Player Matchup

Morgan Le Fay
Morgan Le Fay
CaptainFogeye
Morgan Le Fay
Level 116
God Stats
4W - 5L
1,437 SR
Queue Stats
77W - 59L
1,647 Elo+
Party 2
Lancelot
Lancelot
SkittleWater
Lancelot
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 49L
1,664 Elo+
Party 2
King Arthur
King Arthur
SoggyColeslaw
King Arthur
Level 120
God Stats
1W - 0L
1,766 SR
Queue Stats
68W - 46L
1,669 Elo+
Party 2
Team Averages
Level 121
1,567 SR
1,660 Elo+

VS

Team Averages
Level 76
1,722 SR
1,453 Elo+
Cerberus
Cerberus
DatPoptart29
Cerberus
Level 42
God Stats
1W - 1L
1,705 SR
Queue Stats
24W - 43L
1,400 Elo+
Party 1
Hades
Hades
Drartemio
Hades
Level 118
God Stats
1W - 3L
1,808 SR
Queue Stats
158W - 172L
1,489 Elo+
Solo
Guan Yu
Guan Yu
Tallburger
Guan Yu
Level 68
God Stats
7W - 4L
1,654 SR
Queue Stats
104W - 124L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaptainFogeye
Morgan Le Fay
16
5 / 7 / 7
12,478
693
17,474
14,123
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
SkittleWater
Lancelot
17
2 / 0 / 12
11,928
663
18,699
15,504
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SoggyColeslaw
King Arthur
18
9 / 4 / 5
13,171
732
23,826
23,869
24,715
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DatPoptart29
Cerberus
15
3 / 2 / 7
12,192
677
7,842
28,146
33,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
Drartemio
Hades
16
2 / 5 / 7
11,544
641
17,270
18,391
16,291
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Tallburger
Guan Yu
15
6 / 9 / 4
11,935
663
18,250
28,895
34,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
16
Kills
11
11
Deaths
16
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CaptainFogeye
Morgan Le Fay
5
7
7
1.21
L
Cerberus
DatPoptart29
Cerberus
3
2
7
3.25
L
Hades
Drartemio
Hades
2
5
7
1.1
W
Lancelot
SkittleWater
Lancelot
2
0
12
8
W
King Arthur
SoggyColeslaw
King Arthur
9
4
5
2.88
L
Guan Yu
Tallburger
Guan Yu
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,999
Damage
43,362
53,496
Taken
75,432
34,467
Mitigated
84,340
7,436
Healing
21,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CaptainFogeye
Morgan Le Fay
17,474
2,443
0
2,663
14,123
4,672
964
5,058
9,065
52,150
0
L
Cerberus
DatPoptart29
Cerberus
7,842
1,061
905
8,818
28,146
33,632
38
6,020
22,126
26,513
0
L
Hades
Drartemio
Hades
17,270
1,548
1,779
4,276
18,391
16,291
520
4,269
14,122
64,530
0
W
Lancelot
SkittleWater
Lancelot
18,699
3,765
0
3,545
15,504
5,080
1,178
9,793
5,676
0
52,641
W
King Arthur
SoggyColeslaw
King Arthur
23,826
1,534
0
1,228
23,869
24,715
0
10,865
12,929
0
41,664
L
Guan Yu
Tallburger
Guan Yu
18,250
2,245
1,933
3,614
28,895
34,417
0
7,980
20,915
1,056
36,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,577
Gold Earned
35,671
181
Minions Killed
194
8
Camps Cleared
8
1,037,216
Distance Traveled
927,851
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,478
693
82
5
5
296,327
0
L
Cerberus
12,192
677
50
3
0
325,463
1
L
Hades
11,544
641
109
6
6
291,980
2
W
Lancelot
11,928
663
65
4
2
388,710
2
W
King Arthur
13,171
732
34
2
1
352,179
2
L
Guan Yu
11,935
663
35
2
2
310,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role