wei
4,044
3,015
0
894
6,904
2,315
78
2,976
3,928
0
28,792
W
4,562
1,122
0
643
7,042
4,070
55
1,836
5,206
0
44,203
W
5,167
2,215
0
1,654
4,338
1,838
1,206
965
3,373
0
52,281
W
Bacchus
MR_ToOmAhAwK
Bacchus
4,749
604
0
1,024
8,256
7,057
264
3,226
5,030
11,132
0
W
Thanatos
acurussed
Thanatos
1,143
558
0
6,696
8,339
3,837
52
1,648
6,691
0
37,797
L
920
283
0
1,877
4,158
1,438
0
1,590
2,568
0
14,872
L
5,009
382
113
3,529
9,750
4,877
0
5,794
3,956
40,812
0
W
Chang'e
xTaz_Yoyo_
Chang'e
7,326
1,147
275
3,817
6,072
2,455
206
2,968
3,104
53,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,952
Gold Earned
25,966
362
Minions Killed
216
0
Camps Cleared
0
1,150,043
Distance Traveled
1,021,922
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,528
461
33
3
0
237,324
1
L
Ares
5,041
420
31
3
0
213,954
5
L
Jing Wei
5,029
419
45
4
0
212,854
2
W
Chaac
7,660
638
92
8
0
234,494
2
W
Neith
6,390
533
85
7
0
201,702
3
W
Bacchus
6,059
505
12
1
0
243,344
5
W
Thanatos
6,173
514
68
6
0
244,724
0
L
Lancelot
4,654
388
39
3
0
146,563
2
L
Hades
5,714
476
68
6
0
211,227
0
W
Chang'e
7,670
639
105
9
0
225,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role