Player Matchup

Lancelot
Lancelot
ArbyDevour
Lancelot
Level 149
God Stats
14W - 11L
1,538 SR
Queue Stats
129W - 132L
1,503 Elo+
Party 2
Awilix
Awilix
SOSLittle My
Awilix
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,274 Elo+
Party 2
Ra
Ra
butterminesterr
Ra
Level 105
God Stats
1W - 0L
1,324 SR
Queue Stats
43W - 25L
1,607 Elo+
Party 2
Team Averages
Level 120
1,454 SR
1,461 Elo+

VS

Team Averages
Level 103
1,597 SR
1,473 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kaléns
Thanatos
Level 136
God Stats
3W - 4L
1,790 SR
Queue Stats
119W - 141L
1,405 Elo+
Solo
Ra
Ra
KiD aOnIc
Ra
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 18L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ArbyDevour
Lancelot
10
6 / 1 / 5
6,911
987
5,069
5,278
1,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
11
6 / 1 / 7
6,911
987
5,869
5,768
2,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 10
6,492
927
3,525
4,652
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 5 / 2
5,440
777
4,458
8,194
5,125
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
Kaléns
Thanatos
7
2 / 4 / 1
5,246
749
3,425
5,064
1,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 2
4,944
706
3,873
5,188
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
4
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
2
0.4
W
Lancelot
ArbyDevour
Lancelot
6
1
5
8.5
L
Thanatos
Kaléns
Thanatos
2
4
1
0.63
L
0
5
2
0.2
W
Awilix
6
1
7
9.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,463
Damage
11,756
15,698
Taken
18,446
6,231
Mitigated
8,797
6,354
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,458
1,381
0
291
8,194
5,125
0
1,335
6,621
0
6,120
W
Lancelot
ArbyDevour
Lancelot
5,069
1,142
230
1,637
5,278
1,803
732
684
4,401
0
19,209
L
Thanatos
Kaléns
Thanatos
3,425
1,414
0
1,791
5,064
1,847
0
1,259
3,712
0
7,595
L
3,873
579
440
316
5,188
1,825
0
1,328
3,801
16,735
0
W
Awilix
5,869
2,631
0
2,463
5,768
2,718
673
1,489
4,038
0
11,450
W
3,525
416
501
1,523
4,652
1,710
466
1,657
2,708
20,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,314
Gold Earned
15,630
70
Minions Killed
57
3
Camps Cleared
2
462,729
Distance Traveled
316,032
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,440
777
7
1
0
114,056
3
W
Lancelot
6,911
987
20
3
1
156,482
1
L
Thanatos
5,246
749
24
3
0
90,649
1
L
Ra
4,944
706
26
4
2
111,327
1
W
Awilix
6,911
987
13
2
1
150,779
2
W
Ra
6,492
927
37
5
1
155,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role