Player Matchup

Sun Wukong
Sun Wukong
AcknowledgMe
Sun Wukong
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
64W - 37L
1,704 Elo+
Party 1
Kukulkan
Kukulkan
KIDSOLDIEROTX
Kukulkan
Level 121
God Stats
3W - 2L
1,308 SR
Queue Stats
37W - 16L
1,694 Elo+
Party 1
Xing Tian
Xing Tian
ProjectSiva
Xing Tian
Level 109
God Stats
7W - 3L
1,500 SR
Queue Stats
57W - 38L
1,679 Elo+
Party 1
Team Averages
Level 116
1,436 SR
1,692 Elo+

VS

Team Averages
Level 142
1,531 SR
1,528 Elo+
Shiva
Shiva
Panda_Panzy
Shiva
Level 124
God Stats
25W - 16L
1,655 SR
Queue Stats
130W - 120L
1,495 Elo+
Party 2
Ra
Ra
XxGodLevelxX
Ra
Level 142
God Stats
0W - 3L
1,437 SR
Queue Stats
65W - 66L
1,449 Elo+
Solo
Lancelot
Lancelot
g-u-t-t-a
Lancelot
Level 160
God Stats
4W - 7L
1,500 SR
Queue Stats
581W - 379L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AcknowledgMe
Sun Wukong
18
12 / 2 / 11
14,000
778
26,010
26,334
24,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
KIDSOLDIEROTX
Kukulkan
20
12 / 0 / 12
14,714
817
31,513
11,373
7,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
ProjectSiva
Xing Tian
15
1 / 3 / 19
12,179
677
10,263
19,283
18,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
10,140
563
13,349
28,861
36,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 7 / 2
12,151
675
15,343
25,758
15,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
g-u-t-t-a
Lancelot
14
0 / 11 / 4
10,523
585
9,843
24,094
15,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
25
Kills
4
5
Deaths
25
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AcknowledgMe
Sun Wukong
12
2
11
8.75
W
Kukulkan
KIDSOLDIEROTX
Kukulkan
12
0
12
18
L
1
7
1
0.21
W
Xing Tian
ProjectSiva
Xing Tian
1
3
19
3.5
L
3
7
2
0.57
L
Lancelot
g-u-t-t-a
Lancelot
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,786
Damage
38,535
56,990
Taken
78,713
50,935
Mitigated
68,143
17,836
Healing
16,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AcknowledgMe
Sun Wukong
26,010
8,336
0
9,441
26,334
24,775
890
6,656
18,972
0
56,229
W
Kukulkan
KIDSOLDIEROTX
Kukulkan
31,513
2,184
0
2,460
11,373
7,790
911
4,943
6,354
91,777
0
L
13,349
1,530
704
3,370
28,861
36,758
0
17,791
11,070
0
29,743
W
Xing Tian
ProjectSiva
Xing Tian
10,263
576
794
5,141
19,283
18,370
818
4,747
14,138
23,450
0
L
15,343
686
4,516
7,210
25,758
15,709
0
12,553
13,205
66,887
0
L
Lancelot
g-u-t-t-a
Lancelot
9,843
903
0
681
24,094
15,676
29
11,976
12,118
0
32,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,893
Gold Earned
32,814
190
Minions Killed
172
7
Camps Cleared
7
1,058,379
Distance Traveled
910,534
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,000
778
43
2
3
356,392
2
W
Kukulkan
14,714
817
130
7
4
355,146
1
L
Shiva
10,140
563
35
2
0
295,677
0
W
Xing Tian
12,179
677
17
1
0
346,841
2
L
Ra
12,151
675
95
5
4
305,792
2
L
Lancelot
10,523
585
42
2
3
309,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role