Player Matchup

Lancelot
Lancelot
AboveRaptor
Lancelot
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 99L
1,610 Elo+
Party 1
Ymir
Ymir
FaltEarthren
Ymir
Level 49
God Stats
27W - 13L
1,715 SR
Queue Stats
193W - 153L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
TealPanther
Danzaburou
Level 85
God Stats
4W - 6L
1,560 SR
Queue Stats
66W - 62L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
TurboDuncan
Sun Wukong
Level 47
God Stats
11W - 5L
1,766 SR
Queue Stats
111W - 88L
1,604 Elo+
Party 1
Ra
Ra
Uininaark
Ra
Level 61
God Stats
7W - 6L
1,613 SR
Queue Stats
229W - 191L
1,532 Elo+
Party 1
Team Averages
Level 63
1,631 SR
1,552 Elo+

VS

Team Averages
Level 59
1,560 SR
1,468 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
CREAM-SENSATION
Lancelot
Level 43
God Stats
2W - 1L
1,766 SR
Queue Stats
122W - 97L
1,445 Elo+
Party 2
Ullr
Ullr
SpeedyDoomx
Ullr
Level 47
God Stats
2W - 7L
1,327 SR
Queue Stats
79W - 86L
1,485 Elo+
Solo
Cernunnos
Cernunnos
Taylortrailor95
Cernunnos
Level 65
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 3L
1,409 Elo+
Party 3
Cerberus
Cerberus
nostalgiiccc
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AboveRaptor
Lancelot
15
5 / 4 / 4
10,094
631
5,585
13,669
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 3 / 7
9,906
619
4,698
18,182
21,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TealPanther
Danzaburou
16
3 / 0 / 2
10,946
684
7,097
10,609
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
TurboDuncan
Sun Wukong
16
3 / 0 / 3
10,277
642
9,687
18,438
17,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 1 / 2
11,159
697
4,490
8,140
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 4 / 3
8,569
536
10,999
10,795
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
13
0 / 6 / 2
7,490
468
4,671
14,003
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
5 / 3 / 0
9,083
568
11,733
13,834
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Taylortrailor95
Cernunnos
3
0 / 2 / 0
4,701
294
537
1,947
422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
nostalgiiccc
Cerberus
3
0 / 1 / 0
4,835
302
735
3,175
1,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
7
8
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
3
0.88
W
Lancelot
AboveRaptor
Lancelot
5
4
4
1.75
L
Lancelot
0
6
2
0.17
W
2
3
7
1.83
L
5
3
0
1.67
L
Cernunnos
Taylortrailor95
Cernunnos
0
2
0
0
W
Danzaburou
TealPanther
Danzaburou
3
0
2
4
W
Sun Wukong
TurboDuncan
Sun Wukong
3
0
3
4.5
W
3
1
2
4
L
Cerberus
nostalgiiccc
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,557
Damage
28,675
69,038
Taken
43,754
53,055
Mitigated
18,701
28,447
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,999
1,639
0
906
10,795
4,660
28
3,483
7,312
81,202
0
W
Lancelot
AboveRaptor
Lancelot
5,585
843
0
4,842
13,669
6,228
413
2,446
11,223
0
64,404
L
Lancelot
4,671
839
0
3,457
14,003
5,827
0
1,541
12,462
0
58,076
W
4,698
1,213
0
4,847
18,182
21,376
1,614
3,431
14,751
40,010
0
L
11,733
5,498
0
4,108
13,834
6,609
0
2,884
10,950
0
71,464
L
Cernunnos
Taylortrailor95
Cernunnos
537
253
0
25
1,947
422
0
663
1,284
0
4,154
W
Danzaburou
TealPanther
Danzaburou
7,097
3,624
0
6,642
10,609
4,285
6,736
2,766
7,843
0
99,785
W
Sun Wukong
TurboDuncan
Sun Wukong
9,687
1,303
0
7,282
18,438
17,883
1,914
3,055
15,383
87
69,530
W
4,490
261
1,480
3,354
8,140
3,283
271
3,810
4,330
91,993
0
L
Cerberus
nostalgiiccc
Cerberus
735
97
0
453
3,175
1,183
0
704
2,471
3,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,382
Gold Earned
34,678
597
Minions Killed
368
0
Camps Cleared
0
1,575,285
Distance Traveled
1,061,803
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,569
536
141
9
0
289,396
3
W
Lancelot
10,094
631
103
6
0
330,567
5
L
Lancelot
7,490
468
102
6
0
358,442
2
W
Ymir
9,906
619
54
3
0
296,389
3
L
Ullr
9,083
568
109
7
0
270,760
0
L
Cernunnos
4,701
294
10
1
0
63,239
0
W
Danzaburou
10,946
684
157
10
0
284,169
1
W
Sun Wukong
10,277
642
122
8
0
328,460
1
W
Ra
11,159
697
161
10
0
335,700
3
L
Cerberus
4,835
302
6
0
0
79,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role