Player Matchup

Lancelot
Lancelot
Commorient
Lancelot
Level 144
God Stats
16W - 17L
1,500 SR
Queue Stats
479W - 421L
1,534 Elo+
Party 1
Cabrakan
Cabrakan
Hiteza
Cabrakan
Level 128
God Stats
1W - 6L
1,369 SR
Queue Stats
89W - 86L
1,594 Elo+
Solo
Athena
Athena
LifelessBeautii
Athena
Level 142
God Stats
6W - 12L
1,447 SR
Queue Stats
500W - 451L
1,535 Elo+
Party 1
Bakasura
Bakasura
Misterali
Bakasura
Level 156
God Stats
5W - 4L
1,668 SR
Queue Stats
45W - 35L
1,740 Elo+
Solo
Anubis
Anubis
P3RD1TION
Anubis
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
250W - 230L
1,532 Elo+
Party 1
Team Averages
Level 139
1,497 SR
1,587 Elo+

VS

Team Averages
Level 124
1,498 SR
1,499 Elo+
Vulcan
Vulcan
CurrentLeaf2672
Vulcan
Level 154
God Stats
19W - 18L
1,470 SR
Queue Stats
283W - 268L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
SZigma501
Kuzenbo
Level 125
God Stats
8W - 7L
1,371 SR
Queue Stats
91W - 111L
1,527 Elo+
Solo
Merlin
Merlin
anthoneyy
Merlin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,459 Elo+
Solo
Xbalanque
Xbalanque
sailorhoon
Xbalanque
Level 121
God Stats
1W - 2L
1,481 SR
Queue Stats
110W - 139L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
scorsby
Cu Chulainn
Level 119
God Stats
12W - 9L
1,668 SR
Queue Stats
136W - 140L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Commorient
Lancelot
18
3 / 3 / 7
10,813
772
13,275
13,292
8,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
Hiteza
Cabrakan
15
0 / 6 / 7
8,825
630
11,870
17,664
14,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 3 / 5
10,096
721
7,312
18,357
21,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Misterali
Bakasura
18
4 / 4 / 4
11,079
791
9,713
21,679
19,536
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
P3RD1TION
Anubis
17
2 / 4 / 3
9,688
692
13,537
15,624
9,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 10
10,549
754
12,176
7,716
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
SZigma501
Kuzenbo
17
5 / 2 / 10
11,237
803
7,560
16,106
24,762
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
anthoneyy
Merlin
17
4 / 2 / 8
10,068
719
19,630
10,471
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
sailorhoon
Xbalanque
17
7 / 3 / 9
10,400
743
19,750
16,865
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
scorsby
Cu Chulainn
16
1 / 4 / 11
9,533
681
14,081
21,301
18,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
12
Kills
20
20
Deaths
12
26
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Commorient
Lancelot
3
3
7
2.17
W
3
1
10
8
L
Cabrakan
Hiteza
Cabrakan
0
6
7
0.58
L
3
3
5
1.83
L
Bakasura
Misterali
Bakasura
4
4
4
1.5
L
Anubis
P3RD1TION
Anubis
2
4
3
0.88
W
Kuzenbo
SZigma501
Kuzenbo
5
2
10
5
W
Merlin
anthoneyy
Merlin
4
2
8
4
W
Xbalanque
sailorhoon
Xbalanque
7
3
9
3.83
W
Cu Chulainn
scorsby
Cu Chulainn
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,707
Damage
73,197
86,616
Taken
72,459
73,737
Mitigated
58,844
15,979
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Commorient
Lancelot
13,275
2,740
0
480
13,292
8,989
336
5,680
7,612
0
48,048
W
12,176
2,445
0
575
7,716
3,613
0
3,840
3,216
56,770
0
L
Cabrakan
Hiteza
Cabrakan
11,870
1,678
0
2,230
17,664
14,107
0
8,098
9,566
24,648
0
L
7,312
1,099
1,041
1,935
18,357
21,598
78
8,665
9,692
19,582
0
L
Bakasura
Misterali
Bakasura
9,713
6,559
1,478
3,677
21,679
19,536
0
8,734
12,945
209
27,439
L
Anubis
P3RD1TION
Anubis
13,537
432
0
5,138
15,624
9,507
569
10,534
5,090
49,339
0
W
Kuzenbo
SZigma501
Kuzenbo
7,560
2,756
3,121
3,934
16,106
24,762
48
5,048
10,528
16,737
0
W
Merlin
anthoneyy
Merlin
19,630
1,748
0
120
10,471
4,294
1,020
7,121
3,350
44,740
0
W
Xbalanque
sailorhoon
Xbalanque
19,750
10,950
0
4,264
16,865
7,305
2,513
9,099
7,546
0
41,112
W
Cu Chulainn
scorsby
Cu Chulainn
14,081
2,886
0
1,374
21,301
18,870
31
7,805
12,793
7,427
31,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,501
Gold Earned
51,787
283
Minions Killed
283
0
Camps Cleared
0
1,374,463
Distance Traveled
1,409,528
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,813
772
97
7
0
309,422
0
W
Vulcan
10,549
754
101
7
0
313,207
1
L
Cabrakan
8,825
630
24
2
0
253,740
1
L
Athena
10,096
721
24
2
0
288,996
8
L
Bakasura
11,079
791
60
4
0
270,354
1
L
Anubis
9,688
692
78
6
0
251,951
2
W
Kuzenbo
11,237
803
23
2
0
297,139
8
W
Merlin
10,068
719
69
5
0
255,568
4
W
Xbalanque
10,400
743
48
3
0
260,729
3
W
Cu Chulainn
9,533
681
42
3
0
282,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role