Player Matchup

Da Ji
Da Ji
AoiTori1
Da Ji
Level 58
God Stats
64W - 59L
1,495 SR
Queue Stats
198W - 183L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AthernalRage
Ah Muzen Cab
Level 25
God Stats
3W - 4L
1,664 SR
Queue Stats
31W - 43L
1,386 Elo+
Party 1
Sol
Sol
CuddleMeRough
Sol
Level 149
God Stats
11W - 11L
1,472 SR
Queue Stats
209W - 160L
1,627 Elo+
Party 1
Sylvanus
Sylvanus
LordFrogster
Sylvanus
Level 26
God Stats
1W - 5L
1,168 SR
Queue Stats
60W - 37L
1,684 Elo+
Party 1
Ravana
Ravana
averagemay
Ravana
Level 138
God Stats
4W - 7L
1,479 SR
Queue Stats
89W - 64L
1,696 Elo+
Party 1
Team Averages
Level 79
1,456 SR
1,568 Elo+

VS

Team Averages
Level 99
1,577 SR
1,534 Elo+
King Arthur
King Arthur
 
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
BrokenInHalf
Bakasura
Level 87
God Stats
1W - 0L
1,567 SR
Queue Stats
31W - 27L
1,400 Elo+
Solo
Ares
Ares
Bruh9
Ares
Level 129
God Stats
4W - 3L
1,528 SR
Queue Stats
187W - 167L
1,589 Elo+
Party 2
Ullr
Ullr
D3athWatch
Ullr
Level 125
God Stats
65W - 44L
1,664 SR
Queue Stats
163W - 140L
1,597 Elo+
Party 2
Baba Yaga
Baba Yaga
vortek060
Baba Yaga
Level 104
God Stats
10W - 3L
1,628 SR
Queue Stats
151W - 141L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AoiTori1
Da Ji
17
3 / 4 / 1
10,698
509
4,582
17,488
9,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
AthernalRage
Ah Muzen Cab
13
0 / 8 / 0
8,366
398
2,871
16,725
6,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 6 / 1
9,610
458
14,403
20,728
10,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
LordFrogster
Sylvanus
16
3 / 3 / 3
10,895
519
15,734
17,842
12,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
averagemay
Ravana
12
2 / 5 / 4
8,907
424
11,912
16,706
18,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 4 / 1
9,510
453
8,071
17,656
14,710
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
BrokenInHalf
Bakasura
18
3 / 1 / 11
10,807
515
8,792
19,591
9,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Bruh9
Ares
14
4 / 2 / 14
10,483
499
11,685
17,401
19,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 3 / 8
11,571
551
17,246
14,150
6,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
vortek060
Baba Yaga
19
6 / 1 / 11
11,838
564
18,575
9,430
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
11
Kills
25
26
Deaths
11
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
4
1
0.88
L
Da Ji
AoiTori1
Da Ji
3
4
1
0.88
L
Ah Muzen Cab
AthernalRage
Ah Muzen Cab
0
8
0
0
W
Bakasura
BrokenInHalf
Bakasura
3
1
11
8.5
W
Ares
Bruh9
Ares
4
2
14
5.5
L
3
6
1
0.58
W
9
3
8
4.33
L
Sylvanus
LordFrogster
Sylvanus
3
3
3
1.5
L
Ravana
averagemay
Ravana
2
5
4
0.8
W
Baba Yaga
vortek060
Baba Yaga
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,502
Damage
64,369
89,489
Taken
78,228
56,922
Mitigated
56,194
29,402
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,071
1,005
0
500
17,656
14,710
156
9,304
8,352
0
55,622
L
Da Ji
AoiTori1
Da Ji
4,582
795
0
6,446
17,488
9,062
0
5,362
12,116
0
87,483
L
Ah Muzen Cab
AthernalRage
Ah Muzen Cab
2,871
1,061
0
3,043
16,725
6,132
780
3,232
13,493
0
51,102
W
Bakasura
BrokenInHalf
Bakasura
8,792
5,952
0
5,982
19,591
9,390
0
4,453
15,138
0
87,604
W
Ares
Bruh9
Ares
11,685
491
0
4,313
17,401
19,800
0
6,216
11,185
33,517
0
L
14,403
4,886
0
7,969
20,728
10,196
67
8,324
12,383
85,509
10,696
W
17,246
6,569
0
1,294
14,150
6,972
930
3,412
10,738
0
96,090
L
Sylvanus
LordFrogster
Sylvanus
15,734
4,752
2,794
7,428
17,842
12,953
1,924
5,676
12,026
77,441
18,450
L
Ravana
averagemay
Ravana
11,912
2,112
0
1,722
16,706
18,579
0
7,666
7,754
0
38,949
W
Baba Yaga
vortek060
Baba Yaga
18,575
723
0
2,403
9,430
5,322
246
4,191
5,239
116,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,476
Gold Earned
54,209
575
Minions Killed
595
0
Camps Cleared
0
1,885,092
Distance Traveled
2,192,517
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,510
453
74
4
0
388,160
0
L
Da Ji
10,698
509
147
7
0
417,205
1
L
Ah Muzen Cab
8,366
398
81
4
0
376,244
1
W
Bakasura
10,807
515
144
7
0
548,994
7
W
Ares
10,483
499
34
2
0
386,983
1
L
Sol
9,610
458
146
7
0
332,865
2
W
Ullr
11,571
551
171
8
0
426,986
2
L
Sylvanus
10,895
519
151
7
0
347,647
0
L
Ravana
8,907
424
50
2
0
411,131
7
W
Baba Yaga
11,838
564
172
8
0
441,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role