Player Matchup

Fenrir
Fenrir
HarpyThief
Fenrir
Level 24
God Stats
16W - 7L
1,608 SR
Queue Stats
25W - 19L
1,510 Elo+
Party 1
Ymir
Ymir
Tangible1123
Ymir
Level 152
God Stats
2W - 0L
1,456 SR
Queue Stats
43W - 22L
1,655 Elo+
Party 1
Agni
Agni
deadbunny101
Agni
Level 138
God Stats
5W - 3L
1,602 SR
Queue Stats
61W - 46L
1,512 Elo+
Party 1
Team Averages
Level 105
1,555 SR
1,559 Elo+

VS

Team Averages
Level 68
1,482 SR
1,447 Elo+
Khepri
Khepri
 
Khepri
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ImmortalTodller
Chaac
Level 27
God Stats
31W - 34L
1,445 SR
Queue Stats
64W - 103L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HarpyThief
Fenrir
14
6 / 0 / 5
9,554
735
12,638
9,783
8,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 7
9,062
697
4,841
11,234
12,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 0 / 5
9,823
756
12,147
7,954
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 2 / 1
8,187
630
3,947
9,895
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
 
Lancelot
11
1 / 5 / 0
7,627
587
7,190
13,364
6,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 5 / 1
7,347
565
6,150
11,063
8,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
1
1
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
L
Lancelot
 
Lancelot
1
5
0
0.2
W
Fenrir
HarpyThief
Fenrir
6
0
5
8.5
L
0
5
1
0.1
W
1
1
7
4.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,626
Damage
17,287
28,971
Taken
34,322
23,573
Mitigated
24,559
8,150
Healing
2,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,947
347
0
1,197
9,895
9,623
0
7,417
2,434
16,755
0
L
Lancelot
 
Lancelot
7,190
1,214
0
712
13,364
6,145
0
5,136
7,905
0
24,063
W
Fenrir
HarpyThief
Fenrir
12,638
2,175
0
1,470
9,783
8,019
682
1,243
8,540
0
23,500
L
6,150
600
0
139
11,063
8,791
0
4,729
5,995
0
20,790
W
4,841
886
671
4,220
11,234
12,213
385
2,064
9,170
17,782
0
W
12,147
944
0
1,789
7,954
3,341
1,344
1,114
6,840
49,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,439
Gold Earned
23,161
144
Minions Killed
105
8
Camps Cleared
3
744,419
Distance Traveled
687,783
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,187
630
28
2
0
221,597
2
L
Lancelot
7,627
587
47
4
3
218,804
4
W
Fenrir
9,554
735
27
2
3
288,231
1
L
Chaac
7,347
565
30
2
0
247,382
1
W
Ymir
9,062
697
28
2
0
199,472
6
W
Agni
9,823
756
89
7
5
256,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role