Player Matchup

Skadi
Skadi
GARZA-BRUTUS
Skadi
Level 42
God Stats
15W - 18L
1,346 SR
Queue Stats
118W - 152L
1,219 Elo+
Party 3
Mulan
Mulan
Malosy26
Mulan
Level 126
God Stats
3W - 1L
1,509 SR
Queue Stats
397W - 361L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
Protul
Kukulkan
Level 47
God Stats
18W - 10L
1,500 SR
Queue Stats
118W - 93L
1,563 Elo+
Party 2
Ymir
Ymir
papito-stru
Ymir
Level 86
God Stats
10W - 11L
1,294 SR
Queue Stats
303W - 308L
1,309 Elo+
Party 3
Nemesis
Nemesis
samukk
Nemesis
Level 123
God Stats
32W - 21L
1,473 SR
Queue Stats
277W - 254L
1,485 Elo+
Party 2
Team Averages
Level 85
1,424 SR
1,417 Elo+

VS

Team Averages
Level 41
1,448 SR
1,301 Elo+
Neith
Neith
Dancorsuka
Neith
Level 17
God Stats
1W - 7L
1,314 SR
Queue Stats
49W - 86L
1,266 Elo+
Party 4
Chaac
Chaac
Flash-MackNahess
Chaac
Level 48
God Stats
3W - 5L
1,362 SR
Queue Stats
141W - 150L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
el_lemos_110
Jormungandr
Level 13
God Stats
13W - 36L
1,164 SR
Queue Stats
66W - 99L
1,097 Elo+
Party 4
Lancelot
Lancelot
xBeliaal
Lancelot
Level 56
God Stats
3W - 8L
1,843 SR
Queue Stats
86W - 128L
1,259 Elo+
Party 4
Chang'e
Chang'e
xTaz_Yoyo_
Chang'e
Level 69
God Stats
34W - 24L
1,554 SR
Queue Stats
304W - 273L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,737
449
5,859
4,794
1,684
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Malosy26
Mulan
13
3 / 0 / 1
8,442
563
10,778
10,197
6,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Protul
Kukulkan
13
1 / 0 / 3
7,660
511
6,110
5,372
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 1
7,252
483
4,120
14,128
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
samukk
Nemesis
14
2 / 0 / 2
7,971
531
3,977
10,860
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 0 / 0
6,467
431
5,497
4,403
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 0
6,819
455
4,973
12,967
8,563
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
el_lemos_110
Jormungandr
10
0 / 1 / 0
5,925
395
3,157
8,502
4,325
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
xBeliaal
Lancelot
10
0 / 2 / 0
6,116
408
6,610
10,091
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
xTaz_Yoyo_
Chang'e
12
0 / 2 / 0
7,146
476
3,211
9,488
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
1
0
0
1
L
0
3
0
0
W
1
0
0
1
W
Mulan
Malosy26
Mulan
3
0
1
3.5
W
Kukulkan
Protul
Kukulkan
1
0
3
2.5
L
Jormungandr
el_lemos_110
Jormungandr
0
1
0
0
W
1
1
1
1.5
W
Nemesis
samukk
Nemesis
2
0
2
3
L
Lancelot
xBeliaal
Lancelot
0
2
0
0
L
Chang'e
xTaz_Yoyo_
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,844
Damage
23,448
45,351
Taken
45,451
25,178
Mitigated
23,197
13,564
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,497
2,060
0
1,691
4,403
1,907
914
2,073
2,330
0
37,405
L
4,973
1,091
0
2,304
12,967
8,563
0
0
12,967
0
45,992
W
5,859
2,873
0
0
4,794
1,684
1,404
661
4,133
0
45,020
W
Mulan
Malosy26
Mulan
10,778
2,453
0
5,068
10,197
6,579
255
0
10,197
0
63,646
W
Kukulkan
Protul
Kukulkan
6,110
908
0
960
5,372
2,209
0
1,078
4,294
47,430
0
L
Jormungandr
el_lemos_110
Jormungandr
3,157
952
0
1,279
8,502
4,325
280
1,230
7,272
36,911
0
W
4,120
379
332
5,993
14,128
10,323
0
3,620
10,508
36,476
0
W
Nemesis
samukk
Nemesis
3,977
1,730
0
1,211
10,860
4,383
0
1,009
9,851
0
71,542
L
Lancelot
xBeliaal
Lancelot
6,610
1,121
0
4,459
10,091
4,352
0
2,835
7,256
0
42,243
L
Chang'e
xTaz_Yoyo_
Chang'e
3,211
566
185
3,854
9,488
4,050
0
4,092
5,396
53,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,062
Gold Earned
32,473
455
Minions Killed
366
0
Camps Cleared
0
1,403,191
Distance Traveled
1,378,930
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,467
431
69
5
0
264,192
0
L
Chaac
6,819
455
78
5
0
283,445
1
W
Skadi
6,737
449
74
5
0
253,527
0
W
Mulan
8,442
563
100
7
0
292,192
1
W
Kukulkan
7,660
511
96
6
0
287,881
6
L
Jormungandr
5,925
395
54
4
0
252,311
0
W
Ymir
7,252
483
61
4
0
256,223
2
W
Nemesis
7,971
531
124
8
0
313,368
3
L
Lancelot
6,116
408
72
5
0
322,815
0
L
Chang'e
7,146
476
93
6
0
256,167
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role