Player Matchup

Bellona
Bellona
 
Bellona
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Darkersonic0
Cernunnos
Level 155
God Stats
1W - 1L
1,717 SR
Queue Stats
6W - 4L
1,652 Elo+
Party 2
Janus
Janus
HeyHardstyle
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 311L
1,583 Elo+
Solo
Lancelot
Lancelot
NoaLee
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 11L
1,706 Elo+
Party 2
Kuzenbo
Kuzenbo
vikman1315
Kuzenbo
Level 144
God Stats
4W - 4L
1,207 SR
Queue Stats
166W - 160L
1,640 Elo+
Party 2
Team Averages
Level 111
1,485 SR
1,616 Elo+

VS

Team Averages
Level 125
1,602 SR
1,554 Elo+
Lancelot
Lancelot
Pearl900
Lancelot
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 146L
1,561 Elo+
Party 3
Izanami
Izanami
RizzelRhyme
Izanami
Level 148
God Stats
2W - 2L
1,695 SR
Queue Stats
40W - 36L
1,578 Elo+
Party 1
Ymir
Ymir
Rob3rtzz
Ymir
Level 116
God Stats
5W - 4L
1,718 SR
Queue Stats
163W - 133L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
iStR8 FuSioN
Kukulkan
Level 158
God Stats
2W - 2L
1,622 SR
Queue Stats
286W - 261L
1,584 Elo+
Party 1
Hercules
Hercules
pokey1914
Hercules
Level 81
God Stats
3W - 7L
1,476 SR
Queue Stats
50W - 55L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 2 / 0
8,314
489
15,172
14,722
14,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Darkersonic0
Cernunnos
13
0 / 2 / 0
7,334
431
4,120
10,660
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 5 / 2
8,351
491
6,514
12,084
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
NoaLee
Lancelot
13
1 / 4 / 4
7,909
465
7,123
13,553
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
vikman1315
Kuzenbo
9
0 / 1 / 2
6,401
377
3,821
12,237
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Pearl900
Lancelot
13
2 / 3 / 1
8,206
483
8,037
12,756
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
RizzelRhyme
Izanami
16
4 / 0 / 4
9,530
561
10,591
9,377
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
11
2 / 2 / 7
8,364
492
6,201
11,494
13,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
iStR8 FuSioN
Kukulkan
16
2 / 2 / 8
9,480
558
11,888
7,644
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
pokey1914
Hercules
15
3 / 1 / 0
9,013
530
7,910
19,405
12,963
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
13
14
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
2
0
1.5
L
Cernunnos
Darkersonic0
Cernunnos
0
2
0
0
L
3
5
2
0.8
L
Lancelot
NoaLee
Lancelot
1
4
4
0.75
W
Lancelot
Pearl900
Lancelot
2
3
1
0.83
W
Izanami
RizzelRhyme
Izanami
4
0
4
6
W
Ymir
2
2
7
2.75
W
Kukulkan
iStR8 FuSioN
Kukulkan
2
2
8
3
W
Hercules
pokey1914
Hercules
3
1
0
3
L
Kuzenbo
vikman1315
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,750
Damage
44,627
63,256
Taken
60,676
42,284
Mitigated
39,067
16,925
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
15,172
6,617
0
4,368
14,722
14,803
0
2,267
12,455
0
61,676
L
Cernunnos
Darkersonic0
Cernunnos
4,120
2,130
0
4,037
10,660
3,697
0
2,208
8,452
0
57,984
L
6,514
319
0
250
12,084
4,881
0
4,597
7,487
65,025
0
L
Lancelot
NoaLee
Lancelot
7,123
1,015
0
5,179
13,553
5,982
0
4,371
9,182
0
67,932
W
Lancelot
Pearl900
Lancelot
8,037
1,892
0
458
12,756
5,465
0
2,307
10,297
0
77,445
W
Izanami
RizzelRhyme
Izanami
10,591
7,164
0
7,086
9,377
3,968
950
1,687
7,646
0
96,399
W
Ymir
6,201
1,507
0
1,675
11,494
13,266
201
3,468
7,936
19,259
0
W
Kukulkan
iStR8 FuSioN
Kukulkan
11,888
1,401
0
955
7,644
3,405
0
1,627
5,931
76,943
0
W
Hercules
pokey1914
Hercules
7,910
3,369
0
7,310
19,405
12,963
259
866
18,531
0
58,506
L
Kuzenbo
vikman1315
Kuzenbo
3,821
1,732
0
3,091
12,237
12,921
0
4,646
7,591
19,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,309
Gold Earned
44,593
464
Minions Killed
552
0
Camps Cleared
0
1,663,617
Distance Traveled
1,656,299
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,314
489
112
7
0
352,819
5
L
Cernunnos
7,334
431
110
6
0
313,884
3
L
Janus
8,351
491
121
7
0
310,175
4
L
Lancelot
7,909
465
103
6
0
350,670
3
W
Lancelot
8,206
483
123
7
0
360,877
3
W
Izanami
9,530
561
155
9
0
316,009
3
W
Ymir
8,364
492
23
1
0
316,636
3
W
Kukulkan
9,480
558
137
8
0
333,804
3
W
Hercules
9,013
530
114
7
0
328,973
3
L
Kuzenbo
6,401
377
18
1
0
336,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role