Player Matchup

Danzaburou
Danzaburou
CH1CLE
Danzaburou
Level 53
God Stats
8W - 3L
1,666 SR
Queue Stats
111W - 16L
1,960 Elo+
Party 2
Bellona
Bellona
Erlocx
Bellona
Level 20
God Stats
6W - 3L
1,811 SR
Queue Stats
21W - 9L
1,538 Elo+
Party 2
Lancelot
Lancelot
KakiiSevilla
Lancelot
Level 159
God Stats
12W - 5L
1,575 SR
Queue Stats
265W - 54L
1,768 Elo+
Party 2
Bacchus
Bacchus
PoKeR_DrEx
Bacchus
Level 119
God Stats
3W - 1L
1,632 SR
Queue Stats
51W - 16L
1,768 Elo+
Party 2
Thoth
Thoth
magallanes-27
Thoth
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,500 Elo+
Party 2
Team Averages
Level 96
1,637 SR
1,707 Elo+

VS

Team Averages
Level 91
1,445 SR
1,433 Elo+
Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Im Now
Tsukuyomi
Level 9
God Stats
3W - 5L
1,268 SR
Queue Stats
17W - 19L
1,379 Elo+
Party 3
Hachiman
Hachiman
Stuck_In_Gold_
Hachiman
Level 96
God Stats
59W - 47L
1,600 SR
Queue Stats
636W - 612L
1,440 Elo+
Party 1
Lancelot
Lancelot
Z_MonkeyD_Garp_Z
Lancelot
Level 139
God Stats
20W - 18L
1,451 SR
Queue Stats
294W - 313L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
xXLemon_hunterXx
Amaterasu
Level 62
God Stats
29W - 42L
1,404 SR
Queue Stats
490W - 523L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CH1CLE
Danzaburou
16
6 / 2 / 3
10,518
584
9,623
15,490
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Erlocx
Bellona
15
5 / 0 / 6
10,348
575
9,217
12,111
8,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
KakiiSevilla
Lancelot
16
5 / 2 / 6
10,182
566
8,194
11,181
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
PoKeR_DrEx
Bacchus
13
1 / 3 / 5
8,535
474
5,176
13,395
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 2 / 2
9,474
526
2,899
7,648
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 2 / 3
8,857
492
11,701
8,897
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Im Now
Tsukuyomi
10
2 / 6 / 0
7,077
393
5,278
13,833
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
12
4 / 3 / 1
8,268
459
7,511
8,750
3,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 4
7,051
392
4,609
9,159
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amaterasu
12
0 / 4 / 1
7,614
423
2,177
11,800
8,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
20
Kills
9
9
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
2
3
1.75
W
Danzaburou
CH1CLE
Danzaburou
6
2
3
3.75
W
Bellona
Erlocx
Bellona
5
0
6
8
L
Tsukuyomi
Im Now
Tsukuyomi
2
6
0
0.33
W
Lancelot
KakiiSevilla
Lancelot
5
2
6
4
W
Bacchus
PoKeR_DrEx
Bacchus
1
3
5
1.17
L
Hachiman
4
3
1
1.5
L
1
5
4
0.6
W
3
2
2
2
L
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,109
Damage
31,276
59,825
Taken
52,439
36,076
Mitigated
26,181
22,547
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,701
3,077
0
576
8,897
3,468
0
3,119
5,778
81,046
0
W
Danzaburou
CH1CLE
Danzaburou
9,623
4,099
0
8,484
15,490
6,554
1,668
1,869
13,621
0
88,465
W
Bellona
Erlocx
Bellona
9,217
2,361
0
5,803
12,111
8,568
2,335
747
11,364
0
68,912
L
Tsukuyomi
Im Now
Tsukuyomi
5,278
1,437
0
3,331
13,833
4,907
0
1,184
12,649
0
35,935
W
Lancelot
KakiiSevilla
Lancelot
8,194
1,398
0
4,542
11,181
5,425
0
2,116
9,065
0
78,972
W
Bacchus
PoKeR_DrEx
Bacchus
5,176
1,038
0
2,564
13,395
12,411
0
1,877
11,518
30,116
0
L
Hachiman
7,511
4,112
0
2,992
8,750
3,097
0
1,326
7,424
0
60,267
L
4,609
1,058
0
1,842
9,159
6,195
0
1,711
7,448
0
14,766
W
2,899
123
0
1,154
7,648
3,118
1,781
5,560
2,088
62,661
0
L
Amaterasu
2,177
1,025
542
1,990
11,800
8,514
0
735
11,065
0
35,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,057
Gold Earned
38,867
555
Minions Killed
388
0
Camps Cleared
0
1,822,618
Distance Traveled
1,535,271
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,857
492
126
7
0
370,148
2
W
Danzaburou
10,518
584
131
7
0
336,766
3
W
Bellona
10,348
575
132
7
0
393,984
0
L
Tsukuyomi
7,077
393
56
3
0
293,950
0
W
Lancelot
10,182
566
130
7
0
427,641
3
W
Bacchus
8,535
474
30
2
0
345,143
2
L
Hachiman
8,268
459
110
6
0
256,763
4
L
Lancelot
7,051
392
26
1
0
269,716
8
W
Thoth
9,474
526
132
7
0
319,084
1
L
Amaterasu
7,614
423
70
4
0
344,694
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role