Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DIosTortuga
Chaac
Level 103
God Stats
11W - 16L
1,243 SR
Queue Stats
504W - 571L
1,342 Elo+
Solo
Atlas
Atlas
MrPibb1388
Atlas
Level 68
God Stats
29W - 24L
1,498 SR
Queue Stats
59W - 60L
1,378 Elo+
Solo
Nemesis
Nemesis
chrisreallydunno
Nemesis
Level 67
God Stats
7W - 8L
1,508 SR
Queue Stats
66W - 64L
1,352 Elo+
Solo
Jormungandr
Jormungandr
spooky_gelatine5
Jormungandr
Level 82
God Stats
34W - 39L
1,392 SR
Queue Stats
670W - 712L
1,343 Elo+
Solo
Team Averages
Level 73
1,428 SR
1,383 Elo+

VS

Team Averages
Level 87
1,433 SR
1,369 Elo+
Chaac
Chaac
Dios_eskrapy
Chaac
Level 63
God Stats
31W - 31L
1,525 SR
Queue Stats
108W - 117L
1,382 Elo+
Solo
Ares
Ares
PristineRogue84
Ares
Level 58
God Stats
14W - 12L
1,541 SR
Queue Stats
366W - 394L
1,368 Elo+
Solo
Lancelot
Lancelot
erik stanley
Lancelot
Level 125
God Stats
2W - 8L
1,097 SR
Queue Stats
432W - 427L
1,355 Elo+
Solo
Hades
Hades
joaquin2644
Hades
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,378 Elo+
Solo
Izanami
Izanami
luva22dallas89a
Izanami
Level 128
God Stats
13W - 11L
1,502 SR
Queue Stats
187W - 195L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 2 / 4
6,726
420
6,183
7,644
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 0 / 2
8,686
543
8,623
9,874
7,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
11
1 / 1 / 2
6,575
411
6,062
13,006
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
2 / 1 / 3
7,314
457
5,717
10,832
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
spooky_gelatine5
Jormungandr
11
1 / 2 / 2
7,485
468
11,794
12,055
5,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,219
451
3,829
10,831
6,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 1
7,903
494
5,686
11,131
9,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
erik stanley
Lancelot
13
1 / 2 / 1
7,524
470
7,470
12,114
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 1
6,255
391
7,531
13,652
7,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 1
8,012
501
7,282
11,297
4,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
6
6
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
2
4
1.5
L
2
0
2
3
W
0
1
0
0
L
Atlas
1
1
2
2
W
3
1
1
3.5
L
2
1
3
3.5
W
Lancelot
erik stanley
Lancelot
1
2
1
0.75
W
1
2
1
0.75
W
1
1
1
1.5
L
Jormungandr
spooky_gelatine5
Jormungandr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,379
Damage
31,798
53,411
Taken
59,025
26,011
Mitigated
33,903
15,179
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,183
4,235
0
1,305
7,644
2,011
463
1,599
6,045
0
31,806
L
8,623
2,492
0
5,282
9,874
7,604
222
1,196
8,678
0
62,408
W
3,829
903
250
3,481
10,831
6,636
663
0
10,831
342
43,327
L
Atlas
6,062
1,601
0
1,000
13,006
6,579
0
2,448
10,558
29,428
0
W
5,686
767
289
2,370
11,131
9,864
389
2,776
7,855
31,455
0
L
5,717
1,971
0
4,744
10,832
4,332
0
2,424
8,408
0
41,948
W
Lancelot
erik stanley
Lancelot
7,470
980
0
250
12,114
5,300
0
2,467
9,595
0
61,130
W
7,531
797
0
7,313
13,652
7,562
160
9,018
4,555
37,879
0
W
7,282
5,564
0
5,388
11,297
4,541
2,958
2,458
8,333
0
73,947
L
Jormungandr
spooky_gelatine5
Jormungandr
11,794
6,646
0
2,848
12,055
5,485
352
5,694
6,361
58,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,786
Gold Earned
36,913
343
Minions Killed
381
0
Camps Cleared
0
1,359,736
Distance Traveled
1,311,811
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,726
420
52
3
0
266,612
0
L
Chaac
8,686
543
114
7
0
256,109
1
W
Chaac
7,219
451
72
5
0
259,330
0
L
Atlas
6,575
411
27
2
0
291,689
2
W
Ares
7,903
494
40
3
0
277,397
2
L
Nemesis
7,314
457
75
5
0
349,982
2
W
Lancelot
7,524
470
93
6
0
330,683
0
W
Hades
6,255
391
40
3
0
191,505
0
W
Izanami
8,012
501
136
9
0
252,896
1
L
Jormungandr
7,485
468
75
5
0
195,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role