Player Matchup

Terra
Terra
Bronze III
Chatul
Terra
Bronze III
Level 125
God Stats
2W - 1L
1,460 SR
Queue Stats
11W - 9L
1,466 MMR
Party 1
Arachne
Arachne
Gold IV
Crispin707
Arachne
Gold IV
Level 141
God Stats
1W - 1L
1,819 SR
Queue Stats
154W - 158L
1,451 MMR
Solo
Skadi
Skadi
Bronze III
CrispyBlaken
Skadi
Bronze III
Level 138
God Stats
1W - 0L
1,708 SR
Queue Stats
11W - 9L
1,466 MMR
Party 1
Nike
Nike
Silver II
VanityKym
Nike
Silver II
Level 156
God Stats
3W - 5L
1,262 SR
Queue Stats
161W - 184L
1,459 MMR
Solo
Agni
Agni
Gold I
leumas13 BR
Agni
Gold I
Level 149
God Stats
2W - 3L
1,241 SR
Queue Stats
273W - 268L
1,480 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,498 SR
1,464 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 84
1,611 SR
1,466 MMR
Mercury
Mercury
Silver I
BISHOP5629
Mercury
Silver I
Level 113
God Stats
0W - 2L
1,576 SR
Queue Stats
21W - 27L
1,580 MMR
Party 3
Izanami
Izanami
Bronze III
Crazydees
Izanami
Bronze III
Level 57
God Stats
6W - 7L
1,616 SR
Queue Stats
15W - 18L
1,446 MMR
Party 2
Sol
Sol
Bronze III
DeathCamm
Sol
Bronze III
Level 81
God Stats
1W - 1L
1,512 SR
Queue Stats
3W - 10L
1,416 MMR
Party 3
Cliodhna
Cliodhna
Gold IV
IXINemesisIXI
Cliodhna
Gold IV
Level 128
God Stats
33W - 22L
1,729 SR
Queue Stats
458W - 465L
1,444 MMR
Solo
Bacchus
Bacchus
Bronze III
Ric Dees 22
Bacchus
Bronze III
Level 43
God Stats
0W - 2L
1,621 SR
Queue Stats
15W - 18L
1,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Chatul
Terra
20
3 / 1 / 15
15,602
446
9,007
28,661
43,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
Crispin707
Arachne
20
3 / 7 / 9
15,944
456
15,258
38,437
21,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 4 / 8
18,377
525
28,873
27,739
14,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
20
4 / 5 / 12
16,853
482
19,092
39,545
39,768
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 1 / 4
19,594
560
34,937
25,462
13,900
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GaneshaKhepriAh Muzen CabThorChaac

VS

Bans
ZeusKaliBakasuraAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BISHOP5629
Mercury
20
2 / 8 / 6
16,066
459
17,284
32,473
18,097
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Crazydees
Izanami
20
4 / 4 / 6
19,003
543
22,472
28,499
15,034
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 6 / 2
15,591
445
15,089
25,539
13,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
IXINemesisIXI
Cliodhna
20
6 / 4 / 7
18,895
540
35,199
38,997
31,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Ric Dees 22
Bacchus
20
5 / 4 / 5
15,652
447
15,507
29,870
53,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
25
Kills
18
18
Deaths
26
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
BISHOP5629
Mercury
2
8
6
0.63
W
Terra
Chatul
Terra
3
1
15
10.5
L
Izanami
Crazydees
Izanami
4
4
6
1.75
W
Arachne
Crispin707
Arachne
3
7
9
1.07
W
7
4
8
2.75
L
1
6
2
0.33
L
Cliodhna
IXINemesisIXI
Cliodhna
6
4
7
2.38
L
Bacchus
Ric Dees 22
Bacchus
5
4
5
1.88
W
Nike
4
5
12
2
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,167
Damage
105,551
159,844
Taken
155,378
132,873
Mitigated
132,249
48,847
Healing
50,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BISHOP5629
Mercury
17,284
7,748
0
4,524
32,473
18,097
1,756
10,133
22,340
0
183,035
W
Terra
Chatul
Terra
9,007
525
5,958
9,020
28,661
43,484
337
8,223
20,303
40,413
0
L
Izanami
Crazydees
Izanami
22,472
15,975
0
11,336
28,499
15,034
8,042
9,035
19,464
0
227,993
W
Arachne
Crispin707
Arachne
15,258
11,346
770
9,449
38,437
21,512
708
4,775
33,662
0
166,339
W
28,873
17,749
0
9,559
27,739
14,209
4,893
5,851
21,836
0
219,596
L
15,089
3,309
0
7,967
25,539
13,411
742
14,831
10,708
127,785
11,954
L
Cliodhna
IXINemesisIXI
Cliodhna
35,199
4,440
0
21,125
38,997
31,958
266
7,588
31,409
0
187,884
L
Bacchus
Ric Dees 22
Bacchus
15,507
1,511
726
4,493
29,870
53,749
162
7,184
22,686
49,658
0
W
Nike
19,092
2,653
0
3,462
39,545
39,768
441
3,734
35,607
20,670
104,919
W
34,937
609
0
10,629
25,462
13,900
1,927
12,026
13,436
239,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,370
Gold Earned
85,207
955
Minions Killed
1,137
0
Camps Cleared
0
3,422,454
Distance Traveled
3,413,035
28
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
16,066
459
218
6
0
810,059
0
W
Terra
15,602
446
43
1
0
707,303
12
L
Izanami
19,003
543
356
10
0
613,785
5
W
Arachne
15,944
456
169
5
0
743,392
0
W
Skadi
18,377
525
247
7
0
673,224
5
L
Sol
15,591
445
210
6
0
607,710
6
L
Cliodhna
18,895
540
292
8
0
674,877
9
L
Bacchus
15,652
447
61
2
0
706,604
21
W
Nike
16,853
482
183
5
0
582,824
6
W
Agni
19,594
560
313
9
0
715,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role