Player Matchup

Sylvanus
Sylvanus
BECKZonTour
Sylvanus
Level 135
God Stats
76W - 108L
1,434 SR
Queue Stats
890W - 1,006L
1,426 Elo+
Party 2
Osiris
Osiris
DeepFriedRanger
Osiris
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 179L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
OGsmookyy
Baron Samedi
Level 64
God Stats
14W - 13L
1,548 SR
Queue Stats
132W - 172L
1,403 Elo+
Party 2
Set
Set
katerina_1997
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 200L
1,526 Elo+
Party 1
Sol
Sol
wetsspaghet
Sol
Level 79
God Stats
0W - 3L
1,557 SR
Queue Stats
59W - 58L
1,550 Elo+
Party 1
Team Averages
Level 93
1,508 SR
1,476 Elo+

VS

Team Averages
Level 118
1,553 SR
1,436 Elo+
Ra
Ra
Dylan6969698
Ra
Level 123
God Stats
14W - 6L
1,720 SR
Queue Stats
309W - 318L
1,439 Elo+
Solo
The Morrigan
The Morrigan
MadDerpyHusky
The Morrigan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,458 Elo+
Party 3
Cliodhna
Cliodhna
MuddyBuddie
Cliodhna
Level 121
God Stats
2W - 1L
1,527 SR
Queue Stats
12W - 15L
1,437 Elo+
Party 3
Lancelot
Lancelot
beazy55
Lancelot
Level 107
God Stats
3W - 4L
1,519 SR
Queue Stats
165W - 169L
1,467 Elo+
Solo
Ares
Ares
coalkicker
Ares
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BECKZonTour
Sylvanus
18
2 / 6 / 1
11,387
455
10,624
22,034
11,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 2
11,133
445
14,082
30,671
43,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
OGsmookyy
Baron Samedi
14
1 / 5 / 1
9,720
389
6,666
22,877
23,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 7 / 2
10,950
438
18,548
26,266
11,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 2
11,030
441
16,031
19,480
7,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 6
12,757
510
15,514
17,040
9,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
MadDerpyHusky
The Morrigan
20
5 / 0 / 11
14,224
569
17,464
16,715
8,941
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
MuddyBuddie
Cliodhna
20
8 / 4 / 9
12,999
520
19,909
30,580
14,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
beazy55
Lancelot
18
5 / 1 / 8
12,374
495
23,363
23,870
21,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 1 / 13
12,295
492
8,211
20,278
24,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
7
Kills
27
27
Deaths
7
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BECKZonTour
Sylvanus
2
6
1
0.42
L
2
4
2
0.75
W
6
1
6
9
W
The Morrigan
MadDerpyHusky
The Morrigan
5
0
11
10.5
W
Cliodhna
MuddyBuddie
Cliodhna
8
4
9
3.13
L
Baron Samedi
OGsmookyy
Baron Samedi
1
5
1
0.3
W
Lancelot
beazy55
Lancelot
5
1
8
9
W
3
1
13
9.5
L
2
7
2
0.43
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,951
Damage
84,461
121,328
Taken
108,483
98,582
Mitigated
78,594
38,381
Healing
42,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BECKZonTour
Sylvanus
10,624
2,826
1,177
9,199
22,034
11,507
827
11,091
10,943
99,754
0
L
14,082
4,427
0
8,513
30,671
43,884
0
6,678
23,993
0
74,583
W
15,514
1,975
6,106
9,558
17,040
9,533
1,716
9,022
7,467
108,182
0
W
The Morrigan
MadDerpyHusky
The Morrigan
17,464
7,863
0
7,889
16,715
8,941
3,594
5,146
11,469
137,334
1,599
W
Cliodhna
MuddyBuddie
Cliodhna
19,909
4,549
0
11,828
30,580
14,528
1,195
7,096
22,921
0
119,187
L
Baron Samedi
OGsmookyy
Baron Samedi
6,666
972
2,152
4,899
22,877
23,611
0
8,008
14,869
38,023
0
W
Lancelot
beazy55
Lancelot
23,363
7,587
197
3,232
23,870
21,124
2,410
4,093
19,657
0
95,558
W
8,211
224
572
3,579
20,278
24,468
628
6,925
13,171
26,818
0
L
18,548
6,513
0
5,478
26,266
11,776
46
5,089
21,177
0
97,873
L
16,031
2,146
0
6,963
19,480
7,804
666
8,983
10,497
94,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,220
Gold Earned
64,649
600
Minions Killed
734
0
Camps Cleared
0
2,125,057
Distance Traveled
2,402,234
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,387
455
146
6
0
386,925
4
L
Osiris
11,133
445
145
6
0
453,278
1
W
Ra
12,757
510
177
7
0
446,170
4
W
The Morrigan
14,224
569
227
9
0
453,197
10
W
Cliodhna
12,999
520
149
6
0
513,681
0
L
Baron Samedi
9,720
389
42
2
0
382,070
2
W
Lancelot
12,374
495
148
6
0
490,503
5
W
Ares
12,295
492
33
1
0
498,683
3
L
Set
10,950
438
104
4
0
478,900
3
L
Sol
11,030
441
163
7
0
423,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role