Player Matchup

Medusa
Medusa
ChilyAG
Medusa
Level 148
God Stats
14W - 8L
1,505 SR
Queue Stats
381W - 392L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
HaRO3112
Amaterasu
Level 15
God Stats
2W - 1L
1,542 SR
Queue Stats
17W - 14L
1,501 Elo+
Party 1
Ra
Ra
Mackornik
Ra
Level 127
God Stats
13W - 17L
1,146 SR
Queue Stats
433W - 405L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
NWLT Zero
Cthulhu
Level 108
God Stats
6W - 5L
1,500 SR
Queue Stats
481W - 469L
1,507 Elo+
Party 1
Thanatos
Thanatos
silversoul2709
Thanatos
Level 129
God Stats
15W - 16L
1,274 SR
Queue Stats
307W - 310L
1,510 Elo+
Party 1
Team Averages
Level 105
1,393 SR
1,506 Elo+

VS

Team Averages
Level 55
1,500 SR
1,501 Elo+
Erlang Shen
Erlang Shen
Austin456123
Erlang Shen
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 88L
1,539 Elo+
Party 3
Lancelot
Lancelot
Colosus7
Lancelot
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 92L
1,499 Elo+
Party 2
Anhur
Anhur
PapoSalami
Anhur
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 83L
1,560 Elo+
Party 3
Cerberus
Cerberus
RemainsPS
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,414 Elo+
Party 2
Freya
Freya
StompinBabies
Freya
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 110L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChilyAG
Medusa
15
3 / 2 / 4
9,124
507
9,397
11,280
3,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
HaRO3112
Amaterasu
15
2 / 3 / 6
10,144
564
13,817
18,236
13,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
5 / 1 / 7
10,026
557
13,941
9,986
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
NWLT Zero
Cthulhu
14
6 / 1 / 6
9,873
549
7,752
14,442
14,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
14
2 / 2 / 9
9,016
501
7,647
11,969
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Austin456123
Erlang Shen
16
3 / 4 / 1
9,821
546
12,015
18,260
13,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Colosus7
Lancelot
12
2 / 3 / 3
7,945
441
9,688
12,456
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
15
3 / 3 / 1
8,872
493
6,002
15,477
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
RemainsPS
Cerberus
12
0 / 2 / 4
7,425
413
5,155
17,458
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 2
8,416
468
9,631
15,588
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
18
Kills
9
9
Deaths
18
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Austin456123
Erlang Shen
3
4
1
0.88
W
Medusa
ChilyAG
Medusa
3
2
4
2.5
L
Lancelot
Colosus7
Lancelot
2
3
3
1.17
W
Amaterasu
HaRO3112
Amaterasu
2
3
6
1.67
W
5
1
7
8.5
W
Cthulhu
NWLT Zero
Cthulhu
6
1
6
9
L
Anhur
3
3
1
1.17
L
Cerberus
RemainsPS
Cerberus
0
2
4
1
L
1
6
2
0.33
W
Thanatos
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,554
Damage
42,491
65,913
Taken
79,239
41,639
Mitigated
44,602
30,273
Healing
25,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Austin456123
Erlang Shen
12,015
7,033
0
8,037
18,260
13,861
357
1,174
17,086
0
84,096
W
Medusa
ChilyAG
Medusa
9,397
3,565
0
844
11,280
3,956
96
2,168
9,112
0
69,402
L
Lancelot
Colosus7
Lancelot
9,688
1,682
0
3,784
12,456
4,910
0
5,619
6,837
0
49,749
W
Amaterasu
HaRO3112
Amaterasu
13,817
6,401
0
7,693
18,236
13,520
1,400
1,670
16,566
0
77,355
W
13,941
2,196
3,103
5,051
9,986
4,587
1,468
4,684
5,302
88,019
0
W
Cthulhu
NWLT Zero
Cthulhu
7,752
900
860
2,547
14,442
14,539
174
5,198
9,244
38,549
0
L
Anhur
6,002
2,282
0
3,411
15,477
5,305
0
3,190
12,287
0
70,281
L
Cerberus
RemainsPS
Cerberus
5,155
717
375
6,075
17,458
14,145
0
5,814
11,644
33,159
0
L
9,631
2,960
0
4,155
15,588
6,381
0
5,896
9,692
68,478
0
W
Thanatos
7,647
895
0
10,175
11,969
5,037
917
1,337
10,632
0
53,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,183
Gold Earned
42,479
513
Minions Killed
515
0
Camps Cleared
0
1,778,311
Distance Traveled
1,687,482
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,821
546
141
8
0
324,299
3
W
Medusa
9,124
507
82
5
0
325,341
3
L
Lancelot
7,945
441
72
4
0
416,950
0
W
Amaterasu
10,144
564
142
8
0
368,427
5
W
Ra
10,026
557
137
8
0
360,433
6
W
Cthulhu
9,873
549
72
4
0
347,577
5
L
Anhur
8,872
493
115
6
0
320,290
0
L
Cerberus
7,425
413
68
4
0
332,506
2
L
Freya
8,416
468
119
7
0
293,437
6
W
Thanatos
9,016
501
80
4
0
376,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role