Player Matchup

Yu Huang
Yu Huang
GoldenNexus475
Yu Huang
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,481 Elo+
Party 1
Lancelot
Lancelot
Goldenkilonova
Lancelot
Level 108
God Stats
11W - 16L
1,500 SR
Queue Stats
101W - 95L
1,327 Elo+
Party 1
Ymir
Ymir
ItsJustSoul Now
Ymir
Level 60
God Stats
1W - 1L
1,475 SR
Queue Stats
11W - 10L
1,615 Elo+
Party 1
Bellona
Bellona
TAIWAN PLR
Bellona
Level 109
God Stats
6W - 11L
1,246 SR
Queue Stats
125W - 117L
1,454 Elo+
Solo
Apollo
Apollo
Taste_KO
Apollo
Level 146
God Stats
22W - 15L
1,672 SR
Queue Stats
463W - 472L
1,433 Elo+
Solo
Team Averages
Level 103
1,479 SR
1,462 Elo+

VS

Team Averages
Level 108
1,480 SR
1,468 Elo+
Lancelot
Lancelot
BoricDragonXVII
Lancelot
Level 141
God Stats
4W - 2L
1,529 SR
Queue Stats
407W - 431L
1,435 Elo+
Solo
Khepri
Khepri
DiamondFire67
Khepri
Level 92
God Stats
3W - 4L
1,643 SR
Queue Stats
262W - 241L
1,502 Elo+
Solo
Nu Wa
Nu Wa
Jump-Man2315
Nu Wa
Level 99
God Stats
1W - 0L
1,419 SR
Queue Stats
54W - 59L
1,498 Elo+
Solo
Izanami
Izanami
Timdastballa
Izanami
Level 108
God Stats
7W - 15L
1,326 SR
Queue Stats
63W - 94L
1,434 Elo+
Solo
Set
Set
WillingTitan836
Set
Level 102
God Stats
14W - 16L
1,482 SR
Queue Stats
373W - 372L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
1 / 4 / 0
6,847
380
7,733
10,881
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
12
1 / 5 / 1
7,476
415
5,736
15,878
7,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 1
6,962
387
4,277
21,491
21,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
TAIWAN PLR
Bellona
12
0 / 3 / 1
7,743
430
8,571
18,636
17,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Taste_KO
Apollo
13
0 / 1 / 0
7,604
422
4,411
9,027
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
8 / 0 / 5
10,005
556
18,636
14,263
11,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 0 / 13
8,815
490
5,674
11,576
13,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 9
8,370
465
12,084
7,777
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Timdastballa
Izanami
18
5 / 0 / 2
11,410
634
8,571
10,139
4,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 8
9,274
515
9,868
16,959
8,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
18
18
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Lancelot
8
0
5
10.5
W
0
0
13
6.5
L
Yu Huang
1
4
0
0.25
L
Lancelot
1
5
1
0.3
L
0
5
1
0.1
W
2
0
9
6.5
L
Bellona
TAIWAN PLR
Bellona
0
3
1
0.17
L
Apollo
Taste_KO
Apollo
0
1
0
0
W
Izanami
Timdastballa
Izanami
5
0
2
6
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,728
Damage
54,833
75,913
Taken
60,714
54,972
Mitigated
40,955
18,163
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
18,636
2,499
0
3,981
14,263
11,014
275
1,986
12,179
0
60,692
W
5,674
370
0
3,552
11,576
13,398
314
3,034
8,341
27,445
0
L
Yu Huang
7,733
543
0
700
10,881
4,805
0
3,675
7,206
49,036
0
L
Lancelot
5,736
577
0
2,986
15,878
7,456
0
3,497
12,381
0
59,144
L
4,277
945
58
4,342
21,491
21,738
0
6,396
15,095
26,470
0
W
12,084
4,660
56
2,372
7,777
2,924
1,673
2,385
5,172
52,549
0
L
Bellona
TAIWAN PLR
Bellona
8,571
2,622
0
6,719
18,636
17,323
0
3,005
15,631
0
58,574
L
Apollo
Taste_KO
Apollo
4,411
2,920
0
3,358
9,027
3,650
0
1,185
7,842
0
64,464
W
Izanami
Timdastballa
Izanami
8,571
7,237
0
6,327
10,139
4,679
6,076
640
9,487
0
116,963
W
9,868
3,057
0
2,177
16,959
8,940
0
3,184
13,525
0
88,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
47,874
409
Minions Killed
552
0
Camps Cleared
0
1,650,773
Distance Traveled
1,757,632
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,005
556
102
6
0
391,272
10
W
Khepri
8,815
490
36
2
0
357,302
0
L
Yu Huang
6,847
380
82
5
0
330,030
2
L
Lancelot
7,476
415
87
5
0
384,770
2
L
Ymir
6,962
387
40
2
0
307,498
1
W
Nu Wa
8,370
465
84
5
0
314,525
0
L
Bellona
7,743
430
100
6
0
322,717
7
L
Apollo
7,604
422
100
6
0
305,758
7
W
Izanami
11,410
634
205
11
0
310,279
5
W
Set
9,274
515
125
7
0
384,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role